Post: Bo3 1.07 some offsets..
05-10-2016, 04:46 AM #1
Dro
i<3myPs3
(adsbygoogle = window.adsbygoogle || []).push({}); bo3
///////////////////////

Sorry I know its messy but if you know what you are doing you should be able to make some sense of it.

///////////////////////////



STATS



0x37EF8E65//level (credit indie dev)

0x37EF8E45 04//PRESTIGE

0x37EF80F4 000000FF//Tokens

1 020DFE78 CandyNipples//name lobby
1 01F3CFF4 4203//name In game
1 01F2CE45 Dro//profile tag name

1 37EF8FD9 CLAN//Clan tag





0x37EF86D0 0008// kills


0x37EF8FB0 00000007//WINS


0x37EF8FB3 //LOSSES




AK Kills
0x37EF0342 FF
0x37EF0390 FF




MEDALS


combat medals
37EF8A64//headshot
37EF8AB8//oneshot one kill
AC//AFTERLIFE
B2//RETURN TO SENDER
C9//GROUNDED
EC//DOGFIGHT
B03//BLINDFIRE
B0B//JUMPSHOT
B10//LOW BLOW
B15//SHAKE IT OFF
B23//SMACKDOWN
B2D//KINGSLAYER
B46//AVENGER
B54//KNOCKOUT
B58//NOSEBREAKER
B5E//BAIT TAKEN
B6C//BACKFIRE
B89//DEPTH CHARGE
BD8//MERCILESS
BE1//RUTHLESS
C1B//RELENTLESS
BF0//BRUTAL
BF6//NUCLEAR
BFC//BLOODTHIRSTY
C01//UNSTOPPABLE
C05//REGICIDE
C12//HARDPOINT SECURE
C26//ELECTROCUTION
C2C//LONG SHOT
C32//COOKED
C3E//RIPPED UP
C43//SHREDDED
C4D//DOUBLE KILL
C54//TRIPLE KILL
C5A//FURY KILL
C62//FRENZY KILL
C65//SUPER KILL
C6E//MEGA KILL
C74//ULTRA KILL
C47//KILL CHAIN
C53//OPENING MOVE
CDA//REVENGE
CE9//COVERING FIRE
D08//BUZZ KILL
D19//MULTITASKER
D20//QUAD FEED



specialists medals
37EF8A70//heatstroke
B1D//PSYCHE
C8B//PRESENSCE
C8F//FROM THE SHADOWS
C9E//THUMPER
CA4//BOUNCE HOUSE
CA9//STRIKE DELIVERED
CCE//GRUDGE
CFE//SPEED KILL
D25//TAG AND BAG



antispecialists medals

C4//EXTINGUISHED
D0//BUSTED
DC//COUNTER INTELLIGENCE
E2//EXORCISM
B27//CAUGHT
B33//SHATTERED
B3C//BRICK WALL
B41//ROBBED

scorestreaks medals
37EF8A7C//Silent killer
37EF8A82//BOOM
B4E//PANCAKE
CC2//BUZZSAW
CC7//RAINING DEATH
CF0//CRACKDOWN
CF8//SHARING IS CARING
D2E//DEATH FROM ABOVE



gAME MODES

8E//SECURE
94//HUMILIATION
98//FIREWALL
A0//CLEAN UP
F1//ASSAULT
B00//VIRUS
B72//TAKEDOWN
B84//GUNSLINGER
B9F//STILL ONLINE
BA8//TASK FORCE
BB2//DENIED
CAF//SECURE2
CB6//BULLY
CBB//FORWARD POSITION





CLASS NAMES




1 37F107B1 custard1//class 1 name

1 37F107C1 Custom 2//class2 name

1 37F107D1 Custom 3//class3



1 37F107E1 Custom 4


1 37F107F1 Custom 5


1 37F10801 Custom 6



1 37F10811 Custom 7



1 37F10821 Custom 8


1 37F10831 Custom 9


1 37F10841 Custom 10




CLASS EDIT




0x37F10412 000E class 2 primary

0x37F10456 0100 class 2 secondary

0x37F1047C 1400 class3primary

0x37F104BE 0002 class3 secondary

0x37F104E4 0014 class4 primary

0x37F10528 0200 class4 secondary

0x37F1054E 2900 class 5 primary

0x37F10590 0002 class 5 secondary



WEAPONS/INDICES



0x37F103AA 0A00 class 1 primary

0x37F103EC 0002 class 1 secondary


0001 mr6
0002 rks
0003 l-car 9
0004 mr6 dual wield
0005 rkS dual wield
0006 L-Car 9 dual wield
000F weevil
000A Kuda
000B Pharo
000C vesper
000D RazorBack
000E VMP
0021 gorgon
0020 BRM
001F 48 Dredge
001E dingo
001A sheiva
0019 m8a7
0018 xr-2
0017 man o war
0016 hvk-30
0015 ICR-1
0014 KN-44
003A XM-53
003B Blackcell
0063 combat knife
003D Frag
003E combat Axe
003F semtex
0040 C4
0041 tripmine
0042 thermite
0046 smoke screen
0047 concussion
0048 EMP
004A Flashbang
004B Shock charge
004C blackhat
004E trophy system
0050 active camo
0051 vision pulse
0052 kinetic armor
0056 overdrive
0057 combat focus
0058 Glitch
0059 Psychosis
005A rejack
005B heat wave
0066 Knife
0067 war machine
0068 satellite
006F Scythe
0070 Tempest
0071 gravity spikes
0072 ripper
0073 annihilator
0074 war machine
0075 sparrow
0076 HIVE
0077 purifier





Class 2 weapon editing

0x37F10416 optics

0x37F10417 attachment 1

0x37F10418 attachment 2

0x37F10414 attachment 3



Class 1 weapon editing

primary

0X37F103AD OPTICS

0X37F103AE ATTACHMENT 1

0X37F103AF ATTACHMENT 2

0X37F103B0 ATTACHMENT 3


secondary

0X37F103E2 optics

0X37F103E3 ATTACHMENT 1

0X37F103E4 ATTACHMENT 2

0X37F103E5 ATTACHMENT 3


LETHAL

0X37F103D4 LETHAL
0X37F103FB LETHAL 2
0X01 - 0X42
0X37F103B6 TACTICAL
0X37F103CA TACTICAL 2
0X01 - 0X42



PERK 1 1 0X37F103C1 0X9A
PERK 1 2 0X37F103C4 0x9A





PERK 2 1 0X37F103C2
PERK 2 2 0X37F103C5



PERK 3 1 0X37F103C3
PERK 3 2 0X37F103C6





0X37F103CF WILDCARD 1

0X37F103CD WILDCARD 2

0X37F103CE WILDCARD 3




CAMOS



0x37F103A4 00010000 all the way to 0 37F103A4 002B0000//class 1 primary camos

0x37F103EE 0100 all the way to 0x37F103EE 2B00 class 1 secondary camos




UNLOCK RETICLES



0x37EF9E24 FFFFFFFF
0x37C2423C FFFFFFFF//unlock basic reticles




CHEATS




0x001908E8 FFFFFFFF no recoil






ETC





0x371572A4 00000000
0x371572A4 00000000
0x37267640 00000000
0x372CE8E0 00000000
0x37393190 00000000
0x373D8574 00000000
0x374B421C 00000000
0x375279F8 00000000
0x3756F4E0 00000000//SCREEN GLITCH PUBLIC MATCH SCREEN




Glistens (player FX) 0-F




0x3702CA98 F0000011//GLISTEN GUNS

0x37029BD8 00000001//LIGHT GLISTEN

0x37029BD8 00000002//MED GLISTEN

0x37029BD8 0000000F//HIGHEST GLISTEN




0x3702CA98 F0000040//INVISIBLE GUNS

0x3702CA98 F0000020//ON FIRE

0x3702CA98 F0000080//CAMOFLAUGE GUNS


0x3702CA98 F00000C0//NO GUN

0x3702CA98 F00000D0//VERY THIN GOLD OUTLINE GUN


0x3702CA98 F0000200//BLUE GUNS


0x3702CA98 F0000210//PURPLE GUNS

0x3702CA98 F000F000//RUMBLE THE SCREEN



0x37026D18 0000F50F//RAINBOW CHAMELEON GUN


0x37023E58 0000FD00//CHAMELEON GUN


0x37023E58 F6F00040//CHAMELEON HAND INV GUNS

0x37023E58 F6F00080//CHAMELEON CAMO HAND AND CAMOFLAUGE GUNS


0x37023E58 F6F000C0//CHAMELEON HAND NO GUN


0x37026D18 0000FF00//BLUE RAINBOW GUN

0x37026D18 0000FF0F//PURPLE RAINBOW GUN




NO HUD



0x3702CA98 000FF000//(CORE MODE) NO HUD







SPECIALISTS/INDICES





Specialists Indices




0x37F0FA94 0002
0x37F0FA8A 0070 specialists

0000
0071 gravity spikes

0000
0000 overdrive

0002
0070 tempest


0002
0000 glitch


0003
0000 kinetic armor


0003
0074 war machine





0001
0075 sparrow


0001
0000 vision pulse


0004
0073 annhilator


0004
0000 combat focus



0005
0076 HIVE

0005
0000 rejack





0006
00

0006
0000 scythe





0007
00FF


0007
0000 ripper


0008
00FF


0008
0000 purifier






Unlock all multiplayer and multiplayer master playercards (buggy, very slow, but works. You can fix the ui and barracks error by finding the line(s) of code which is maxed by this, and avoid it.)




private void metroButton43_Click(object sender, EventArgs e)
{ int num = (int)MessageBox.Show("Please be patient", "", MessageBoxButtons.OK, MessageBoxIcon.Information);
Byte[] Memory = new Byte[0x7FFFFFF];
Int32 Start = 0;
for (UInt32 Address = 0x37EF4000; Address < 0x37EF7000; Address++)
{
Start += 1;
Memory[Start] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory[Start]);//Write Byte To Memory//SOME PLAYERCARDS
}
Byte[] Memory2345 = new Byte[0x7FFFFFF];
Int32 Start2345 = 0;
for (UInt32 Address = 0x37EF9000; Address < 0x37EFA000; Address++)
{
Start2345 += 1;
Memory2345[Start2345] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory2345[Start2345]);//Write Byte To Memory//MORE PLAYERCARDS
}
Byte[] Memory2 = new Byte[0x7FFFFFF];
Int32 Start2 = 0;
for (UInt32 Address = 0x37EF9000; Address < 0x37EFA000; Address++)
{
Start2 += 1;
Memory2[Start2] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory2[Start2]);//Write Byte To Memory//MORE PLAYERCARDS
}
int mess = (int)MessageBox.Show("Almost done..", "", MessageBoxButtons.OK, MessageBoxIcon.Information);

Byte[] Memory234 = new Byte[0x7FFFFFF];
Int32 Start234 = 0;
for (UInt32 Address = 0x37EF8A00; Address < 0x37EF8E00; Address++)
{
Start234 += 1;
Memory234[Start234] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory234[Start234]);//Write Byte To Memory//MORE PLAYERCARDS
}
Byte[] Memory23456 = new Byte[0x7FFFFFF];
Int32 Start23456 = 0;
for (UInt32 Address = 0x37EFA000; Address < 0x37EFB000; Address++)
{
Start23456 += 1;
Memory23456[Start23456] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory23456[Start23456]);//Write Byte To Memory//MORE PLAYERCARDS
}
Byte[] Memory234567 = new Byte[0x7FFFFFF];
Int32 Start234567 = 0;
for (UInt32 Address = 0x37EED000; Address < 0x37EEF000; Address++)
{
Start234567 += 1;
Memory234567[Start234567] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory234567[Start234567]);//Write Byte To Memory//MORE PLAYERCARDS
}
int MESSAGE = (int)MessageBox.Show("Playercards Unlocked!", "", MessageBoxButtons.OK, MessageBoxIcon.Information);
}




All weapons maxxed (im missing the pistols and kuda :/)



Byte[] Memory = new Byte[0x7FFFFFF];
Int32 Start = 0;
for (UInt32 Address = 0x37EF0000; Address < 0x37EF3000; Address++)
{
Start += 1;
Memory[Start] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory[Start]);//Write Byte To Memory//MAX WEAPONS EXCEPT KUDA AND PISTOLS :/ WORKING100%
}

Last edited by Dro ; 08-27-2017 at 10:58 AM.

The following 5 users say thank you to Dro for this useful post:

iMoDz|Shadow, reggiekray, S63, SyTry, vicious_results
05-10-2016, 08:35 AM #2
good job Winky Winky

The following user thanked iMoDz|Shadow for this useful post:

Dro
05-10-2016, 07:29 PM #3
S63
Space Ninja
Originally posted by Dro View Post
bo3
///////////////////////




I have no use for this anymore. Maybe you will.
Sorry I know its messy but if you know what you are doing you should be able to make some sense of it.





///////////////////////////





0x37EF8E65//level (credit indie dev)

0 37EF8E44 00040000//PRESTIGE

0 37EF80F4 000000FF//Tokens

1 020DFE78 CandyNipples//name lobby
1 01F3CFF4 4203//name In game
1 01F2CE45 Dro//profile tag name

1 37EF8FD9 CLAN//Clan tag

1 37F107B1 custard1//class 1 name

1 37F107C1 Custom 2//class2 name

1 37F107D1 Custom 3//class3



1 37F107E1 Custom 4


1 37F107F1 Custom 5


1 37F10801 Custom 6



1 37F10811 Custom 7



1 37F10821 Custom 8


1 37F10831 Custom 9


1 37F10841 Custom 10





/////////////////////////////


0 37F103A4 00010000 - 0 37F103A4 002B0000//class 1 primary camos


0 37F103EE 0100 - 0 37F103EE 2B00 class 1 secondary camos





/////////////////////////////




0 37EF9E24 FFFFFFFF
0 37C2423C FFFFFFFF//unlock basic reticles













//////////////////////////////






0x37006A06 00FF
0x370098C6 00FF
0x3700C786 00FF
0x3700F646 00FF
0x37012506 00FF
0x37018286 00FF
0x3701B146 00FF//primary clip





0 3701B14A 00FF
0 3701E00A 00FF
0 37020ECA 00FF
0 37023D8A 00FF
0 37026C4A 00FF
0 37029B0A 00FF
0 3702C9CA 00FF//Secondary Clip





/////////////////////////////////////////////////////////////


MEDALS
combat medals
37EF8A64//headshot
37EF8AB8//oneshot one kill
AC//AFTERLIFE
B2//RETURN TO SENDER
C9//GROUNDED
EC//DOGFIGHT
B03//BLINDFIRE
B0B//JUMPSHOT
B10//LOW BLOW
B15//SHAKE IT OFF
B23//SMACKDOWN
B2D//KINGSLAYER
B46//AVENGER
B54//KNOCKOUT
B58//NOSEBREAKER
B5E//BAIT TAKEN
B6C//BACKFIRE
B89//DEPTH CHARGE
BD8//MERCILESS
BE1//RUTHLESS
C1B//RELENTLESS
BF0//BRUTAL
BF6//NUCLEAR
BFC//BLOODTHIRSTY
C01//UNSTOPPABLE
C05//REGICIDE
C12//HARDPOINT SECURE
C26//ELECTROCUTION
C2C//LONG SHOT
C32//COOKED
C3E//RIPPED UP
C43//SHREDDED
C4D//DOUBLE KILL
C54//TRIPLE KILL
C5A//FURY KILL
C62//FRENZY KILL
C65//SUPER KILL
C6E//MEGA KILL
C74//ULTRA KILL
C47//KILL CHAIN
C53//OPENING MOVE
CDA//REVENGE
CE9//COVERING FIRE
D08//BUZZ KILL
D19//MULTITASKER
D20//QUAD FEED



specialists medals
37EF8A70//heatstroke
B1D//PSYCHE
C8B//PRESENSCE
C8F//FROM THE SHADOWS
C9E//THUMPER
CA4//BOUNCE HOUSE
CA9//STRIKE DELIVERED
CCE//GRUDGE
CFE//SPEED KILL
D25//TAG AND BAG



antispecialists medals

C4//EXTINGUISHED
D0//BUSTED
DC//COUNTER INTELLIGENCE
E2//EXORCISM
B27//CAUGHT
B33//SHATTERED
B3C//BRICK WALL
B41//ROBBED

scorestreaks medals
37EF8A7C//Silent killer
37EF8A82//BOOM
B4E//PANCAKE
CC2//BUZZSAW
CC7//RAINING DEATH
CF0//CRACKDOWN
CF8//SHARING IS CARING
D2E//DEATH FROM ABOVE



gAME MODES

8E//SECURE
94//HUMILIATION
98//FIREWALL
A0//CLEAN UP
F1//ASSAULT
B00//VIRUS
B72//TAKEDOWN
B84//GUNSLINGER
B9F//STILL ONLINE
BA8//TASK FORCE
BB2//DENIED
CAF//SECURE2
CB6//BULLY
CBB//FORWARD POSITION


/////////////////////////


0 37EF86D1 08// kills


0 37EF8FB0 00000007//WINS


0x37EF8FB3 //LOSSES







..........


cheats


0 1908E8 FFFFFFFF no recoil



//////////////////////////////////////////////////////////////////////



AK Kills
0 37EF0342 FF
0 37EF0390 FF










//////////////////////////



0 371572A4 00000000
0 371572A4 00000000
0 37267640 00000000
0 372CE8E0 00000000
0 37393190 00000000
0 373D8574 00000000
0 374B421C 00000000
0 375279F8 00000000
0 3756F4E0 00000000//SCREEN GLITCH PUBLIC MATCH SCREEN


glistens 0-F
0x3702CA98 F0000011//GLISTEN GUNS

0x37029BD8 00000001//LIGHT GLISTEN

0 37029BD8 00000002//MED GLISTEN

0 37029BD8 0000000F//HIGHEST GLISTEN




0 3702CA98 F0000040//INVISIBLE GUNS

0 3702CA98 F0000020//ON FIRE

0 3702CA98 F0000080//CAMOFLAUGE GUNS


0 3702CA98 F00000C0//NO GUN

0 3702CA98 F00000D0//VERY THIN GOLD OUTLINE GUN


0 3702CA98 F0000200//BLUE GUNS


0 3702CA98 F0000210//PURPLE GUNS

0 3702CA98 F000F000//RUMBLE THE SCREEN



0 37026D18 0000F50F//RAINBOW CHAMELEON GUN


0 37023E58 0000FD00//CHAMELEON GUN


0 37023E58 F6F00040//CHAMELEON HAND INV GUNS

0 37023E58 F6F00080//CHAMELEON CAMO HAND AND CAMOFLAUGE GUNS


0 37023E58 F6F000C0//CHAMELEON HAND NO GUN


0 37026D18 0000FF00//BLUE RAINBOW GUN

0 37026D18 0000FF0F//PURPLE RAINBOW GUN



0 3702CA98 000FF000//(CORE MODE) NO HUD






/////////////////////////////////////////////////////////////////////////////////////////


Class 2 weapon editing



0x37F10416 optics

0x37F10417 attachment 1

0x37F10418 attachment 2

0x37F10414 attachment 3


///////////



Class 1 weapon editing



primary

0X37F103AD OPTICS

0X37F103AE ATTACHMENT 1

0X37F103AF ATTACHMENT 2

0X37F103B0 ATTACHMENT 3


secondary

0X37F103E2 optics

0X37F103E3 ATTACHMENT 1

0X37F103E4 ATTACHMENT 2

0X37F103E5 ATTACHMENT 3


LETHAL

0X37F103D4 LETHAL
0X37F103FB LETHAL 2
0X01 - 0X42
0X37F103B6 TACTICAL
0X37F103CA TACTICAL 2
0X01 - 0X42



PERK 1 0X37F103C1 0X9A
PERK 1 2 0X37F103C4





PERK 2 0X37F103C2
PERK 2 2 0X37F103C5



PERK 3 0X37F103C3
PERK 3 2 0X37F103C6





0X37F103CF WILDCARD 1

0X37F103CD WILDCARD 2

0X37F103CE WILDCARD 3






//////////////////////////////////////////////////////


SPECIALISTS/INDICES





Specialists Indices
/



0 37F0FA94 0002
0 37F0FA8A 0070 specialists

0000
0071 gravity spikes

0000
0000 overdrive

0002
0070 tempest


0002
0000 glitch


0003
0000 kinetic armor


0003
0074 war machine





0001
0075 sparrow


0001
0000 vision pulse


0004
0073 annhilator


0004
0000 combat focus



0005
0076 HIVE

0005
0000 rejack





0006
00

0006
0000 scythe





0007
00FF


0007
0000 ripper


0008
00FF


0008
0000 purifier


///////////////////////////////////////////////////////


WEAPONS/INDICES





0 37F103AA 0A00 class 1 primary


0 37F103EC 0002 class 1 secondary
Pistols

0001 mr6
0002 rks
0003 l-car 9
0004 mr6 dual wield
0005 rkS dual wield
0006 L-Car 9 dual wield
000F weevil
000A Kuda
000B Pharo
000C vesper
000D RazorBack
000E VMP
0021 gorgon
0020 BRM
001F 48 Dredge
001E dingo
001A sheiva
0019 m8a7
0018 xr-2
0017 man o war
0016 hvk-30
0015 ICR-1
0014 KN-44
003A XM-53
003B Blackcell
0063 combat knife
003D Frag
003E combat Axe
003F semtex
0040 C4
0041 tripmine
0042 thermite
0046 smoke screen
0047 concussion
0048 EMP
004A Flashbang
004B Shock charge
004C blackhat
004E trophy system
0050 active camo
0051 vision pulse
0052 kinetic armor
0056 overdrive
0057 combat focus
0058 Glitch
0059 Psychosis
005A rejack
005B heat wave
0066 Knife
0067 war machine
0068 satellite
006F Scythe
0070 Tempest
0071 gravity spikes
0072 ripper
0073 annihilator
0074 war machine
0075 sparrow
0076 HIVE
0077 purifier












0 37F10412 000E class 2 primary

0 37F10456 0100 class 2 secondary
/

0 37F1047C 1400 class3primary

0 37F104BE 0002 class3 secondary



0 37F104E4 0014 class4 primary

0 37F10528 0200 class4 secondary

/

0 37F1054E 2900 class 5 primary

0 37F10590 0002 class 5 secondary





Unlock all multiplayer and multiplayer master playercards (buggy, very slow, but works. You can fix the ui and barracks error by finding the line(s) of code which is maxed by this, and avoid it.)



private void metroButton43_Click(object sender, EventArgs e)
{ int num = (int)MessageBox.Show("Please be patient", "", MessageBoxButtons.OK, MessageBoxIcon.Information);
Byte[] Memory = new Byte[0x7FFFFFF];
Int32 Start = 0;
for (UInt32 Address = 0x37EF4000; Address < 0x37EF7000; Address++)
{
Start += 1;
Memory[Start] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory[Start]);//Write Byte To Memory//SOME PLAYERCARDS
}
Byte[] Memory2345 = new Byte[0x7FFFFFF];
Int32 Start2345 = 0;
for (UInt32 Address = 0x37EF9000; Address < 0x37EFA000; Address++)
{
Start2345 += 1;
Memory2345[Start2345] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory2345[Start2345]);//Write Byte To Memory//MORE PLAYERCARDS
}
Byte[] Memory2 = new Byte[0x7FFFFFF];
Int32 Start2 = 0;
for (UInt32 Address = 0x37EF9000; Address < 0x37EFA000; Address++)
{
Start2 += 1;
Memory2[Start2] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory2[Start2]);//Write Byte To Memory//MORE PLAYERCARDS
}
int mess = (int)MessageBox.Show("Almost done..", "", MessageBoxButtons.OK, MessageBoxIcon.Information);

Byte[] Memory234 = new Byte[0x7FFFFFF];
Int32 Start234 = 0;
for (UInt32 Address = 0x37EF8A00; Address < 0x37EF8E00; Address++)
{
Start234 += 1;
Memory234[Start234] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory234[Start234]);//Write Byte To Memory//MORE PLAYERCARDS
}
Byte[] Memory23456 = new Byte[0x7FFFFFF];
Int32 Start23456 = 0;
for (UInt32 Address = 0x37EFA000; Address < 0x37EFB000; Address++)
{
Start23456 += 1;
Memory23456[Start23456] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory23456[Start23456]);//Write Byte To Memory//MORE PLAYERCARDS
}
Byte[] Memory234567 = new Byte[0x7FFFFFF];
Int32 Start234567 = 0;
for (UInt32 Address = 0x37EED000; Address < 0x37EEF000; Address++)
{
Start234567 += 1;
Memory234567[Start234567] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory234567[Start234567]);//Write Byte To Memory//MORE PLAYERCARDS
}
int MESSAGE = (int)MessageBox.Show("Playercards Unlocked!", "", MessageBoxButtons.OK, MessageBoxIcon.Information);
}




All weapons maxxed (im missing the pistols and kuda :/)


Byte[] Memory = new Byte[0x7FFFFFF];
Int32 Start = 0;
for (UInt32 Address = 0x37EF0000; Address < 0x37EF3000; Address++)
{
Start += 1;
Memory[Start] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory[Start]);//Write Byte To Memory//MAX WEAPONS EXCEPT KUDA AND PISTOLS :/ WORKING100%
}



Good post but could be a bit neater.

The following user thanked S63 for this useful post:

Dro
05-11-2016, 05:06 AM #4
Originally posted by Dro View Post
bo3
///////////////////////




I have no use for this anymore. Maybe you will.
Sorry I know its messy but if you know what you are doing you should be able to make some sense of it.





///////////////////////////





0x37EF8E65//level (credit indie dev)

0 37EF8E44 00040000//PRESTIGE

0 37EF80F4 000000FF//Tokens

1 020DFE78 CandyNipples//name lobby
1 01F3CFF4 4203//name In game
1 01F2CE45 Dro//profile tag name

1 37EF8FD9 CLAN//Clan tag

1 37F107B1 custard1//class 1 name

1 37F107C1 Custom 2//class2 name

1 37F107D1 Custom 3//class3



1 37F107E1 Custom 4


1 37F107F1 Custom 5


1 37F10801 Custom 6



1 37F10811 Custom 7



1 37F10821 Custom 8


1 37F10831 Custom 9


1 37F10841 Custom 10





/////////////////////////////


0 37F103A4 00010000 - 0 37F103A4 002B0000//class 1 primary camos


0 37F103EE 0100 - 0 37F103EE 2B00 class 1 secondary camos





/////////////////////////////




0 37EF9E24 FFFFFFFF
0 37C2423C FFFFFFFF//unlock basic reticles













//////////////////////////////






0x37006A06 00FF
0x370098C6 00FF
0x3700C786 00FF
0x3700F646 00FF
0x37012506 00FF
0x37018286 00FF
0x3701B146 00FF//primary clip





0 3701B14A 00FF
0 3701E00A 00FF
0 37020ECA 00FF
0 37023D8A 00FF
0 37026C4A 00FF
0 37029B0A 00FF
0 3702C9CA 00FF//Secondary Clip





/////////////////////////////////////////////////////////////


MEDALS
combat medals
37EF8A64//headshot
37EF8AB8//oneshot one kill
AC//AFTERLIFE
B2//RETURN TO SENDER
C9//GROUNDED
EC//DOGFIGHT
B03//BLINDFIRE
B0B//JUMPSHOT
B10//LOW BLOW
B15//SHAKE IT OFF
B23//SMACKDOWN
B2D//KINGSLAYER
B46//AVENGER
B54//KNOCKOUT
B58//NOSEBREAKER
B5E//BAIT TAKEN
B6C//BACKFIRE
B89//DEPTH CHARGE
BD8//MERCILESS
BE1//RUTHLESS
C1B//RELENTLESS
BF0//BRUTAL
BF6//NUCLEAR
BFC//BLOODTHIRSTY
C01//UNSTOPPABLE
C05//REGICIDE
C12//HARDPOINT SECURE
C26//ELECTROCUTION
C2C//LONG SHOT
C32//COOKED
C3E//RIPPED UP
C43//SHREDDED
C4D//DOUBLE KILL
C54//TRIPLE KILL
C5A//FURY KILL
C62//FRENZY KILL
C65//SUPER KILL
C6E//MEGA KILL
C74//ULTRA KILL
C47//KILL CHAIN
C53//OPENING MOVE
CDA//REVENGE
CE9//COVERING FIRE
D08//BUZZ KILL
D19//MULTITASKER
D20//QUAD FEED



specialists medals
37EF8A70//heatstroke
B1D//PSYCHE
C8B//PRESENSCE
C8F//FROM THE SHADOWS
C9E//THUMPER
CA4//BOUNCE HOUSE
CA9//STRIKE DELIVERED
CCE//GRUDGE
CFE//SPEED KILL
D25//TAG AND BAG



antispecialists medals

C4//EXTINGUISHED
D0//BUSTED
DC//COUNTER INTELLIGENCE
E2//EXORCISM
B27//CAUGHT
B33//SHATTERED
B3C//BRICK WALL
B41//ROBBED

scorestreaks medals
37EF8A7C//Silent killer
37EF8A82//BOOM
B4E//PANCAKE
CC2//BUZZSAW
CC7//RAINING DEATH
CF0//CRACKDOWN
CF8//SHARING IS CARING
D2E//DEATH FROM ABOVE



gAME MODES

8E//SECURE
94//HUMILIATION
98//FIREWALL
A0//CLEAN UP
F1//ASSAULT
B00//VIRUS
B72//TAKEDOWN
B84//GUNSLINGER
B9F//STILL ONLINE
BA8//TASK FORCE
BB2//DENIED
CAF//SECURE2
CB6//BULLY
CBB//FORWARD POSITION


/////////////////////////


0 37EF86D1 08// kills


0 37EF8FB0 00000007//WINS


0x37EF8FB3 //LOSSES







..........


cheats


0 1908E8 FFFFFFFF no recoil



//////////////////////////////////////////////////////////////////////



AK Kills
0 37EF0342 FF
0 37EF0390 FF










//////////////////////////



0 371572A4 00000000
0 371572A4 00000000
0 37267640 00000000
0 372CE8E0 00000000
0 37393190 00000000
0 373D8574 00000000
0 374B421C 00000000
0 375279F8 00000000
0 3756F4E0 00000000//SCREEN GLITCH PUBLIC MATCH SCREEN


glistens 0-F
0x3702CA98 F0000011//GLISTEN GUNS

0x37029BD8 00000001//LIGHT GLISTEN

0 37029BD8 00000002//MED GLISTEN

0 37029BD8 0000000F//HIGHEST GLISTEN




0 3702CA98 F0000040//INVISIBLE GUNS

0 3702CA98 F0000020//ON FIRE

0 3702CA98 F0000080//CAMOFLAUGE GUNS


0 3702CA98 F00000C0//NO GUN

0 3702CA98 F00000D0//VERY THIN GOLD OUTLINE GUN


0 3702CA98 F0000200//BLUE GUNS


0 3702CA98 F0000210//PURPLE GUNS

0 3702CA98 F000F000//RUMBLE THE SCREEN



0 37026D18 0000F50F//RAINBOW CHAMELEON GUN


0 37023E58 0000FD00//CHAMELEON GUN


0 37023E58 F6F00040//CHAMELEON HAND INV GUNS

0 37023E58 F6F00080//CHAMELEON CAMO HAND AND CAMOFLAUGE GUNS


0 37023E58 F6F000C0//CHAMELEON HAND NO GUN


0 37026D18 0000FF00//BLUE RAINBOW GUN

0 37026D18 0000FF0F//PURPLE RAINBOW GUN



0 3702CA98 000FF000//(CORE MODE) NO HUD






/////////////////////////////////////////////////////////////////////////////////////////


Class 2 weapon editing



0x37F10416 optics

0x37F10417 attachment 1

0x37F10418 attachment 2

0x37F10414 attachment 3


///////////



Class 1 weapon editing



primary

0X37F103AD OPTICS

0X37F103AE ATTACHMENT 1

0X37F103AF ATTACHMENT 2

0X37F103B0 ATTACHMENT 3


secondary

0X37F103E2 optics

0X37F103E3 ATTACHMENT 1

0X37F103E4 ATTACHMENT 2

0X37F103E5 ATTACHMENT 3


LETHAL

0X37F103D4 LETHAL
0X37F103FB LETHAL 2
0X01 - 0X42
0X37F103B6 TACTICAL
0X37F103CA TACTICAL 2
0X01 - 0X42



PERK 1 0X37F103C1 0X9A
PERK 1 2 0X37F103C4





PERK 2 0X37F103C2
PERK 2 2 0X37F103C5



PERK 3 0X37F103C3
PERK 3 2 0X37F103C6





0X37F103CF WILDCARD 1

0X37F103CD WILDCARD 2

0X37F103CE WILDCARD 3






//////////////////////////////////////////////////////


SPECIALISTS/INDICES





Specialists Indices
/



0 37F0FA94 0002
0 37F0FA8A 0070 specialists

0000
0071 gravity spikes

0000
0000 overdrive

0002
0070 tempest


0002
0000 glitch


0003
0000 kinetic armor


0003
0074 war machine





0001
0075 sparrow


0001
0000 vision pulse


0004
0073 annhilator


0004
0000 combat focus



0005
0076 HIVE

0005
0000 rejack





0006
00

0006
0000 scythe





0007
00FF


0007
0000 ripper


0008
00FF


0008
0000 purifier


///////////////////////////////////////////////////////


WEAPONS/INDICES





0 37F103AA 0A00 class 1 primary


0 37F103EC 0002 class 1 secondary
Pistols

0001 mr6
0002 rks
0003 l-car 9
0004 mr6 dual wield
0005 rkS dual wield
0006 L-Car 9 dual wield
000F weevil
000A Kuda
000B Pharo
000C vesper
000D RazorBack
000E VMP
0021 gorgon
0020 BRM
001F 48 Dredge
001E dingo
001A sheiva
0019 m8a7
0018 xr-2
0017 man o war
0016 hvk-30
0015 ICR-1
0014 KN-44
003A XM-53
003B Blackcell
0063 combat knife
003D Frag
003E combat Axe
003F semtex
0040 C4
0041 tripmine
0042 thermite
0046 smoke screen
0047 concussion
0048 EMP
004A Flashbang
004B Shock charge
004C blackhat
004E trophy system
0050 active camo
0051 vision pulse
0052 kinetic armor
0056 overdrive
0057 combat focus
0058 Glitch
0059 Psychosis
005A rejack
005B heat wave
0066 Knife
0067 war machine
0068 satellite
006F Scythe
0070 Tempest
0071 gravity spikes
0072 ripper
0073 annihilator
0074 war machine
0075 sparrow
0076 HIVE
0077 purifier












0 37F10412 000E class 2 primary

0 37F10456 0100 class 2 secondary
/

0 37F1047C 1400 class3primary

0 37F104BE 0002 class3 secondary



0 37F104E4 0014 class4 primary

0 37F10528 0200 class4 secondary

/

0 37F1054E 2900 class 5 primary

0 37F10590 0002 class 5 secondary





Unlock all multiplayer and multiplayer master playercards (buggy, very slow, but works. You can fix the ui and barracks error by finding the line(s) of code which is maxed by this, and avoid it.)



private void metroButton43_Click(object sender, EventArgs e)
{ int num = (int)MessageBox.Show("Please be patient", "", MessageBoxButtons.OK, MessageBoxIcon.Information);
Byte[] Memory = new Byte[0x7FFFFFF];
Int32 Start = 0;
for (UInt32 Address = 0x37EF4000; Address < 0x37EF7000; Address++)
{
Start += 1;
Memory[Start] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory[Start]);//Write Byte To Memory//SOME PLAYERCARDS
}
Byte[] Memory2345 = new Byte[0x7FFFFFF];
Int32 Start2345 = 0;
for (UInt32 Address = 0x37EF9000; Address < 0x37EFA000; Address++)
{
Start2345 += 1;
Memory2345[Start2345] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory2345[Start2345]);//Write Byte To Memory//MORE PLAYERCARDS
}
Byte[] Memory2 = new Byte[0x7FFFFFF];
Int32 Start2 = 0;
for (UInt32 Address = 0x37EF9000; Address < 0x37EFA000; Address++)
{
Start2 += 1;
Memory2[Start2] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory2[Start2]);//Write Byte To Memory//MORE PLAYERCARDS
}
int mess = (int)MessageBox.Show("Almost done..", "", MessageBoxButtons.OK, MessageBoxIcon.Information);

Byte[] Memory234 = new Byte[0x7FFFFFF];
Int32 Start234 = 0;
for (UInt32 Address = 0x37EF8A00; Address < 0x37EF8E00; Address++)
{
Start234 += 1;
Memory234[Start234] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory234[Start234]);//Write Byte To Memory//MORE PLAYERCARDS
}
Byte[] Memory23456 = new Byte[0x7FFFFFF];
Int32 Start23456 = 0;
for (UInt32 Address = 0x37EFA000; Address < 0x37EFB000; Address++)
{
Start23456 += 1;
Memory23456[Start23456] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory23456[Start23456]);//Write Byte To Memory//MORE PLAYERCARDS
}
Byte[] Memory234567 = new Byte[0x7FFFFFF];
Int32 Start234567 = 0;
for (UInt32 Address = 0x37EED000; Address < 0x37EEF000; Address++)
{
Start234567 += 1;
Memory234567[Start234567] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory234567[Start234567]);//Write Byte To Memory//MORE PLAYERCARDS
}
int MESSAGE = (int)MessageBox.Show("Playercards Unlocked!", "", MessageBoxButtons.OK, MessageBoxIcon.Information);
}




All weapons maxxed (im missing the pistols and kuda :/)


Byte[] Memory = new Byte[0x7FFFFFF];
Int32 Start = 0;
for (UInt32 Address = 0x37EF0000; Address < 0x37EF3000; Address++)
{
Start += 1;
Memory[Start] = 0xFF;//Write 0xFF To Memory
PS3.Extension.WriteByte(Address, Memory[Start]);//Write Byte To Memory//MAX WEAPONS EXCEPT KUDA AND PISTOLS :/ WORKING100%
}



{
PS3API arg_17_0 = Form1.PS3;
uint arg_17_1 = 1066996u;
byte[] array = new byte[4];
array[0] = 96;
arg_17_0.SetMemory(arg_17_1, array);
}


Wall hack Credit AbsoluteAbsolute (me) if you use give me credit
05-11-2016, 05:57 PM #5
Indie Developer
Reverse Engineer
Originally posted by AbsoluteAimbot
{
PS3API arg_17_0 = Form1.PS3;
uint arg_17_1 = 1066996u;
byte[] array = new byte[4];
array[0] = 96;
arg_17_0.SetMemory(arg_17_1, array);
}


Wall hack Credit AbsoluteAbsolute (me) if you use give me credit


1) Decompiling tool with reflector lmaoo
2) 1066996 is deciaml , in HEX is 0x1047F4
3) 1.04 address
4) check my thread i have release the wallhack 1.07
59 STOP DECOMPILING TOOL NOOB
05-11-2016, 07:18 PM #6
LBK
Little One
Originally posted by AbsoluteAimbot
{
PS3API arg_17_0 = Form1.PS3;
uint arg_17_1 = 1066996u;
byte[] array = new byte[4];
array[0] = 96;
arg_17_0.SetMemory(arg_17_1, array);
}


Wall hack Credit AbsoluteAbsolute (me) if you use give me credit


Credit You ? Wtf Wtf Wtf Wtf Wtf Wtf
05-11-2016, 10:35 PM #7
S63
Space Ninja
Originally posted by AbsoluteAimbot
{
PS3API arg_17_0 = Form1.PS3;
uint arg_17_1 = 1066996u;
byte[] array = new byte[4];
array[0] = 96;
arg_17_0.SetMemory(arg_17_1, array);
}


Wall hack Credit AbsoluteAbsolute (me) if you use give me credit


Is this a joke? Facepalm
05-21-2016, 08:10 PM #8
SyTry
I am error
Thanks you Kryptus
08-21-2017, 07:01 PM #9
0 37EF80F4 000000FF//Tokens is actually 0 37EF80F7
08-21-2017, 09:06 PM #10
Dro
i<3myPs3
Originally posted by amermstwntd2 View Post
0 37EF80F4 000000FF//Tokens is actually 0 37EF80F7



Well..yea. You went 3 bytes down. Afaik the tokens address contains 4 bytes, but if you want to go 3 bytes down you can write just one byte, or up to 255..
Either way is fine, but its the same address, different offset or whatever..

edit: i cleaned up the thread some..
Last edited by Dro ; 08-21-2017 at 09:42 PM.

The following user thanked Dro for this useful post:

amermstwntd2

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo