Post: [Source] Project Iconic SENTINEL (Zombies Menu) (8 Player Survival!)
05-09-2016, 11:34 AM #1
anthonything
Space Ninja
(adsbygoogle = window.adsbygoogle || []).push({}); *New update soon* - Only available on my channel here: [PLAIN] You must login or register to view this content. [/PLAIN]
So i released the original project Iconic some time ago... It wasnt good enough. There were several stability problems and i wanted a bigger menu. Sharks base wouldn't cut it. So i hand coded a new menu structure to be more efficient and stable, and recoded the entire menu to be more stable and better overall. Here is the result.
Features Video:

Sorry for such a long video, this menu is really hard to cover in a short period of time - Its a pretty big menu.

Thanks to Loz for some of his menu functions and help with the overflow.
Thanks to Hunter926 for a couple bug reports with fixes.
Thanks to Extinct and my subscribers for supporting me in the newest build
Hopefully you enjoy this menu, as it is loaded with brand new features and is the most stable menu i could make (its stable...).

New Menu Update Video:


Download: You must login or register to view this content.
Virus Scan for PS3 Injector:You must login or register to view this content.

Also:
1: If you have any bugs let me know! I want to fix anything you can find.
2: Your feedback is appreciated! Comment on what you like so i can keep doing it, and tell me the things that could be better!
3: Enjoy.

Changelog:

Changelog (Current version 2r.7p.xxx):
[Update 2.0]
1: Fixed Various Bugs and implemented several new features
2: Transitioned to New Menu Base (SENTINEL 1.5)
3: Removed Gamemodes Menu for more space in the menu for other functions.
4: Removed Option specific messages to free strings (ie: Godmode On will now just say Enabled)
5: Performed several operations on the menu structure to free strings. (Around 750 in total)

[Update 2.5]
1: <redacted>
2: Fixed Several Function Specific Bugs
3: Fixed Players and All players toggles to operate correctly
4: Added 8 Player zombies capabilities to PS3 Injector
5: Added Many new Functions (Mainly fun menu functions and random things to do for fun in the game.)
6: Addressed several issues in backend efficiency for various functions to improve overall menu stability.

[Update 2.7]
1: Fixed 'Server Disconnect' error AND overflow Fix. <finally!>

[Source]
1: Released Source code for the current version of the menu


You can download the source for the menu here: You must login or register to view this content.

New update soon.
If you use any of these functions or parts, you must include adequate credits.
Enjoy.


Bugs Reported:
1: Requested a TakeCurrentWeapon option
Last edited by anthonything ; 09-02-2020 at 04:56 PM. Reason: Changes requested

The following 38 users say thank you to anthonything for this useful post:

/SneakerStreet/, BlueeHasSwag, BulletProof3160, BullyWiiPlaza, ChromeVisionz, dah, DH63, ebrahim007, Fixed Username, Frosty, gοd, goebbels, HiddenHour, Hunter926, iTzDavid39, keyser69, ksa_7ooo7, LaughTracks, LegitBruh, Loz, migjack, Mr.4Skin, ODLeslie, OfficialCoolJay, Out2getmyfix, Patrick, PawnModz, Pink Guy, Restrodude, Skonafid, Specter, Tronkuz, xexDELL, xiYQHEMoDz, xPurpBoyyx, xSynthmodz, xTiibo Modz

The following 2 users groaned at anthonything for this awful post:

DF_AUS, ProfoundModz
05-02-2017, 11:48 AM #317
Patrick
League Champion
Originally posted by DamnMagician View Post
Restart your game, then re inject. That happens when you inject in two different ways with GSC Studio.


I wounder if that would happen if GSX was a thing :smirk:

The following user groaned Patrick for this awful post:

anthonything
05-04-2017, 10:18 AM #318
anthonything
Space Ninja
Originally posted by Patrick View Post
I wounder if that would happen if GSX was a thing :smirk:


Computer KillFacepalmShhhTrue storyTrue storyayy lmao
07-18-2017, 05:41 AM #319
colorz808
Save Point
How to toggle 8 players for xbox. I'm able to use this mod menu but idk how to change it to 8 players. I notice for ps3 it's through the injector for ps3 but gsc studio doesn't let me. Let me know if I need to use a different injector and a link for it.
07-18-2017, 06:04 AM #320
Originally posted by colorz808 View Post
How to toggle 8 players for xbox. I'm able to use this mod menu but idk how to change it to 8 players. I notice for ps3 it's through the injector for ps3 but gsc studio doesn't let me. Let me know if I need to use a different injector and a link for it.


You would need a custom injector
07-18-2017, 09:51 AM #321
colorz808
Save Point
Do you know whitch custom injector I can use?
09-20-2017, 01:07 AM #322
bmob10189
At least I can fight
Not sure if this was mentioned but when equipping the shield on origins it removes God mode. As long as your not holding it you can put it back on, but once u pull it out u remove God mode. Also freezes when trying to revive the fallen ally
Last edited by bmob10189 ; 09-20-2017 at 03:38 AM.
09-20-2017, 03:02 AM #323
anthonything
Space Ninja
Originally posted by bmob10189 View Post
Not sure if this was mentioned but when equipping the shield on origins it removes God mode. As long as your not holding it you can put it back on, but once u pull it out u remove God mode.


Its like that with all the maps. In globallogic, player damage is handled differently for a shield, so enableinvulnerability doesnt work. Just a bug with the gsc code by treyarc
09-20-2017, 03:40 AM #324
bmob10189
At least I can fight
Originally posted by DamnMagician View Post
Its like that with all the maps. In globallogic, player damage is handled differently for a shield, so enableinvulnerability doesnt work. Just a bug with the gsc code by treyarc


Also freezes when trying to revive players on origins the reggae way. Great menu tho.

Edit: one of the options freezes you when trying to revive on any map. Had it happen on a few different lvls. Havnt really tested to see which option it is
Last edited by bmob10189 ; 09-20-2017 at 07:35 AM.
01-24-2018, 10:04 AM #325
Originally posted by DamnMagician View Post
Its like that with all the maps. In globallogic, player damage is handled differently for a shield, so enableinvulnerability doesnt work. Just a bug with the gsc code by treyarc


To this day, this is easily one of the two best zombie menus.

The following user thanked Frosty for this useful post:

anthonything

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