Dear NGU Community, maybe some of you already see on my channel. I have started developing my last BO2 Zombie Project, at the moment it is called "The Final Statement". This menu will include map dynamic menu structure and more functions that you every seen before in one of my Bo2 Zombie menus. For example the Bulletstype Menu have at the moment more than 400+ options and Bulletstypes.(Depends on the map). I will try with this project, to create a project with the power of a W@W menu. Thats the reason that I need tester for the alpha and the BETA, people they give me feedback. If you will be one of they, you can apply now You must login or register to view this content..(You will find your name You must login or register to view this content.if your apply is confirmed by me) You can also apply to record the menu for your yt channel. And of course feel free to post your opinion below Yeah and thats it.
Here is a preview of the Menu
Menu Features at the moment
- Dynamic Array Weapons (Normal,Upgraded) Menu
- Dynamic Array Items(Equipment,Grenades,Melees) Menu
- Dynamic Array FX&Weapons Bulletstype Menu
- Dynamic Model Menu
- Dynamic Array Buildables Menu
- Dynamic Perks Menu
- Dynamic PowerUps Menu
- Dynamic Sound Menu
- First Dynamic Zombie Music Playlist like in w@w times (Box Jingles/Stings, Easter Egg Songs, Game Theme Music, Hidden Game Songs)
- Message Menu with Mics -, People- and Teams- and Troll- Prints
- Dynamic Teleport Menu
Menu Base Features
- Title/Options String Overflowfix
- Thoughtful Menustructure
- Intelligent Toggle System
- Controller Remembrance
- Sounds and Visual Effects
- Customizable (Positon,Color,Font,Sounds,Stealth,Controller Remembrance)
- Postion Editor