[1.04] UPDATED HUDS C++
Description
HUD for BO3 C++VERSION
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1Note: These are Swaqq's originally, we've been talking and we have both decided to release these. Also, we've done this the proper way, and put the implementation in a .cpp file and the definitions in a header, this is how you're supposed to do this the proper way in C++. All you need to do is add a .h file, add a .cpp file, and copy and paste. Btw in-case you don't see this comment in Huds.cpp:
Code:
/* Don't use glow, this game did some sorcery to it and made it suck */
Code:
/* Don't use glow, this game did some sorcery to it and made it suck */
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