Byte[] Memory = new Byte[0x7FFFFFF];
Int32 Start = 0;
for (UInt32 Address = 0x388FE94F; Address < 0x389009A9; Address++)
{
Start += 1;
Memory[Start] = 0xFF;
PS3.Extension.WriteByte(Address, Memory[Start]);
}
On:
PS3.SetMemory(0x18FED74, new byte[] { 0x40, 0xff });
PS3.SetMemory(0x19174D4, new byte[] { 0x40, 0xff });
Off:
PS3.SetMemory(0x18FED74, new byte[] { 0x3f, 0x80 });
PS3.SetMemory(0x19174D4, new byte[] { 0x3f, 0x80 });
Byte[] Memory = new Byte[0x7FFFFFF];
Int32 Start = 0;
for (UInt32 Address = 0x388FE94F; Address < 0x389009A9; Address++)
{
Start += 1;
Memory[Start] = 0xFF;
PS3.Extension.WriteByte(Address, Memory[Start]);
}
On:
PS3.SetMemory(0x18FED74, new byte[] { 0x40, 0xff });
PS3.SetMemory(0x19174D4, new byte[] { 0x40, 0xff });
Off:
PS3.SetMemory(0x18FED74, new byte[] { 0x3f, 0x80 });
PS3.SetMemory(0x19174D4, new byte[] { 0x3f, 0x80 });
Copyright © 2024, NextGenUpdate.
All Rights Reserved.