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Thread: evry comand/cmd in cod4


  1. tom2197 Banned

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    07-28-2009 04:21 PM #1 evry comand/cmd in cod4


    FOUR NOTES:

    1. All the codes with 0/1 are toggles; use 0 to turn them off and 1 to turn them on
    2. I Bolded some of the major ones (fun ones)
    3. If you know any other's please post
    4. Any that have a question mark by them means that i have no utter clue what they do...if you know please post.

    god - God mode

    give - Gives indicated item

    give health - Full health

    notarget - The enemies won't shoot you

    noclip - You can go straigh through walls

    give all - Gives all items

    give ammo - Gives ammunition

    debug 1 - Turns debug mode on (0 to turn it off)

    developer 1 - Turns developer mode on (0 to turn it off)

    ufo - Fly mode (like multi-player spectating)

    jumptonode - Teleports you to a specific node on the map

    kill - Suicide

    testgun - ?

    cvarlist - Gives a list of all cvars in the game

    cvardump - Dumps all cvars to the console

    cvar_restart - Reset all cvars

    cmdlist - Gives a list of all commands in the game

    shaderlist - Gives a list of all the shaders on the current map

    imagelist - Gives a list of all images on the current map

    snd_list - Gives a list of all sounds currently being used

    entitylist - Gives a list of all entities currently in use

    bindlist - Gives a list of all currently bound keys

    gfxinfo - Gives information about the game graphics

    savegame - Saves your game

    loadgame - Load your saved game

    reset - Resets a variable to it's default state

    cinematic - Plays a cinematic file

    debug_tankall 1 - ?

    chain 1 - ?

    ai_nocriticalsections 1 - ?

    testmodel - Spawns a model that you input

    ai_corpsecount - how many seconds dead bodies remain on-screen

    cg_brass 0 - Turns ejecting shells off

    cg_marks 0 - Turns bullet marks off

    cg_drawFPS 1 - Turns fps display on

    cg_drawTimer 1 - Turns game timer on

    cg_drawStatus 0 - Turns HUD off

    cg_hudAlpha # - Sets HUD transparency (default is 1.0)

    cg_draw2D 0 - Turns HUD and crosshair off

    cg_drawCrosshair 0 - Turns crosshair off

    cg_crosshairAlpha # - Sets crosshair transparency (default is 1.0)

    cg_thirdPerson 1 - Turns on 3rd person view on.

    cg_shellshock # - Activates the shellshock effect for the duration
    that you specify

    cg_showMiss 1 - Shows you how far off you are from hitting an npc
    if you've missed.

    cg_shadows 0 - Turns shadows off.

    cg_skybox 0/1 - ?

    cg_stats 0/1 - ?

    cg_noRender 0/1 - Gameplay will continue, but will no longer be
    rendered.

    cg_subtitles 0/1 - Turns off/on subtitles

    cg_noPredict 0/1 - ?

    cg_selectPlayer - ?

    cg_tracerChance - ?

    cg_ignore 0/1 - ?

    cg_letterbox 0/1 - Turns off/on letterbox format

    cl_debugMove 0/1 - Turns off/on player and AI movement debugging.

    cl_run 0/1 - ?

    cl_running 0/1 - ?

    con_debug 0/1 - Turns off/on console debugging.

    dmflags 0/1 - ?

    fx_debug 0/1 - Turns off/on fx debugging.

    fx_draw 0/1 - Turns off/on fx. If set to 0, no smoke, muzzle
    flashes or particle effects will be drawn.

    fx_enable 0/1 - Turns off/on fx. If set to 0, fx will be disabled.

    fx_freeze 0/1 - Turns off/on fx freezing. If set to 1, smoke - for
    example) will freeze in mid-air.

    g_changelevel_time - ?

    g_gravity # - Changes the amount of gravity in the game
    (default is 800)

    g_spawnai 0/1 - Don't spawn on the map (usually crashes the game)

    g_ai 0/1 - Turns off/on ai in the game.

    g_debugDamage 1 - View the amount of health that an npc has and
    how much damage you have done to it.

    g_vehicleDebug 0/1 - Turns off/on vehicle debug mode.

    g_debugMove 1 - Turns off/on player and AI movement debugging.

    g_debugBullets 1 - Turns off/on bullet debugging.

    g_debugShowHit 1 - Turns off/on hit debugging.

    g_drawEntBBoxes 1 - Turns off/on entity bounding boxes.

    g_gameSkill # - Sets the game skill level

    g_knockback # - Sets the knockback power of weapons
    (default is 1000)

    r_fog 0/1 - Turns off/on fog

    r_drawEntities 0/1 - Turns off/on objects and npc's. Default is 1

    r_drawWorld 0/1 - Turns off/on all objects and backgrounds.
    Default is 1

    r_showtris 0/1 - Turns off/on wireframe mode.
    Default is 0

  2. Pixie Lott's Avatar

    Pixie Lott Wanting Change

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    07-28-2009 04:24 PM #2

    do u have to bypass for these

  3. Join Date Jul 2009

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    07-28-2009 04:24 PM #3

    so are these after or before the patch?

  4. oX-matto-Xo's Avatar

    oX-matto-Xo #1 Chaos MW3

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    07-28-2009 04:26 PM #4

    you forgot "demigod" and there are way more codes than this lol

  5. BAS_TURD Are you high?

    Join Date May 2008

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    07-28-2009 04:58 PM #5

    Lol these codes are worthless unless ur willin to manually bypass the patch to play with other hacks, no use for playing online with normal ranked players.


    Call of Duty Montages & Gameplays @ my channel, please subscribe

  6. A_Fast_Black_Guy's Avatar

    A_Fast_Black_Guy A.K.A BigDaddyMagnum

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    07-28-2009 10:04 PM #6

    hey this guy stole this from [Only registered and activated users can see links. ]

    was posted 2008

  7. Join Date Jun 2009

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    07-29-2009 01:50 AM #7

    LMAO caught red handed u leeching peice of shit

    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]

  8. tom2197 Banned

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    08-02-2009 05:09 PM #8

    rofl lmao ,

  9. A_Fast_Black_Guy's Avatar

    A_Fast_Black_Guy A.K.A BigDaddyMagnum

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    08-10-2009 02:41 PM #9

    i was sayin, "waita minute, this looks exactly like..."

  10. Kaspa's Avatar

    Kaspa MUDAMUDAMUDA!!!

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    08-10-2009 05:24 PM #10

    Mhm, if you just look at previous codes, they have been posted. Just look at the stickied post at the top. Explaining like every code.

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