Raid()
{
level.mapmaker = "ll-Strain-ll";
CreateElevator("t6_wpn_supply_drop_axis", (1621, 2511, 257), (1621, 2511, 417), (0, 90, 0), 3, 1);
CreateZipline((1340, 3260, 289), (2466, 3817, 285), 2, true);
CreateZipline((824, 3981, -3), (1287, 2131, 361), 2, true);
CreatePortal((2690, 3365, 285), (3220, 3159, 104), false, false);
CreatePortal((1781, 2974, 109), (2018, 2586, 257), false, false);
CreatePortal((1022, 2839, 303), (308, 2669, 210), false, false);
CreateWall("t6_wpn_supply_drop_trap", (2544, 3619, 285), (2542, 3768, 323), 72, 33, false);
CreateWall("t6_wpn_supply_drop_trap", (2408, 3588, 285), (2583, 3583, 331), 72, 33, false);
CreateWall("t6_wpn_supply_drop_trap", (2545, 3583, 340), (2358, 3589, 374), 72, 33, false);
CreateDoor("t6_wpn_supply_drop_axis", (1697, 2537, 257), (1699, 2339, 257), 3, 2, 72, 33, 2, 35);
CreateDoor("t6_wpn_supply_drop_axis", (2531, 3560, 281), (2751, 3546, 281), 3, 2, 72, 33, 2, 35);
CreateRamp("t6_wpn_supply_drop_trap", (1666, 2384, 257), (1499, 2386, 367), 33, false);
CreateRamp("t6_wpn_supply_drop_trap", (1496, 2384, 367), (1501, 2551, 434), 33, false);
CreateRamp("t6_wpn_supply_drop_trap", (1331, 2783, 425), (1323, 3088, 289), 33, false);
CreatePackaPunch((1457, 2147, 361), (0, 7, 0));
CreateMysteryBox((2408, 3392, 285), (0, -178, 0));
CreateMysteryBox((1693, 2701, 425), (0, -0, 0));
CreateWallWeapon("evoskorpion_mp", (1483, 2464, 316), (0, -179, 0));
CreateWallWeapon("dsr50_mp", (1376, 2811, 362), (0, -91, 0));
}
Heres a quick raid edit for 1.3. Still need to fix some stuff, was based off of an old edit.