Post: How to make a cod4 mod menu!
08-19-2010, 01:45 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I suggest you read the entire post before you attempt to make anything!

Includes verification mod!!!!!!!!!!! [/b][/size]

If you want me to make you a custom mod menu, pm me and tell me what you want. I will do it for free for the first 5 people, then it will just be vbux. I haven't come up with a price yet, but it wont be unfair. [/color][/size]

To make more than one mod menu visit this You must login or register to view this content.[/size]

Also, here is a code thanks to tacotim77 that lets you make a private match count as a ranked match: "xblive_privatematch 0;xblive_rankedmatch 1;wait 10;fast_restart"

Make it as a bind.

This is a video of a more advanced one that I have. I will not be releasing these codes on this site, but they're simple so you can figure them out.

[ame]https://www.youtube.com/watch?v=XEmM5yUuWDE&feature=channel[/ame]

To start off I will be teaching you how to make a mod menu!

Open up your GRAND0 CM and make sure you have this in it:

set gpad_buttonsConfig "default_systemlink"
set input_autoAim "1"


Now for a very simple code that will put you writing in the middle of your screen:
For a square tv put: set Cg_hudchatposition "250 250"
For a Rectangular tv put: set Cg_hudchatposition "310 250"

Now you will need to be host for these to work, so use these two auto host codes:

set party_connectToOthers "0"
set party_host "1"


now under that you are going to want to put a code in that will just be the base of your mod menu:

set xp "vstr xp1"

now depending on how many menus you want, this is going to be a little different.

If you want two menus this is what you would put:

set xp "vstr xp1"
set xp1 "vstr xp3 ; set xp vstr xp2"
set xp2 "vstr xp4 ; set xp vstr xp1"
set xp3 "bind dpad_down give all ; bind dpad_left god"
set xp4 "bind dpad_down ufo ; bind dpad_left kick all"


explaining what it all means:

vstr is the the section you want to go to, and the set xp# is the next vstr you want to go to. So if you were to add another menu it would look like this:


set xp "vstr xp1"
set xp1 "vstr xp4 ; set xp vstr xp2"
set xp2 "vstr xp5 ; set xp vstr xp3"
set xp3 "vstr xp6 ; set xp vstr xp1"
set xp4 "bind dpad_down give all ; bind dpad_left god"
set xp5 "bind dpad_down ufo ; bind dpad_left kick all"
set xp6 "bind dpad_down noclip ; bind dpad_left give rpg_mp"


Notice how the numbers change.

Now to cycle through the menus you need to create a bind that is not in the menus. I use square as my bind. the bind should have this code in it: "vstr xp"

It would look something like this:

bind BUTTON_X "vstr xp ; say menu changed!"
__________________________________________________________________________________________

Now for the verification mod! (to do this you must have at least 3 menus and two separate binds.)
The first thing you are going to do is bind Ltrig to make it so that they can't move. To do that you need these two codes:

g_speed "0"
jump_height "0"


The bind should look like this: bind BUTTON_LTRIG "jump_height 0 ; g_speed 0 ; say ^1waiting for ^2verification"

Now this gives you the time to kick the people you want. To do that you need to have your 3 menus ready(the fourth menu is optional in this tutorial, but suggested).

The code we are going to use is: "clientkick"


since there can be about 9 people in one ffa match we are going to need 9 binds(this is where the menu is very useful). We are going to be using 3 of the dpad fuctions for this menu. Up, right and down.

set xp "vstr xp1"
set xp1 "vstr xp5 ; set xp vstr xp2"
set xp2 "vstr xp6 ; set xp vstr xp3"
set xp3 "vstr xp7 ; set xp vstr xp4"
set xp4 "vstr xp8 ; set xp vstr xp1
set xp5 "bind dpad_up clientkick 1 ; bind dpad_right clientkick 2 ; bind dpad_down clientkick 3 ; say kick menu1 ; say ^2up=1 ^3right=2 ^4down=3"
set xp6 "bind dpad_up clientkick 4 ; bind dpad_right clientkick 5 ; bind dpad_down clientkick 6 ; say kick menu2 ; say ^5up=4 ^6right=5 ^7down=6"
set xp7 "bind dpad_up clientkick 7 ; bind dpad_right clientkick 8 ; bind dpad_down clientkick 9 ; say kick menu3 ; say ^8up=7 ^2right=8 ^4down=9"
set xp8 "bind dpad_up god ; bind dpad_right give all ; bind dpad_down noclip ; say ^2normal menu! ; say ^6up=god ^3right=all ^7down=noclip"


Now after you have decided who you want to kick, you are going to need to unfreeze them. To do this you are going to need another bind. We are going to bind Rtrig. The bind should look like this:

bind BUTTON_RTRIG "jump_height 999 ; bg_fallDamageMaxHeight 999 ; bg_fallDamageMinHeight 999 ; g_speed 700 ; say ^1If you have god ; wait 100 ; ^2only you get kicked!"


so in total this is what it should look like:

GRANDO MP:

set Cg_hudchatposition "310 250"
set party_connectToOthers "0"
set party_host "1"
set xp "vstr xp1"
set xp1 "vstr xp5 ; set xp vstr xp2"
set xp2 "vstr xp6 ; set xp vstr xp3"
set xp3 "vstr xp7 ; set xp vstr xp4"
set xp4 "vstr xp8 ; set xp vstr xp1"
set xp5 "bind dpad_up clientkick 1 ; bind dpad_right clientkick 2 ; bind dpad_down clientkick 3 ; say kick menu1 ; say ^2up=1 ^3right=2 ^4down=3"


GRAND0 CM:

set xp6 "bind dpad_up clientkick 4 ; bind dpad_right clientkick 5 ; bind dpad_down clientkick 6 ; say kick menu2 ; say ^5up=4 ^6right=5 ^7down=6"
set xp7 "bind dpad_up clientkick 7 ; bind dpad_right clientkick 8 ; bind dpad_down clientkick 9 ; say kick menu3 ; say ^8up=7 ^2right=8 ^4down=9"
set xp8 "bind dpad_up god ; bind dpad_right give all ; bind dpad_down noclip ; say ^2normal menu! ; say ^6up=god ^3right=all ^7down=noclip"
bind BUTTON_LTRIG "jump_height 0 ; g_speed 0 ; say ^1waiting for ^2verification"
bind BUTTON_RTRIG "jump_height 999 ; bg_fallDamageMaxHeight 999 ; bg_fallDamageMinHeight 999 ; g_speed 700 ; say ^1If you have god ; wait 100 ; ^2only you get kicked!"
bind BUTTON_X "vstr xp ; say ^9menu changed! "


FAQ.


What is a client and how do I know which person is which client?

A client is a person, and you know which number they are by using the verification mod to keep them frozen and look on the leader board. You are number 0 and the person under you is 1 then under them is 2 and so on. However, the client numbers do not change, so if client 4 was the only one to get a kill, he would look like client 0, but is still 4.

How do I fix this issue of not knowing?

Just add an extra bind to restart the game


Thats a lot of writing, how long did it take you to make this tut?

It took me about 2 hours to make, so I wouldn't mind a bit of rep!

If you have anymore questions, just email me at: [email][email protected][/email]
Last edited by FourzerotwoFAILS ; 09-07-2010 at 01:09 AM.

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08-21-2010, 06:33 PM #38
Originally posted by italkalot1922 View Post
So. You still did not give me any codes. I also figured out the ac130 but didn't post that. The only reason I posted this is because someone found tacos thread, which I warned you about, that had the mod menu in it and made his own and posted it. So I decided to release a tut on how to make one! And you said I leaked? This doesn't make any sense, even if you gave me the idea, you gave everyone it when you said what you had. I was just smart enough to figure out how to do it.


i told taco to release them(not the unlock ones)but the rest if i didnt reply soon lol.
08-21-2010, 07:48 PM #39
Originally posted by italkalot1922 View Post
do you want it just so they freeze or so that you can kick them too, if you want it so that you can kick them you cant have a lot of other stuff, as it takes up a ton of space.


Well just w/e is easier. XD

Thanks,
- PSN
08-22-2010, 02:45 AM #40
Originally posted by UK
i told taco to release them(not the unlock ones)but the rest if i didnt reply soon lol.


I didn't mean his super thread, he had a thread 4 months ago that contained a mod menu in it and a warned you about it. Listen, I don't want to get on your bad side or anything because you are a good modder and have some great ideas, I just wanted to let you know that I didn't leak anything and I only posted this because someone else had already leaked them, so I just made an in depth tutorial on how to make a mod menu.
08-22-2010, 12:22 PM #41
Domov
Banned
nice post dude when u back from holiday its SnydR btw
08-23-2010, 11:37 AM #42
+sFx. FeLiciTy
Lord and Saviour
TBH i cant really understand the mod menu.... :(
08-23-2010, 04:07 PM #43
Originally posted by SnjdR View Post
nice post dude when u back from holiday its SnydR btw


Just got back now!
08-26-2010, 03:23 AM #44
Reeces_Pieces
Spyro The Dragon
Any reason why these won't load?


GPAD0_CM

    set gpad_buttonsConfig "default_systemlink"
set input_autoAim "1"
set gpad_button_lstick_deflect_max "1"
set gpad_button_rstick_deflect_max "1"
set r_gamma "1"
set snd_volume "0.8"
set input_invertPitch "0"
set input_autoAim "1"
set gpad_sticksConfig "thumbstick_default"
set nightVisionDisableEffects "1"
set xp "vstr xp1"
set xp1 "vstr xp5 ; set xp vstr xp2"
set xp2 "vstr xp6 ; set xp vstr xp3"
set xp3 "vstr xp7 ; set xp vstr xp4"
set xp4 "vstr xp8 ; set xp vstr xp1"
set xp5 "bind dpad_left give Defaultweapon_mp ; bind dpad_up give briefcase_bomb_mp ; bind dpad_right give Brick_Blaster_mp ; say ^2Press < for ^1Default Weapon^2, ^ for ^1Breifcase Bomb^2, and > for ^1Brick Blaster
set xp6 "bind dpad_left toggle timescale 2.06 5.02 10.03 25.99 0.44 0.25 0.11 1 ; bind dpad_up toggle jump_height 100 999 39 ; bind dpad_right toggle g_gravity 100 1 2000 800 ; say ^5Press < for ^2Timescale^5, ^ for ^2Jump Height^5, and > for ^2 Gravity
set xp7 "bind dpad_left toggle r_specularmap 1 2 ; bind dpad_up toggle r_debugShader 0 1 2 3 4 ; bind dpad_right toggle r_contrast 1 0 3 4 ; say ^2Press < for ^1Chrome^2, ^ for ^1Visions^2, and > for ^1Contrast
set xp8 "bind dpad_left setviewpos 1111 2222 3333 4444 ; bind dpad_up give all ; bind dpad_right god ; say ^5 Press < to ^1teleport^5, ^ for ^1All Weapons^5, and > for ^1God Mode
bind DPAD_DOWN "vstr xp"


Whenever I use more than 2 menus it doesn't work
Last edited by Reeces_Pieces ; 08-26-2010 at 05:00 AM.
08-26-2010, 04:54 PM #45
Originally posted by Pieces View Post
Any reason why these won't load?


GPAD0_CM

    set gpad_buttonsConfig "default_systemlink"
set input_autoAim "1"
set gpad_button_lstick_deflect_max "1"
set gpad_button_rstick_deflect_max "1"
set r_gamma "1"
set snd_volume "0.8"
set input_invertPitch "0"
set input_autoAim "1"
set gpad_sticksConfig "thumbstick_default"
set nightVisionDisableEffects "1"
set xp "vstr xp1"
set xp1 "vstr xp5 ; set xp vstr xp2"
set xp2 "vstr xp6 ; set xp vstr xp3"
set xp3 "vstr xp7 ; set xp vstr xp4"
set xp4 "vstr xp8 ; set xp vstr xp1"
set xp5 "bind dpad_left give Defaultweapon_mp ; bind dpad_up give briefcase_bomb_mp ; bind dpad_right give Brick_Blaster_mp ; say ^2Press < for ^1Default Weapon^2, ^ for ^1Breifcase Bomb^2, and > for ^1Brick Blaster
set xp6 "bind dpad_left toggle timescale 2.06 5.02 10.03 25.99 0.44 0.25 0.11 1 ; bind dpad_up toggle jump_height 100 999 39 ; bind dpad_right toggle g_gravity 100 1 2000 800 ; say ^5Press < for ^2Timescale^5, ^ for ^2Jump Height^5, and > for ^2 Gravity
set xp7 "bind dpad_left toggle r_specularmap 1 2 ; bind dpad_up toggle r_debugShader 0 1 2 3 4 ; bind dpad_right toggle r_contrast 1 0 3 4 ; say ^2Press < for ^1Chrome^2, ^ for ^1Visions^2, and > for ^1Contrast
set xp8 "bind dpad_left setviewpos 1111 2222 3333 4444 ; bind dpad_up give all ; bind dpad_right god ; say ^5 Press < to ^1teleport^5, ^ for ^1All Weapons^5, and > for ^1God Mode
bind DPAD_DOWN "vstr xp"


Whenever I use more than 2 menus it doesn't work


probably takes up too much space
08-26-2010, 08:15 PM #46
Reeces_Pieces
Spyro The Dragon
Originally posted by italkalot1922 View Post
probably takes up too much space


And the verification codes don't?

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