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Thread: evry comand/cmd in cod4


  1. tom2197 Banned

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    07-28-2009 04:21 PM #1 evry comand/cmd in cod4

    FOUR NOTES:

    1. All the codes with 0/1 are toggles; use 0 to turn them off and 1 to turn them on
    2. I Bolded some of the major ones (fun ones)
    3. If you know any other's please post
    4. Any that have a question mark by them means that i have no utter clue what they do...if you know please post.

    god - God mode

    give - Gives indicated item

    give health - Full health

    notarget - The enemies won't shoot you

    noclip - You can go straigh through walls

    give all - Gives all items

    give ammo - Gives ammunition

    debug 1 - Turns debug mode on (0 to turn it off)

    developer 1 - Turns developer mode on (0 to turn it off)

    ufo - Fly mode (like multi-player spectating)

    jumptonode - Teleports you to a specific node on the map

    kill - Suicide

    testgun - ?

    cvarlist - Gives a list of all cvars in the game

    cvardump - Dumps all cvars to the console

    cvar_restart - Reset all cvars

    cmdlist - Gives a list of all commands in the game

    shaderlist - Gives a list of all the shaders on the current map

    imagelist - Gives a list of all images on the current map

    snd_list - Gives a list of all sounds currently being used

    entitylist - Gives a list of all entities currently in use

    bindlist - Gives a list of all currently bound keys

    gfxinfo - Gives information about the game graphics

    savegame - Saves your game

    loadgame - Load your saved game

    reset - Resets a variable to it's default state

    cinematic - Plays a cinematic file

    debug_tankall 1 - ?

    chain 1 - ?

    ai_nocriticalsections 1 - ?

    testmodel - Spawns a model that you input

    ai_corpsecount - how many seconds dead bodies remain on-screen

    cg_brass 0 - Turns ejecting shells off

    cg_marks 0 - Turns bullet marks off

    cg_drawFPS 1 - Turns fps display on

    cg_drawTimer 1 - Turns game timer on

    cg_drawStatus 0 - Turns HUD off

    cg_hudAlpha # - Sets HUD transparency (default is 1.0)

    cg_draw2D 0 - Turns HUD and crosshair off

    cg_drawCrosshair 0 - Turns crosshair off

    cg_crosshairAlpha # - Sets crosshair transparency (default is 1.0)

    cg_thirdPerson 1 - Turns on 3rd person view on.

    cg_shellshock # - Activates the shellshock effect for the duration
    that you specify

    cg_showMiss 1 - Shows you how far off you are from hitting an npc
    if you've missed.

    cg_shadows 0 - Turns shadows off.

    cg_skybox 0/1 - ?

    cg_stats 0/1 - ?

    cg_noRender 0/1 - Gameplay will continue, but will no longer be
    rendered.

    cg_subtitles 0/1 - Turns off/on subtitles

    cg_noPredict 0/1 - ?

    cg_selectPlayer - ?

    cg_tracerChance - ?

    cg_ignore 0/1 - ?

    cg_letterbox 0/1 - Turns off/on letterbox format

    cl_debugMove 0/1 - Turns off/on player and AI movement debugging.

    cl_run 0/1 - ?

    cl_running 0/1 - ?

    con_debug 0/1 - Turns off/on console debugging.

    dmflags 0/1 - ?

    fx_debug 0/1 - Turns off/on fx debugging.

    fx_draw 0/1 - Turns off/on fx. If set to 0, no smoke, muzzle
    flashes or particle effects will be drawn.

    fx_enable 0/1 - Turns off/on fx. If set to 0, fx will be disabled.

    fx_freeze 0/1 - Turns off/on fx freezing. If set to 1, smoke - for
    example) will freeze in mid-air.

    g_changelevel_time - ?

    g_gravity # - Changes the amount of gravity in the game
    (default is 800)

    g_spawnai 0/1 - Don't spawn on the map (usually crashes the game)

    g_ai 0/1 - Turns off/on ai in the game.

    g_debugDamage 1 - View the amount of health that an npc has and
    how much damage you have done to it.

    g_vehicleDebug 0/1 - Turns off/on vehicle debug mode.

    g_debugMove 1 - Turns off/on player and AI movement debugging.

    g_debugBullets 1 - Turns off/on bullet debugging.

    g_debugShowHit 1 - Turns off/on hit debugging.

    g_drawEntBBoxes 1 - Turns off/on entity bounding boxes.

    g_gameSkill # - Sets the game skill level

    g_knockback # - Sets the knockback power of weapons
    (default is 1000)

    r_fog 0/1 - Turns off/on fog

    r_drawEntities 0/1 - Turns off/on objects and npc's. Default is 1

    r_drawWorld 0/1 - Turns off/on all objects and backgrounds.
    Default is 1

    r_showtris 0/1 - Turns off/on wireframe mode.
    Default is 0

  2. Join Date Jul 2009

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    07-28-2009 04:24 PM #2

    do u have to bypass for these

  3. Join Date Jul 2009

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    07-28-2009 04:24 PM #3

    so are these after or before the patch?

  4. oX-matto-Xo #1 Chaos MW3

    Join Date May 2008

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    07-28-2009 04:26 PM #4

    you forgot "demigod" and there are way more codes than this lol

  5. BAS_TURD Are you high?

    Join Date May 2008

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    07-28-2009 04:58 PM #5

    Lol these codes are worthless unless ur willin to manually bypass the patch to play with other hacks, no use for playing online with normal ranked players.

  6. A_Fast_Black_Guy A.K.A BigDaddyMagnum

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    07-28-2009 10:04 PM #6

    hey this guy stole this from [Only registered and activated users can see links. ]

    was posted 2008

  7. Join Date Jun 2009

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    07-29-2009 01:50 AM #7

    LMAO caught red handed u leeching peice of shit

  8. tom2197 Banned

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    08-02-2009 05:09 PM #8

    rofl lmao ,

  9. A_Fast_Black_Guy A.K.A BigDaddyMagnum

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    08-10-2009 02:41 PM #9

    i was sayin, "waita minute, this looks exactly like..."

  10. Kaspa MUDAMUDAMUDA!!!

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    08-10-2009 05:24 PM #10

    Mhm, if you just look at previous codes, they have been posted. Just look at the stickied post at the top. Explaining like every code.

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