Post: Battlefield 1 gpcPS4
09-13-2017, 10:14 PM #1
Trojan@Dev
I am error
(adsbygoogle = window.adsbygoogle || []).push({}); who has dealt with gpc files
    ALL MODS IN-GAME ON/OFF FUNCTIONS         *
* AJUSTABLE RAPIDFIRE IN-GAME *
* AIM-ASSIST *
**************************************************
**************ONLY*SOLO*MODE**********************
* AIMBOT ON/OFF = L1 + SQUARE *
**************************************************
* AUTO SPOT ON/OFF = L1 + DPAD-LEFT *
* RAPIDFIRE ON/OFF = L2 + DPAD-RIGHT*
* -INCREASE RAPIDFIRE +2 = R2 + CIRCLE *
* -DECREASE RAPIDFIRE -2 = R2 + SQUARE *
* AUTO RUN ON/OFF = L2 + DPAD-UP *
* AIM ASSIST(ADS ONLY) ON/OFF = L2 + DPAD-DOWN *
* - ANTI-RECOIL *
* HIP ASSIST (SHOTGUN) ON/OFF = L1 + DPAD-DOWN *
* ***********************************************/
define AIMBOT_2 = TRUE;

define RF_CONTROL = TRUE;
int RF_RPS = 6;

define AUTO_SPRINT = TRUE;
int SPRINT_SENS = -80;

define AIM_ASSIST = TRUE;
define HIP_AIM_ASSIST = TRUE;

define AUTO_SPOT = TRUE;

define CONTROLLER = TRUE;
define MOUSE = FALSE;

//***********************************************
define RT = PS4_R2;
define LT = PS4_L2;
define RB = PS4_R1;
define LB = PS4_L1;
define RX = PS4_RX;
define RY = PS4_RY;
define LX = PS4_LX;
define LY = PS4_LY;
define X = PS4_SQUARE;
define A = PS4_CROSS;
define Y = PS4_TRIANGLE;
define O = PS4_CIRCLE;
define RS = PS4_R3;
define LS = PS4_L3;
define AIM = PS4_LEFT;
define RAPID = PS4_RIGHT;
define RUN = PS4_UP;
define BOT = PS4_DOWN;
define delay = 11;
define delay2 = 1;
define h = 100;
define th = 200;
define n = 0;
define e = 11;
define f = 50;
define z = 20;
define x = 150;
define nz = 19;
define fz = 15;
define dz = 23;
define fn = 95;
define fh = 500;
//***********************************************
int value = 20;
int value2 = -20;
int stop1;
int stop2;
int stop3;
int stop4;
int hold;
int rest;
int onoff;
int rf_onoff;
int aim_assist_onoff;
int sprint_onoff;
int aim_onoff;
int spot_onoff;
int hip_assist_onoff
//************************************************
init {
hold = fh / RF_RPS;
rest = hold - z;
if(rest < n) rest = n;
}
//************************************************
main {
//***************************************************************
if(CONTROLLER == TRUE && MOUSE == FALSE) {
value = 26;
value2 = -26;
stop1 = 24;
stop2 = 20;
stop3 = 27;
stop4 = -22;
}
if(MOUSE == TRUE && CONTROLLER == FALSE) {
value = 22;
value2 = -22;
stop1 = 19;
stop2 = 15;
stop3 = 23;
stop4 = -18;
}
//AUTO*SPOT****************************************
if(get_val(LB) && event_press(AIM)) {
set_val(AIM, 0); spot_onoff=!spot_onoff;
}
if(spot_onoff ) {

if(get_val(LT) && AUTO_SPOT == TRUE) {
combo_run(SPOT);
}
}
//RAPIDE*FIRE*CONTROL*SPEED************************
if(RF_CONTROL){

if(get_val(RT)){

if(get_val(O)){
RF_RPS = RF_RPS - 2;}

if(get_val(X)){
RF_RPS = RF_RPS + 2;}
}
}
//RAPID*FIRE***************************************
if(get_val(LT) && event_press(RAPID)) {
set_val(RAPID, 0); rf_onoff=!rf_onoff;
}
if(rf_onoff ) {

if(get_val(RT) && RF_CONTROL == TRUE ) {
combo_run(RAPIDFIRE);
}
}
//AUTO*RUN*****************************************
if(get_val(LT) && event_press(RUN)) {
set_val(RUN, 0); sprint_onoff =!sprint_onoff;
}
if(sprint_onoff) {

if(get_val(LY) < SPRINT_SENS && AUTO_SPRINT == TRUE ) {
combo_run(SPRINT);
}
}
//AIMBOT*FAST**************************************
if(get_val(LB) && event_press(X)) {
set_val(X, 0); aim_onoff=!aim_onoff;
}
if(aim_onoff) {

if(get_val(LT) && AIMBOT_2 == TRUE ){
combo_run(AIMBOT);
}
}
//AIM*ASSIST**************************************
if(get_val(LT) && event_press(BOT)) {
set_val(BOT, 0); aim_assist_onoff=!aim_assist_onoff;
}
if(aim_assist_onoff) {

if(get_val(LT) && AIM_ASSIST == TRUE ) {
combo_run(ASSIST);
}

if(get_val(RT) && get_val(LT)) {
combo_stop(ASSIST);
}
if(abs(get_val(RX)) >= stop1 || abs(get_val(RY)) >= stop2) {
combo_stop(ASSIST);
}
}
//HIP*AIM*ASSIST***********************************
if(get_val(LB) && event_press(BOT)) {
set_val(BOT, 0); hip_assist_onoff=!hip_assist_onoff;
}
if(hip_assist_onoff) {
if(!get_val(RT) && HIP_AIM_ASSIST == TRUE ) {
combo_run(ASSIST);
}

if(get_val(RT) && get_val(LT)) {
combo_stop(ASSIST);
}
if(abs(get_val(RX)) >= stop1 || abs(get_val(RY)) >= stop2) {
combo_stop(ASSIST);
}
}
}


//COMBO*S******************************************
combo AIMBOT {
set_val(LT, h);
wait(150);
set_val(LT, n);
wait(30);
set_val(LT, n);
}
combo RAPIDFIRE {
set_val(RT, h);
wait(RF_RPS);
set_val(RT, n);
wait(RF_RPS);
set_val(RT, h);
}
combo SPRINT {
set_val(LS, h);
wait(hold);
set_val(LS, n);
wait(rest);
set_val(LS, h);


}
combo SPOT {
wait(40);
set_val(RB, h);
wait(40);
set_val(RB, n);
wait(40);
}
combo ASSIST {
set_val(RX, value);
wait(delay)
set_val(RX, n);
wait(delay)
set_val(RX, value2);
wait(delay)
}
//END
09-16-2017, 08:30 PM #2
xiYQHEMoDz
Little One
What is The gpc There is No Modded ps4 Working Online
09-16-2017, 08:53 PM #3
xiYQHEMoDz
Little One
Oh its cronusmax plus
09-18-2017, 12:23 AM #4
liljon252
I am error
What's this about??
09-18-2017, 08:05 AM #5
Trojan@Dev
I am error
Originally posted by xiYQHEMoDz View Post
Oh its cronusmax plus


yes cronusmax plus

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