Post: [Release] Black Ops 1 RTM Zombie Tool
06-07-2013, 02:20 AM #1
primetime43
Knowledge is power Tiphat
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Hey there NGU, it's been awhile since I've released anything because I've been busy. Anyways, here is a tool that I have made for RTM (real time modding). The tool is for Black Ops 1 zombies for ps3 if you didn't already know. The tool will work for zombies and campaign. This does NOT require you to get any .dll to run/use the tool. If anyone has any suggestions or anything, feel free to tell me. Happy

Things Required:
- DEX PS3
- Brain
- Black Ops 1

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The two things that it shows is nothing, it is simply just because of the tool I used to protect it. Trust me, why would I even want to bother hurting someone else for no reason.

Credits:
primetime43
aerosoul94
SC58
Sonoro
Last edited by primetime43 ; 05-24-2016 at 10:49 AM.

The following 22 users say thank you to primetime43 for this useful post:

{H} | Exception, alexcubano7, Coffee Bean, EnforcEIVIoDz, Father Luckeyy, GJx, GodofHosting, HolyCreepsHacks, i_iTop_i, ResistTheJamsha, MaNamesTyler, network10, NGU-xNiicKzHD, Cmd-X, RTE Modz, SALEM-x, SC58, ShutTheCrunchUp, SnaY, The Kosmic

The following user groaned primetime43 for this awful post:

ibombo
06-07-2013, 02:56 AM #2
Originally posted by primetime43 View Post
Hey there NGU, it's been awhile since I've released anything because I've been busy. Anyways, here is a tool that I have made for RTM (real time modding). The tool is for Black Ops 1 zombies for ps3 if you didn't already know. The tool will work for zombies and campaign. This does NOT require you to get any .dll to run/use the tool.

Things Required:
- DEX PS3
- Brain
- Black Ops 1

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You must login or register to view this content.

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The two things that it shows is nothing, it is simply just because of the tool I used to protect it. Trust me, why would I even want to bother hurting someone else for no reason.

Credits:
primetime43
aerosoul94
SC58
Sonoro

Finally you finished this! xD Awesome Tool :3
06-07-2013, 03:13 AM #3
primetime43
Knowledge is power Tiphat
Originally posted by Jamsha View Post
Finally you finished this! xD Awesome Tool :3


haha yea man, I didnt know what else to add to it.
06-07-2013, 04:34 AM #4
jakehop22
Coupon Supreme
Doesn't work for me. Whenever I click connect I get some error that says "Object reference not set to an instance of an object."
06-07-2013, 04:47 AM #5
primetime43
Knowledge is power Tiphat
Originally posted by jakehop22 View Post
Doesn't work for me. Whenever I click connect I get some error that says "Object reference not set to an instance of an object."


Try to delete the target and reconnect a new one in target manager.
06-07-2013, 04:56 AM #6
jakehop22
Coupon Supreme
Originally posted by primetime43 View Post
Try to delete the target and reconnect a new one in target manager.


Still nothing. If anyone can help me on Skype let me know please.
06-07-2013, 01:59 PM #7
:HIGH:
You talkin to me?
nice post good work
06-07-2013, 04:25 PM #8
KevinWinterX
< ^ > < ^ >
good job prime you have been working on this for a long time :y:
06-07-2013, 07:09 PM #9
Originally posted by primetime43 View Post
Hey there NGU, it's been awhile since I've released anything because I've been busy. Anyways, here is a tool that I have made for RTM (real time modding). The tool is for Black Ops 1 zombies for ps3 if you didn't already know. The tool will work for zombies and campaign. This does NOT require you to get any .dll to run/use the tool. If anyone has any suggestions or anything, feel free to tell me. Happy

Things Required:
- DEX PS3
- Brain
- Black Ops 1

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You must login or register to view this content.

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The two things that it shows is nothing, it is simply just because of the tool I used to protect it. Trust me, why would I even want to bother hurting someone else for no reason.

Credits:
primetime43
aerosoul94
SC58
Sonoro


NICE RTM primetime43
06-07-2013, 07:12 PM #10
primetime43
Knowledge is power Tiphat
Originally posted by xKevinTitan View Post
good job prime you have been working on this for a long time :y:


eh not that long, I started it and then quit working on it for awhile and then just started working on it again on Monday and just finished it last night.

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