Originally posted by Eddie
Hey NGU, just wanted to post the source to the tool i had been working. Also added the option to make the killfeed say "Killed" along with the "Knife" and "Grenade" killfeed changers. I will add more to this as well but since it got leaked i thought i mine as well release the actual source i made and add an option. This way you can now choose to add on to it or open it up and understand how it works :p Enjoy guys
Download Tool Source:
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Credits:
UnknownCheats
Eddie Mac
Halo Skinner
private void timer1_Tick(object sender, EventArgs e)
{
uint offset1 = this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(29450112U) + 48U) + 376U) + 3824U) + 952U;
uint offset2 = this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(offset1) + 1296U)) + 9444U) + 16U;
if (this.comboBox5.SelectedItem == "Killed")
this.PS3.Extension.WriteUInt32(offset2, 0U);
else if (this.comboBox5.SelectedItem == "Gadget 1")
{
uint input = this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(offset1) + 1296U) + 8U) + 9444U) + 16U);
this.PS3.Extension.WriteUInt32(offset2, input);
}
else if (this.comboBox5.SelectedItem == "Gadget 2")
{
uint input = this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(offset1) + 1296U) + 20U) + 9444U) + 16U);
this.PS3.Extension.WriteUInt32(offset2, input);
}
else if (this.comboBox5.SelectedItem == "Secondary")
{
uint input = this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(offset1) + 1296U) + 4U) + 9444U) + 16U);
this.PS3.Extension.WriteUInt32(offset2, input);
}
else if (this.comboBox5.SelectedItem == "Knife")
{
uint input = this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(offset1) + 1296U) + 28U) + 9444U) + 16U);
this.PS3.Extension.WriteUInt32(offset2, input);
}
else
{
if (this.comboBox5.SelectedItem != "Grenade")
return;
uint input = this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(this.PS3.Extension.ReadUInt32(offset1) + 1296U) + 24U) + 9444U) + 16U);
this.PS3.Extension.WriteUInt32(offset2, input);
}
}
Enjoy the rest of the coding eddie