Post: BF4 Offsets
10-31-2016, 12:51 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); **I FOUND THESE You must login or register to view this content. I JUST WANTED TO SHARE THIS WITH YOU GUYS**
**IF I FIND ANYMORE I'LL POST THEM**

Aimbot
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x28, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x0c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x28, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x28, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x34 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x0C65B3C, new byte[] { 0xC0, 0x53, 0x01, 0x5C });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 });
PS3.SetMemory(0x02F3A50, new byte[] { 0x7C, 0x43, 0x21, 0x0E });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x1c });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x1c });


UAV
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x63, 0xE3, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x3B, 0xE0, 0x00, 0x00 }); OFF


Player Wallhack
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x40 }); ON
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x41 }); OFF


Vehicle Wallhack
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x60, 0x00, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x41, 0x82, 0x00, 0x08 }); OFF


One Shot Kill
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x44, 0x7A }); ON
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x3F, 0x80 }); OFF


No Recoil
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x3F, 0x80 }); OFF


Unlock All
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x98, 0x83, 0x00, 0x38 }); ON
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x60, 0x9F, 0x00, 0x00 }); OFF


No Reload
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB8 }); ON
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB0 }); OFF


Sniper Breath
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x3F, 0x80 }); OFF


Instant Hit
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x16 }); ON
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x15 }); OFF


Max Distance
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD4 }); ON
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD8 }); OFF


No Spread
PS3.SetMemory(0x30017E, new byte[] { 0x00, 0x00 }); ON
PS3.SetMemory(0x30017E, new byte[] { 0x3F, 0x80 }); OFF


Name Tags
PS3.SetMemory(0x2B616C, new byte[] { 0x40 });ON
PS3.SetMemory(0x2B616C, new byte[] { 0x41 }); OFF
Last edited by SkillsPayBills- ; 11-13-2017 at 02:07 AM.

The following 3 users say thank you to SkillsPayBills- for this useful post:

Je Modz, Klots, NELUxP

The following 8 users groaned at SkillsPayBills- for this awful post:

Eddie Mac, jonaaa20, NGU GHOST, OG Trojan041, Restrain, RobbieMc20, Smoky420, TehMerkMods
10-31-2016, 04:11 PM #2
Jon Snow
Di DonDadda
Originally posted by SkillsPayBills
Aimbot
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x28, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x0c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x28, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x28, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x34 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x0C65B3C, new byte[] { 0xC0, 0x53, 0x01, 0x5C });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 });
PS3.SetMemory(0x02F3A50, new byte[] { 0x7C, 0x43, 0x21, 0x0E });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x1c });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x1c });

UAV
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x63, 0xE3, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x3B, 0xE0, 0x00, 0x00 }); OFF

Player Wallhack
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x40 }); ON
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x41 }); OFF

Vehicle Wallhack
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x60, 0x00, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x41, 0x82, 0x00, 0x08 }); OFF

One Shot Kill
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x44, 0x7A }); ON
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x3F, 0x80 }); OFF

No Recoil
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x3F, 0x80 }); OFF

Unlock All
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x98, 0x83, 0x00, 0x38 }); ON
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x60, 0x9F, 0x00, 0x00 }); OFF

No Reload
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB8 }); ON
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB0 }); OFF

Sniper Breath
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x3F, 0x80 }); OFF

Instant Hit
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x16 }); ON
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x15 }); OFF

Max Distance
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD4 }); ON
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD8 }); OFF


Please add spoilers to make your thread look neater please, thank you

The following user thanked Jon Snow for this useful post:

Je Modz
10-31-2016, 05:04 PM #3
Klots
COD Recovery
Good post, very helpful.
10-31-2016, 07:33 PM #4
OG Trojan041
Little One
Originally posted by SkillsPayBills
Aimbot
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x28, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x0c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x28, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x28, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x34 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x0C65B3C, new byte[] { 0xC0, 0x53, 0x01, 0x5C });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 });
PS3.SetMemory(0x02F3A50, new byte[] { 0x7C, 0x43, 0x21, 0x0E });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x1c });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x1c });

UAV
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x63, 0xE3, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x3B, 0xE0, 0x00, 0x00 }); OFF

Player Wallhack
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x40 }); ON
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x41 }); OFF

Vehicle Wallhack
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x60, 0x00, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x41, 0x82, 0x00, 0x08 }); OFF

One Shot Kill
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x44, 0x7A }); ON
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x3F, 0x80 }); OFF

No Recoil
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x3F, 0x80 }); OFF

Unlock All
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x98, 0x83, 0x00, 0x38 }); ON
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x60, 0x9F, 0x00, 0x00 }); OFF

No Reload
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB8 }); ON
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB0 }); OFF

Sniper Breath
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x3F, 0x80 }); OFF

Instant Hit
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x16 }); ON
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x15 }); OFF

Max Distance
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD4 }); ON
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD8 }); OFF


Thanks, but this has been posted one to many times. At least add credits for people:
Eddie Mac, Trojan041 and Smoky420 Smile
Maybe add some of your own hacks xD

The following 2 users say thank you to OG Trojan041 for this useful post:

jonaaa20, Smoky420
10-31-2016, 07:47 PM #5
Dacoco
I void warranties.
Originally posted by SkillsPayBills
Aimbot
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x28, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x0c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x28, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x28, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x34 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x0C65B3C, new byte[] { 0xC0, 0x53, 0x01, 0x5C });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 });
PS3.SetMemory(0x02F3A50, new byte[] { 0x7C, 0x43, 0x21, 0x0E });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x1c });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x1c });

UAV
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x63, 0xE3, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x3B, 0xE0, 0x00, 0x00 }); OFF

Player Wallhack
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x40 }); ON
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x41 }); OFF

Vehicle Wallhack
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x60, 0x00, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x41, 0x82, 0x00, 0x08 }); OFF

One Shot Kill
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x44, 0x7A }); ON
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x3F, 0x80 }); OFF

No Recoil
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x3F, 0x80 }); OFF

Unlock All
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x98, 0x83, 0x00, 0x38 }); ON
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x60, 0x9F, 0x00, 0x00 }); OFF

No Reload
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB8 }); ON
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB0 }); OFF

Sniper Breath
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x3F, 0x80 }); OFF

Instant Hit
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x16 }); ON
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x15 }); OFF

Max Distance
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD4 }); ON
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD8 }); OFF


looks like u just decompiled a tool and took the code from that and posted here. nice

The following 3 users say thank you to Dacoco for this useful post:

Dro, Eddie Mac, jonaaa20
10-31-2016, 08:53 PM #6
Nice Smile
11-03-2016, 12:55 AM #7
jonaaa20
Climbing up the ladder
Wait, WHAT THE? These offsets were removed from MY BF4 TOOL! i recognize the offsets! AT LEAST GIVE CREDITS TO:

Eddie Mac
Trojan-041
Smoky420
Last edited by jonaaa20 ; 11-03-2016 at 12:58 AM.
11-03-2016, 03:46 PM #8
Father Luckeyy
Retired - Lead Content Manager
Originally posted by SkillsPayBills
**I FOUND THESE You must login or register to view this content. I JUST WANTED TO SHARE THIS WITH YOU GUYS**

Aimbot
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x28, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x0c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x28, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x28, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x34 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x0C65B3C, new byte[] { 0xC0, 0x53, 0x01, 0x5C });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 });
PS3.SetMemory(0x02F3A50, new byte[] { 0x7C, 0x43, 0x21, 0x0E });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x1c });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x1c });

UAV
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x63, 0xE3, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x3B, 0xE0, 0x00, 0x00 }); OFF

Player Wallhack
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x40 }); ON
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x41 }); OFF

Vehicle Wallhack
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x60, 0x00, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x41, 0x82, 0x00, 0x08 }); OFF

One Shot Kill
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x44, 0x7A }); ON
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x3F, 0x80 }); OFF

No Recoil
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x3F, 0x80 }); OFF

Unlock All
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x98, 0x83, 0x00, 0x38 }); ON
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x60, 0x9F, 0x00, 0x00 }); OFF

No Reload
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB8 }); ON
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB0 }); OFF

Sniper Breath
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x3F, 0x80 }); OFF

Instant Hit
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x16 }); ON
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x15 }); OFF

Max Distance
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD4 }); ON
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD8 }); OFF

**I FOUND THESE You must login or register to view this content. I JUST WANTED TO SHARE THIS WITH YOU GUYS**


How did you find these offsets? Did you decompile (Crack) a tool to get them?

The following 2 users say thank you to Father Luckeyy for this useful post:

jonaaa20, OG Trojan041
11-03-2016, 04:32 PM #9
Klots
COD Recovery
I dont think aimbot offsets had been posted here before, this is a all in one thread, instead of groaning dont even thank, just leave the thread.

The following 2 users groaned at Klots for this awful post:

Eddie Mac, jonaaa20
11-03-2016, 06:32 PM #10
Smoky420
< ^ > < ^ >
Originally posted by Klots View Post
I dont think aimbot offsets had been posted here before, this is a all in one thread, instead of groaning dont even thank, just leave the thread.


Cuz it have been tooked from my BFHL bind tools/eboot i reconize thoses address and bytes lol

The following 2 users say thank you to Smoky420 for this useful post:

jonaaa20, th3_goodGuy

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