-Non Host Aimbot
(Doesn't Work On FFA)
-Engine UI
-L33T Vision
Super Sleight Of Hand
Floating Bodies
FOV Changer
GodMode Class [5]
No Recoil
Steady Aim
Black Bird
Red Boxes
-Dpad Up to Open Menu
-Dpad Up and Down to Scroll
-X to Select Options
-Circle To Go Back
NickBeHaxing - Designing & Coding Menu
Milky4444 - Pretty Much All Addresses, Making Aimbot, Overall Help
Geo - Scroller idea & Thread Designing #Geo4Admin
Sabotage - Aimbot Advice
xPaqz - Orignal Local Button Monitoring
SC58 - Some Addresses & Offsets
Thriefboy - Hooking/Write Process Function
OLDSCHOOLMODZHD - Not Releasing Anything From His Engine Whats So Ever. He is the inspiration behind Snow Engine
Choco - Disable Cheat Protection
void AimTarget_GetTagPos_0(centity_s *ent, unsigned int tagName, float *pos) = 0x58100
unsigned int __cdecl GScr_AllocString(const char *s) = 0x317B28
float* headpos;
unsigned int head = GScr_AllocString("j_head");//use this or the enum below
AimTarget_GetTagPos_0(targent,head,headpos);//stores in headpos
enum aimtags
{
HITLOC_NONE = 0,
HITLOC_HELMET = 1,
HITLOC_HEAD = 2,
HITLOC_NECK = 3,
HITLOC_TORSO_UPR = 4,
HITLOC_TORSO_LWR = 5,
HITLOC_R_ARM_UPR = 6,
HITLOC_L_ARM_UPR = 7,
HITLOC_R_ARM_LWR = 8,
HITLOC_L_ARM_LWR = 9,
HITLOC_R_HAND = 0xA,
HITLOC_L_HAND = 0xB,
HITLOC_R_LEG_UPR = 0xC,
HITLOC_L_LEG_UPR = 0xD,
HITLOC_R_LEG_LWR = 0xE,
HITLOC_L_LEG_LWR = 0xF,
HITLOC_R_FOOT = 0x10,
HITLOC_L_FOOT = 0x11,
HITLOC_GUN = 0x12,
HITLOC_NUM = 0x13
};
bool AimTarget_IsTargetVisible(int localClientNum, centity_s *targetEnt, unsigned int visBone) = 0x58640
if(AimTarget_IsTargetVisible(0,targetEnt,TORSO_UPR))
{
//do aimbot
}
centity pointer: 0xC3DFC0
centity size: 0x31C
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