(adsbygoogle = window.adsbygoogle || []).push({});
As you know brink can be easily modded using a "Autoexec.cfg" file(Badly written tut
You must login or register to view this content. , thus allowing us to essentially do what we could on CoD4 (before the use of Patch_MP.ff). Now this is using simple and effective Dvar's and Cvar's and allowing us to create some quite good and effect hacks/mods/exploits.
Now as this is my "scene" i've had a 10 minute play with some stuff and I found, this taken from another thread I posted in:
Originally posted by chris2k7sears
So ive had a look and 5 minute play around with a few dvars. Ive gotten binds to "sort of" work ( bind "3" "g_infiniteAmmo" "" "default" or bind "3" "g_infiniteAmmo" "" "1") using a keyboard, meaning they work but can only be switched off and is also touch and go, they sometimes work sometimes don't, they are auto set to enabled due to the "autoexec.cfg" that auto runs as soon as the game starts. you could however use an "exec.cfg" and see if that enables you to turn on and off (as this doesn't auto start) but you may need console to enable it.
I have tried using ("bind BUTTON_BACK g_infiniteAmmo "1") thus pressing select should enable/disable the bind, although this doesn't work and just enables the infinite ammo. So really if someone knows the proper name for select or any other buttons in this game let me know and ill see if i can get binds to work. Im guessing its gonna be retarded key names though as the game seems to be a direct port from PC.
Another thing to try is editing the "brinkconfig.cfg" file and changing the Dvars/cvars in there as they are game changes (you could even add some there and they will work), we might get the binds to work from there or find the name of the buttons used.
So what I wanted to do with this thread is get everyone working on stuff to find/change/edit, and post your findings in this thread (saving people from create 100 threads and allowing others to easily find posts).
anyway thats what I have after 10 minutes of working with a few Dvars, I'll still be working on stuff when I have the time, so I'll post now and again when Ive got stuff working (or failing if the case may be :p).