Post: evry comand/cmd in cod4
07-28-2009, 09:21 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); FOUR NOTES:

1. All the codes with 0/1 are toggles; use 0 to turn them off and 1 to turn them on
2. I Bolded some of the major ones (fun ones)
3. If you know any other's please post
4. Any that have a question mark by them means that i have no utter clue what they do...if you know please post.

god - God mode

give - Gives indicated item

give health - Full health

notarget - The enemies won't shoot you

noclip - You can go straigh through walls

give all - Gives all items

give ammo - Gives ammunition

debug 1 - Turns debug mode on (0 to turn it off)

developer 1 - Turns developer mode on (0 to turn it off)

ufo - Fly mode (like multi-player spectating)

jumptonode - Teleports you to a specific node on the map

kill - Suicide

testgun - ?

cvarlist - Gives a list of all cvars in the game

cvardump - Dumps all cvars to the console

cvar_restart - Reset all cvars

cmdlist - Gives a list of all commands in the game

shaderlist - Gives a list of all the shaders on the current map

imagelist - Gives a list of all images on the current map

snd_list - Gives a list of all sounds currently being used

entitylist - Gives a list of all entities currently in use

bindlist - Gives a list of all currently bound keys

gfxinfo - Gives information about the game graphics

savegame - Saves your game

loadgame - Load your saved game

reset - Resets a variable to it's default state

cinematic - Plays a cinematic file

debug_tankall 1 - ?

chain 1 - ?

ai_nocriticalsections 1 - ?

testmodel - Spawns a model that you input

ai_corpsecount - how many seconds dead bodies remain on-screen

cg_brass 0 - Turns ejecting shells off

cg_marks 0 - Turns bullet marks off

cg_drawFPS 1 - Turns fps display on

cg_drawTimer 1 - Turns game timer on

cg_drawStatus 0 - Turns HUD off

cg_hudAlpha # - Sets HUD transparency (default is 1.0)

cg_draw2D 0 - Turns HUD and crosshair off

cg_drawCrosshair 0 - Turns crosshair off

cg_crosshairAlpha # - Sets crosshair transparency (default is 1.0)

cg_thirdPerson 1 - Turns on 3rd person view on.

cg_shellshock # - Activates the shellshock effect for the duration
that you specify

cg_showMiss 1 - Shows you how far off you are from hitting an npc
if you've missed.

cg_shadows 0 - Turns shadows off.

cg_skybox 0/1 - ?

cg_stats 0/1 - ?

cg_noRender 0/1 - Gameplay will continue, but will no longer be
rendered.

cg_subtitles 0/1 - Turns off/on subtitles

cg_noPredict 0/1 - ?

cg_selectPlayer - ?

cg_tracerChance - ?

cg_ignore 0/1 - ?

cg_letterbox 0/1 - Turns off/on letterbox format

cl_debugMove 0/1 - Turns off/on player and AI movement debugging.

cl_run 0/1 - ?

cl_running 0/1 - ?

con_debug 0/1 - Turns off/on console debugging.

dmflags 0/1 - ?

fx_debug 0/1 - Turns off/on fx debugging.

fx_draw 0/1 - Turns off/on fx. If set to 0, no smoke, muzzle
flashes or particle effects will be drawn.

fx_enable 0/1 - Turns off/on fx. If set to 0, fx will be disabled.

fx_freeze 0/1 - Turns off/on fx freezing. If set to 1, smoke - for
example) will freeze in mid-air.

g_changelevel_time - ?

g_gravity # - Changes the amount of gravity in the game
(default is 800)

g_spawnai 0/1 - Don't spawn on the map (usually crashes the game)

g_ai 0/1 - Turns off/on ai in the game.

g_debugDamage 1 - View the amount of health that an npc has and
how much damage you have done to it.

g_vehicleDebug 0/1 - Turns off/on vehicle debug mode.

g_debugMove 1 - Turns off/on player and AI movement debugging.

g_debugBullets 1 - Turns off/on bullet debugging.

g_debugShowHit 1 - Turns off/on hit debugging.

g_drawEntBBoxes 1 - Turns off/on entity bounding boxes.

g_gameSkill # - Sets the game skill level

g_knockback # - Sets the knockback power of weapons
(default is 1000)

r_fog 0/1 - Turns off/on fog

r_drawEntities 0/1 - Turns off/on objects and npc's. Default is 1

r_drawWorld 0/1 - Turns off/on all objects and backgrounds.
Default is 1

r_showtris 0/1 - Turns off/on wireframe mode.
Default is 0
07-28-2009, 09:24 PM #2
Pixie Lott
Keep it MeLLo
do u have to bypass for these
07-28-2009, 09:24 PM #3
so are these after or before the patch?
07-28-2009, 09:26 PM #4
oX-matto-Xo
#1 Chaos MW3
you forgot "demigod" and there are way more codes than this lol
07-28-2009, 09:58 PM #5
BAS_TURD
Are you high?
Lol these codes are worthless unless ur willin to manually bypass the patch to play with other hacks, no use for playing online with normal ranked players.
07-29-2009, 03:04 AM #6
A_Fast_Black_Guy
A.K.A BigDaddyMagnum
hey this guy stole this from You must login or register to view this content.

was posted 2008
07-29-2009, 06:50 AM #7
LMAO caught red handed u leeching peice of shit Smile
08-02-2009, 10:09 PM #8
rofl lmao ,
08-10-2009, 07:41 PM #9
A_Fast_Black_Guy
A.K.A BigDaddyMagnum
i was sayin, "waita minute, this looks exactly like..."
08-10-2009, 10:24 PM #10
Kaspa
MUDAMUDAMUDA!!!
Mhm, if you just look at previous codes, they have been posted. Just look at the stickied post at the top. Explaining like every code.

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