Post: How to make a cod4 mod menu!
08-19-2010, 01:45 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I suggest you read the entire post before you attempt to make anything!

Includes verification mod!!!!!!!!!!! [/b][/size]

If you want me to make you a custom mod menu, pm me and tell me what you want. I will do it for free for the first 5 people, then it will just be vbux. I haven't come up with a price yet, but it wont be unfair. [/color][/size]

To make more than one mod menu visit this You must login or register to view this content.[/size]

Also, here is a code thanks to tacotim77 that lets you make a private match count as a ranked match: "xblive_privatematch 0;xblive_rankedmatch 1;wait 10;fast_restart"

Make it as a bind.

This is a video of a more advanced one that I have. I will not be releasing these codes on this site, but they're simple so you can figure them out.

[ame]https://www.youtube.com/watch?v=XEmM5yUuWDE&feature=channel[/ame]

To start off I will be teaching you how to make a mod menu!

Open up your GRAND0 CM and make sure you have this in it:

set gpad_buttonsConfig "default_systemlink"
set input_autoAim "1"


Now for a very simple code that will put you writing in the middle of your screen:
For a square tv put: set Cg_hudchatposition "250 250"
For a Rectangular tv put: set Cg_hudchatposition "310 250"

Now you will need to be host for these to work, so use these two auto host codes:

set party_connectToOthers "0"
set party_host "1"


now under that you are going to want to put a code in that will just be the base of your mod menu:

set xp "vstr xp1"

now depending on how many menus you want, this is going to be a little different.

If you want two menus this is what you would put:

set xp "vstr xp1"
set xp1 "vstr xp3 ; set xp vstr xp2"
set xp2 "vstr xp4 ; set xp vstr xp1"
set xp3 "bind dpad_down give all ; bind dpad_left god"
set xp4 "bind dpad_down ufo ; bind dpad_left kick all"


explaining what it all means:

vstr is the the section you want to go to, and the set xp# is the next vstr you want to go to. So if you were to add another menu it would look like this:


set xp "vstr xp1"
set xp1 "vstr xp4 ; set xp vstr xp2"
set xp2 "vstr xp5 ; set xp vstr xp3"
set xp3 "vstr xp6 ; set xp vstr xp1"
set xp4 "bind dpad_down give all ; bind dpad_left god"
set xp5 "bind dpad_down ufo ; bind dpad_left kick all"
set xp6 "bind dpad_down noclip ; bind dpad_left give rpg_mp"


Notice how the numbers change.

Now to cycle through the menus you need to create a bind that is not in the menus. I use square as my bind. the bind should have this code in it: "vstr xp"

It would look something like this:

bind BUTTON_X "vstr xp ; say menu changed!"
__________________________________________________________________________________________

Now for the verification mod! (to do this you must have at least 3 menus and two separate binds.)
The first thing you are going to do is bind Ltrig to make it so that they can't move. To do that you need these two codes:

g_speed "0"
jump_height "0"


The bind should look like this: bind BUTTON_LTRIG "jump_height 0 ; g_speed 0 ; say ^1waiting for ^2verification"

Now this gives you the time to kick the people you want. To do that you need to have your 3 menus ready(the fourth menu is optional in this tutorial, but suggested).

The code we are going to use is: "clientkick"


since there can be about 9 people in one ffa match we are going to need 9 binds(this is where the menu is very useful). We are going to be using 3 of the dpad fuctions for this menu. Up, right and down.

set xp "vstr xp1"
set xp1 "vstr xp5 ; set xp vstr xp2"
set xp2 "vstr xp6 ; set xp vstr xp3"
set xp3 "vstr xp7 ; set xp vstr xp4"
set xp4 "vstr xp8 ; set xp vstr xp1
set xp5 "bind dpad_up clientkick 1 ; bind dpad_right clientkick 2 ; bind dpad_down clientkick 3 ; say kick menu1 ; say ^2up=1 ^3right=2 ^4down=3"
set xp6 "bind dpad_up clientkick 4 ; bind dpad_right clientkick 5 ; bind dpad_down clientkick 6 ; say kick menu2 ; say ^5up=4 ^6right=5 ^7down=6"
set xp7 "bind dpad_up clientkick 7 ; bind dpad_right clientkick 8 ; bind dpad_down clientkick 9 ; say kick menu3 ; say ^8up=7 ^2right=8 ^4down=9"
set xp8 "bind dpad_up god ; bind dpad_right give all ; bind dpad_down noclip ; say ^2normal menu! ; say ^6up=god ^3right=all ^7down=noclip"


Now after you have decided who you want to kick, you are going to need to unfreeze them. To do this you are going to need another bind. We are going to bind Rtrig. The bind should look like this:

bind BUTTON_RTRIG "jump_height 999 ; bg_fallDamageMaxHeight 999 ; bg_fallDamageMinHeight 999 ; g_speed 700 ; say ^1If you have god ; wait 100 ; ^2only you get kicked!"


so in total this is what it should look like:

GRANDO MP:

set Cg_hudchatposition "310 250"
set party_connectToOthers "0"
set party_host "1"
set xp "vstr xp1"
set xp1 "vstr xp5 ; set xp vstr xp2"
set xp2 "vstr xp6 ; set xp vstr xp3"
set xp3 "vstr xp7 ; set xp vstr xp4"
set xp4 "vstr xp8 ; set xp vstr xp1"
set xp5 "bind dpad_up clientkick 1 ; bind dpad_right clientkick 2 ; bind dpad_down clientkick 3 ; say kick menu1 ; say ^2up=1 ^3right=2 ^4down=3"


GRAND0 CM:

set xp6 "bind dpad_up clientkick 4 ; bind dpad_right clientkick 5 ; bind dpad_down clientkick 6 ; say kick menu2 ; say ^5up=4 ^6right=5 ^7down=6"
set xp7 "bind dpad_up clientkick 7 ; bind dpad_right clientkick 8 ; bind dpad_down clientkick 9 ; say kick menu3 ; say ^8up=7 ^2right=8 ^4down=9"
set xp8 "bind dpad_up god ; bind dpad_right give all ; bind dpad_down noclip ; say ^2normal menu! ; say ^6up=god ^3right=all ^7down=noclip"
bind BUTTON_LTRIG "jump_height 0 ; g_speed 0 ; say ^1waiting for ^2verification"
bind BUTTON_RTRIG "jump_height 999 ; bg_fallDamageMaxHeight 999 ; bg_fallDamageMinHeight 999 ; g_speed 700 ; say ^1If you have god ; wait 100 ; ^2only you get kicked!"
bind BUTTON_X "vstr xp ; say ^9menu changed! "


FAQ.


What is a client and how do I know which person is which client?

A client is a person, and you know which number they are by using the verification mod to keep them frozen and look on the leader board. You are number 0 and the person under you is 1 then under them is 2 and so on. However, the client numbers do not change, so if client 4 was the only one to get a kill, he would look like client 0, but is still 4.

How do I fix this issue of not knowing?

Just add an extra bind to restart the game


Thats a lot of writing, how long did it take you to make this tut?

It took me about 2 hours to make, so I wouldn't mind a bit of rep!

If you have anymore questions, just email me at: [email][email protected][/email]
Last edited by FourzerotwoFAILS ; 09-07-2010 at 01:09 AM.

The following 26 users say thank you to FourzerotwoFAILS for this useful post:

+vA.LooSe, BloodGlitch, Brian235026, cheez56-_-, Chewcracka, Curt, DanGFX, ihatecompvir, jped96, lallyman, Lidarius, LOL CAT, mw2moddingx, NbK-C0mm4nd3r_, Night Wolf, oX-matto-Xo, qwerew, Richard Branson, SuCk10PrEsTiGeS, SuperSaiyanBiH, thebosh94, TheMagicN, want hack, warriorhock24, x420XP, XeNoNx
09-14-2010, 03:09 AM #56
Originally posted by FourzerotwoFAILS View Post
CM file is WAYYYYYYYY tooo big. Needs to remain under 2kb


Alright, any recomendations of taking anything out??
09-14-2010, 11:25 AM #57
Originally posted by Tristen View Post
Alright, any recomendations of taking anything out??


You could take out a ton of the text.
09-14-2010, 02:25 PM #58
Originally posted by FourzerotwoFAILS View Post
You could take out a ton of the text.


Ok, if i took out some stuff like the text menu for like the punishments or something like that?
I'll try it. Thanks.
09-15-2010, 12:19 AM #59
Originally posted by Tristen View Post
Ok, if i took out some stuff like the text menu for like the punishments or something like that?
I'll try it. Thanks.


Taking out the text menu would help a lot.
09-15-2010, 03:52 PM #60
Hey 402 u finished my mod menu i asked u to make yet ?
10-07-2010, 07:12 AM #61
h^^ every one
this menu is ****ing awesome!!!
have a litle question, can anyone tell me if that would work?
sry if this is a stupid question, im a hacknoob =) bud learn quickly and i know how the other stuff is working, i want to know if i can use more than one hack on one button in a mod menu
i'd test it myself bud i don't have enough time =( so plz help me

set xp "vstr xp1"
set xp1 "vstr xp5 ; set xp vstr xp2"
set xp2 "vstr xp6 ; set xp vstr xp3"
set xp3 "vstr xp7 ; set xp vstr xp4"
set xp4 "vstr xp8 ; set xp vstr xp1"
set xp5 "bind dpad_up give all ; give radar_mp ; say ^2what ^6ever" ; "bind dpad_right scr_sd_numlives 0 ; scr_game_allowkillcam 0 ; scr_sd_timelimit 0 ; scr_dm_timelimit 0 ; scr_dm_scorelimit 0"
set xp6 "bind dpad_up.......and so on...

...if i'm wrong...how i must write it??
01-13-2011, 07:54 PM #62
iGK-NinJa
Save Point
Originally posted by addiction
so did codglitcher say its ok to realese all the hacks


im higher than him on leaderboard so it doesn't matter what he thinks Smile
01-14-2011, 04:40 AM #63
Kif
Kush Friendly
i remember the good old days when this shit was amazing lol but now it doesnt help for shit everyone uses the custom firmware lol :P
02-05-2011, 06:30 PM #64
I have just made a mod menu builder in vb its like my cod tool but builds it as a menu visit my website modder1337.co.uk to see my cod tool and find out when the menu maker will be released

PSN: Modder1337

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo