Post: Bf4 aimbot v2 new!
03-14-2018, 06:29 PM #1
NELUxP
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); AimBot By NELUxP MoDz


Enabled Aimbot V1:

PS3.SetMemory(0x00C65A44, new byte[] { 0x7C, 0x65, 0x0C, 0x0E });
PS3.SetMemory(0x00C65A60, new byte[] { 0x7C, 0x45, 0x0C, 0x0E });
PS3.SetMemory(0x00C65A8C, new byte[] { 0x7C, 0xA6, 0x0C, 0x0E });
PS3.SetMemory(0x00C65AD8, new byte[] { 0x7C, 0x64, 0x0C, 0x0E });
PS3.SetMemory(0x00C65D98, new byte[] { 0x7C, 0x5D, 0x28, 0xCE });
PS3.SetMemory(0x00C65DB0, new byte[] { 0x7C, 0x58, 0x28, 0xCE });
PS3.SetMemory(0x00C65E00, new byte[] { 0x7C, 0x44, 0x28, 0xCE });
PS3.SetMemory(0x00C65D44, new byte[] { 0x3B, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x00C65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x34 });
PS3.SetMemory(0x00C65B00, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65B08, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65B10, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65B18, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65D40, new byte[] { 0x3B, 0x60, 0x01, 0xB4 });
PS3.SetMemory(0x00C65028, new byte[] { 0x3F, 0xA0, 0x00, 0x00 });////sensity

Disabled AimbotV1:

PS3.SetMemory(0x00C65A44, new byte[] { 0x7C, 0x65, 0x9C, 0x0E });
PS3.SetMemory(0x00C65A60, new byte[] { 0x7C, 0x45, 0x9C, 0x0E });
PS3.SetMemory(0x00C65A8C, new byte[] { 0x7C, 0xA6, 0x9C, 0x0E });
PS3.SetMemory(0x00C65AD8, new byte[] { 0x7C, 0x64, 0x9C, 0x0E });
PS3.SetMemory(0x00C65D98, new byte[] { 0x7C, 0x5D, 0x98, 0xCE });
PS3.SetMemory(0x00C65DB0, new byte[] { 0x7C, 0x58, 0x98, 0xCE });
PS3.SetMemory(0x00C65E00, new byte[] { 0x7C, 0x44, 0x98, 0xCE });
PS3.SetMemory(0x00C65D44, new byte[] { 0x3B, 0x00, 0x00, 0x40 });
PS3.SetMemory(0x00C65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x30 });
PS3.SetMemory(0x00C65B00, new byte[] { 0xC0, 0x33, 0x00, 0xD8 });
PS3.SetMemory(0x00C65B08, new byte[] { 0xC0, 0x33, 0x00, 0xDC });
PS3.SetMemory(0x00C65B10, new byte[] { 0xC0, 0x33, 0x00, 0xE0 });
PS3.SetMemory(0x00C65B18, new byte[] { 0xC0, 0x33, 0x00, 0xE4 });
PS3.SetMemory(0x00C65D40, new byte[] { 0x3B, 0x60, 0x01, 0xB0 });
PS3.SetMemory(0x00C65028, new byte[] { 0x3F, 0x80, 0x00, 0x00 });////sensity

----------------------------------------------------------------------------------------------------------------------------------
Enabled Aimbot V2:

PS3.SetMemory(0xC65D98, new byte[] { 0x7C, 0x5D, 0x28, 0xCE });
PS3.SetMemory(0xC65A44, new byte[] { 0x7C, 0x65, 0x0C, 0x0E });
PS3.SetMemory(0xC65DB0, new byte[] { 0x7C, 0x58, 0x28, 0xCE });
PS3.SetMemory(0xC65E00, new byte[] { 0x7C, 0x44, 0x28, 0xCE });
PS3.SetMemory(0xC65D44, new byte[] { 0x3B, 0x00, 0x00, 0x44 });
PS3.SetMemory(0xC65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x34 });
PS3.SetMemory(0xC65AF8, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x28, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x0c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x28, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x28, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x34 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x1c });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x1c });

Disabled AimbotV2:

PS3.SetMemory(0xC65D98, new byte[] { 0x7C, 0x5D, 0x98, 0xCE });
PS3.SetMemory(0xC65A44, new byte[] { 0x7C, 0x65, 0x9C, 0x0E });
PS3.SetMemory(0xC65DB0, new byte[] { 0x7C, 0x58, 0x98, 0xCE });
PS3.SetMemory(0xC65E00, new byte[] { 0x7C, 0x44, 0x98, 0xCE });
PS3.SetMemory(0xC65D44, new byte[] { 0x3B, 0x00, 0x00, 0x40 });
PS3.SetMemory(0xC65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x30 });
PS3.SetMemory(0xC65AF8, new byte[] { 0xC0, 0x33, 0x00, 0xD4 });
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x98, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x9c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x98, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x98, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x40 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x30 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0xD4 });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x00, 0x18 });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x00, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC8 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC4 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x00 });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x04 });
USE ALL THIS TOGETHER FOR MORE ADVANCE

Credit me ENJOYSmile
Last edited by NELUxP ; 04-06-2018 at 07:16 PM.

The following 6 users say thank you to NELUxP for this useful post:

Akira-, GERINO, James reborn, WelshHoster, ziiziis and 1 other user.

The following 3 users groaned at NELUxP for this awful post:

Eddie Mac, Restrain, S63
03-14-2018, 09:43 PM #2
James reborn
This might Load....
You should show video of it being used or picture of some sort.
03-17-2018, 12:36 PM #3
th3_goodGuy
I am error
Nice job , it works like a charm
03-18-2018, 03:51 PM #4
Whats the difference to V1?
03-19-2018, 01:00 PM #5
th3_goodGuy
I am error
Your soldier doesn't shake anymore

The following user thanked th3_goodGuy for this useful post:

NELUxP
04-06-2018, 05:40 AM #6
found you James kek
04-23-2018, 06:42 PM #7
Originally posted by NELUxP View Post
AimBot By NELUxP MoDz


Enabled Aimbot V1:

PS3.SetMemory(0x00C65A44, new byte[] { 0x7C, 0x65, 0x0C, 0x0E });
PS3.SetMemory(0x00C65A60, new byte[] { 0x7C, 0x45, 0x0C, 0x0E });
PS3.SetMemory(0x00C65A8C, new byte[] { 0x7C, 0xA6, 0x0C, 0x0E });
PS3.SetMemory(0x00C65AD8, new byte[] { 0x7C, 0x64, 0x0C, 0x0E });
PS3.SetMemory(0x00C65D98, new byte[] { 0x7C, 0x5D, 0x28, 0xCE });
PS3.SetMemory(0x00C65DB0, new byte[] { 0x7C, 0x58, 0x28, 0xCE });
PS3.SetMemory(0x00C65E00, new byte[] { 0x7C, 0x44, 0x28, 0xCE });
PS3.SetMemory(0x00C65D44, new byte[] { 0x3B, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x00C65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x34 });
PS3.SetMemory(0x00C65B00, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65B08, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65B10, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65B18, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65D40, new byte[] { 0x3B, 0x60, 0x01, 0xB4 });
PS3.SetMemory(0x00C65028, new byte[] { 0x3F, 0xA0, 0x00, 0x00 });////sensity

Disabled AimbotV1:

PS3.SetMemory(0x00C65A44, new byte[] { 0x7C, 0x65, 0x9C, 0x0E });
PS3.SetMemory(0x00C65A60, new byte[] { 0x7C, 0x45, 0x9C, 0x0E });
PS3.SetMemory(0x00C65A8C, new byte[] { 0x7C, 0xA6, 0x9C, 0x0E });
PS3.SetMemory(0x00C65AD8, new byte[] { 0x7C, 0x64, 0x9C, 0x0E });
PS3.SetMemory(0x00C65D98, new byte[] { 0x7C, 0x5D, 0x98, 0xCE });
PS3.SetMemory(0x00C65DB0, new byte[] { 0x7C, 0x58, 0x98, 0xCE });
PS3.SetMemory(0x00C65E00, new byte[] { 0x7C, 0x44, 0x98, 0xCE });
PS3.SetMemory(0x00C65D44, new byte[] { 0x3B, 0x00, 0x00, 0x40 });
PS3.SetMemory(0x00C65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x30 });
PS3.SetMemory(0x00C65B00, new byte[] { 0xC0, 0x33, 0x00, 0xD8 });
PS3.SetMemory(0x00C65B08, new byte[] { 0xC0, 0x33, 0x00, 0xDC });
PS3.SetMemory(0x00C65B10, new byte[] { 0xC0, 0x33, 0x00, 0xE0 });
PS3.SetMemory(0x00C65B18, new byte[] { 0xC0, 0x33, 0x00, 0xE4 });
PS3.SetMemory(0x00C65D40, new byte[] { 0x3B, 0x60, 0x01, 0xB0 });
PS3.SetMemory(0x00C65028, new byte[] { 0x3F, 0x80, 0x00, 0x00 });////sensity

----------------------------------------------------------------------------------------------------------------------------------
Enabled Aimbot V2:

PS3.SetMemory(0xC65D98, new byte[] { 0x7C, 0x5D, 0x28, 0xCE });
PS3.SetMemory(0xC65A44, new byte[] { 0x7C, 0x65, 0x0C, 0x0E });
PS3.SetMemory(0xC65DB0, new byte[] { 0x7C, 0x58, 0x28, 0xCE });
PS3.SetMemory(0xC65E00, new byte[] { 0x7C, 0x44, 0x28, 0xCE });
PS3.SetMemory(0xC65D44, new byte[] { 0x3B, 0x00, 0x00, 0x44 });
PS3.SetMemory(0xC65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x34 });
PS3.SetMemory(0xC65AF8, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x28, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x0c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x28, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x28, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x34 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x1c });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x1c });

Disabled AimbotV2:

PS3.SetMemory(0xC65D98, new byte[] { 0x7C, 0x5D, 0x98, 0xCE });
PS3.SetMemory(0xC65A44, new byte[] { 0x7C, 0x65, 0x9C, 0x0E });
PS3.SetMemory(0xC65DB0, new byte[] { 0x7C, 0x58, 0x98, 0xCE });
PS3.SetMemory(0xC65E00, new byte[] { 0x7C, 0x44, 0x98, 0xCE });
PS3.SetMemory(0xC65D44, new byte[] { 0x3B, 0x00, 0x00, 0x40 });
PS3.SetMemory(0xC65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x30 });
PS3.SetMemory(0xC65AF8, new byte[] { 0xC0, 0x33, 0x00, 0xD4 });
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x98, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x9c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x98, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x98, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x40 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x30 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0xD4 });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x00, 0x18 });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x00, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC8 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC4 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x00 });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x04 });
USE ALL THIS TOGETHER FOR MORE ADVANCE

Credit me ENJOYSmile


Adding too my tool <3 ill give full credit

The following user thanked SoloHoster for this useful post:

NELUxP
04-23-2018, 11:06 PM #8
Originally posted by NELUxP View Post
AimBot By NELUxP MoDz


Enabled Aimbot V1:

PS3.SetMemory(0x00C65A44, new byte[] { 0x7C, 0x65, 0x0C, 0x0E });
PS3.SetMemory(0x00C65A60, new byte[] { 0x7C, 0x45, 0x0C, 0x0E });
PS3.SetMemory(0x00C65A8C, new byte[] { 0x7C, 0xA6, 0x0C, 0x0E });
PS3.SetMemory(0x00C65AD8, new byte[] { 0x7C, 0x64, 0x0C, 0x0E });
PS3.SetMemory(0x00C65D98, new byte[] { 0x7C, 0x5D, 0x28, 0xCE });
PS3.SetMemory(0x00C65DB0, new byte[] { 0x7C, 0x58, 0x28, 0xCE });
PS3.SetMemory(0x00C65E00, new byte[] { 0x7C, 0x44, 0x28, 0xCE });
PS3.SetMemory(0x00C65D44, new byte[] { 0x3B, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x00C65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x34 });
PS3.SetMemory(0x00C65B00, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65B08, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65B10, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65B18, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x00C65D40, new byte[] { 0x3B, 0x60, 0x01, 0xB4 });
PS3.SetMemory(0x00C65028, new byte[] { 0x3F, 0xA0, 0x00, 0x00 });////sensity

Disabled AimbotV1:

PS3.SetMemory(0x00C65A44, new byte[] { 0x7C, 0x65, 0x9C, 0x0E });
PS3.SetMemory(0x00C65A60, new byte[] { 0x7C, 0x45, 0x9C, 0x0E });
PS3.SetMemory(0x00C65A8C, new byte[] { 0x7C, 0xA6, 0x9C, 0x0E });
PS3.SetMemory(0x00C65AD8, new byte[] { 0x7C, 0x64, 0x9C, 0x0E });
PS3.SetMemory(0x00C65D98, new byte[] { 0x7C, 0x5D, 0x98, 0xCE });
PS3.SetMemory(0x00C65DB0, new byte[] { 0x7C, 0x58, 0x98, 0xCE });
PS3.SetMemory(0x00C65E00, new byte[] { 0x7C, 0x44, 0x98, 0xCE });
PS3.SetMemory(0x00C65D44, new byte[] { 0x3B, 0x00, 0x00, 0x40 });
PS3.SetMemory(0x00C65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x30 });
PS3.SetMemory(0x00C65B00, new byte[] { 0xC0, 0x33, 0x00, 0xD8 });
PS3.SetMemory(0x00C65B08, new byte[] { 0xC0, 0x33, 0x00, 0xDC });
PS3.SetMemory(0x00C65B10, new byte[] { 0xC0, 0x33, 0x00, 0xE0 });
PS3.SetMemory(0x00C65B18, new byte[] { 0xC0, 0x33, 0x00, 0xE4 });
PS3.SetMemory(0x00C65D40, new byte[] { 0x3B, 0x60, 0x01, 0xB0 });
PS3.SetMemory(0x00C65028, new byte[] { 0x3F, 0x80, 0x00, 0x00 });////sensity

----------------------------------------------------------------------------------------------------------------------------------
Enabled Aimbot V2:

PS3.SetMemory(0xC65D98, new byte[] { 0x7C, 0x5D, 0x28, 0xCE });
PS3.SetMemory(0xC65A44, new byte[] { 0x7C, 0x65, 0x0C, 0x0E });
PS3.SetMemory(0xC65DB0, new byte[] { 0x7C, 0x58, 0x28, 0xCE });
PS3.SetMemory(0xC65E00, new byte[] { 0x7C, 0x44, 0x28, 0xCE });
PS3.SetMemory(0xC65D44, new byte[] { 0x3B, 0x00, 0x00, 0x44 });
PS3.SetMemory(0xC65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x34 });
PS3.SetMemory(0xC65AF8, new byte[] { 0xC0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x28, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x0c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x28, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x28, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x34 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x1c });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x1c });

Disabled AimbotV2:

PS3.SetMemory(0xC65D98, new byte[] { 0x7C, 0x5D, 0x98, 0xCE });
PS3.SetMemory(0xC65A44, new byte[] { 0x7C, 0x65, 0x9C, 0x0E });
PS3.SetMemory(0xC65DB0, new byte[] { 0x7C, 0x58, 0x98, 0xCE });
PS3.SetMemory(0xC65E00, new byte[] { 0x7C, 0x44, 0x98, 0xCE });
PS3.SetMemory(0xC65D44, new byte[] { 0x3B, 0x00, 0x00, 0x40 });
PS3.SetMemory(0xC65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x30 });
PS3.SetMemory(0xC65AF8, new byte[] { 0xC0, 0x33, 0x00, 0xD4 });
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x98, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x9c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x98, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x98, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x40 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x30 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0xD4 });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x00, 0x18 });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x00, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC8 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC4 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x00 });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x04 });
USE ALL THIS TOGETHER FOR MORE ADVANCE

Credit me ENJOYSmile


Message me bro :P
09-11-2018, 02:57 PM #9
Akira-
Gobble
Disculpen este aimbot es para ps3 y como lo meto al btf4: cammy:
09-11-2018, 11:57 PM #10
dbory
Keeper
plez aimbot eboot bf3 ps3 1.9Sal

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