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So i released the original project Iconic some time ago... It wasnt good enough. There were several stability problems and i wanted a bigger menu. Sharks base wouldn't cut it. So i hand coded a new menu structure to be more efficient and stable, and recoded the entire menu to be more stable and better overall. Here is the result.
Features Video:
Sorry for such a long video, this menu is really hard to cover in a short period of time - Its a pretty big menu.
Thanks to Loz for some of his menu functions and help with the overflow.
Thanks to Hunter926 for a couple bug reports with fixes.
Thanks to Extinct and my subscribers for supporting me in the newest build
Hopefully you enjoy this menu, as it is loaded with brand new features and is the most stable menu i could make (its stable...).
New Menu Update Video:
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Also:
1: If you have any bugs let me know! I want to fix anything you can find.
2: Your feedback is appreciated! Comment on what you like so i can keep doing it, and tell me the things that could be better!
3: Enjoy.
Changelog:
Changelog (Current version 2r.7p.xxx):
[Update 2.0]
1: Fixed Various Bugs and implemented several new features
2: Transitioned to New Menu Base (SENTINEL 1.5)
3: Removed Gamemodes Menu for more space in the menu for other functions.
4: Removed Option specific messages to free strings (ie: Godmode On will now just say Enabled)
5: Performed several operations on the menu structure to free strings. (Around 750 in total)
[Update 2.5]
1: <redacted>
2: Fixed Several Function Specific Bugs
3: Fixed Players and All players toggles to operate correctly
4: Added 8 Player zombies capabilities to PS3 Injector
5: Added Many new Functions (Mainly fun menu functions and random things to do for fun in the game.)
6: Addressed several issues in backend efficiency for various functions to improve overall menu stability.
i lost three accounts(zombies) messing around with that easter egg mod from your first menu. but you know what i lost them with know regrets keep it up.
The following user thanked Muricelago44 for this useful post:
i lost three accounts(zombies) messing around with that easter egg mod from your first menu. but you know what i lost them with know regrets keep it up.
It's working great with the SPRX Injector, if you want i have upload my sprx injector with this menu ( Press L2+SQUARE for open The Injector ) :
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NOTE : I have rename the " _clientids " file to " ICONIC " and the " _shellshock " file rename to " SENTINEL "
Old iconic had a double easter egg bug where it was possible for you to have both easter egg sides done at the same time, which would make it to where you couldnt play the game online LOL. You had to delete buried, but thats been long since fixed lol.
Hey man after test is really great menu zombie, just 1 problem, In Specific Map Mods, For All Buildable after enable it's working but in reality i don't have a buildable ! for exemple in Origins for the staff i need to recover all part of the staff for buildable, it's same in all maps, for Mob Of the Dead for build the Plane i need to recover all Part, it's possible to fix that ?
Thanks Again for this menu
It isnt possible for me to do that yet, as 'craftables' are map specific.
Old iconic had a double easter egg bug where it was possible for you to have both easter egg sides done at the same time, which would make it to where you couldnt play the game online LOL. You had to delete buried, but thats been long since fixed lol.
What exactly happens on MotD easter egg unlock through your menu? Pretty sure finishing the easter egg ended the game