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  1. Original Post
    Ninja Turtle
    Amanda's Avatar

    Default Sneak Preview: Magic Bullets!




    So, here it is
    There is a way to have real Magic Bullets for COD4!
    Here is a video proof that MagicBullets for COD4 really work:



    I used these MagicBullets for my Ultimate Pave Low, ( similar to Elitemossy's Super AC130 / Attack LittleBird ).
    The Magic Bullets are fully functional:
    • We can set their spawn point
    • We can set their target origin
    • We can have RPG or GLs as Magic Bullets, since there are no other launchers in COD4
    • We can set any other weapon as Magic Bullet ( excluding equipment ) and they do damage the enemy, but unfortunatelly you cannot see or hear them.
    • We can shoot Magic Bullets from the sky directly to the chosen enemies or any other position in map!


    I believe some of you will easily guess, or already know how this method works, but if you don't and you really want to know I may post the code if you like it
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  2. The Following 5 Users Say Thank You to Amanda For This Useful Post:

    Correy (03-22-2012), INSAN3LY_D34TH (03-23-2012), Karoolus (03-22-2012), Oliver1556 (03-22-2012), Jeremy (03-23-2012)

  3. #2
    Ronald McDonald
    IELIITEMODZX's Avatar

    Default


    0 Not allowed! Not allowed!
    ive seen this done in a cod4 zombie mod im going to have a look at the scripting now and see how its done
    looks fun.
    Last edited by IELIITEMODZX; 03-21-2012 at 08:48 PM.
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  4. #3
    My controller's wireless?
    coolguy12345's Avatar

    Default


    0 Not allowed! Not allowed!
    Menu Download link?
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  5. #4
    Ronald McDonald
    IELIITEMODZX's Avatar

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by coolguy12345 View Post
    Menu Download link?
    that menu is still being made so there is no DL.
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  6. #5
    neg
    1% milk, 99% swag.
    neg's Avatar

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by IELIITEMODZX View Post
    .
    You know what font type she used for that menu base? Thanks, lol.
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  7. #6
    [Move]光陰矢のごとし [/Move]
    Det0x's Avatar

    Default


    0 Not allowed! Not allowed!
    Yes that is a clean menu.!!! nice font too
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  8. #7
    Ninja Turtle
    Amanda's Avatar

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by IELIITEMODZX View Post
    ive seen this done in a cod4 zombie mod im going to have a look at the scripting now and see how its done
    looks fun.
    I believe that you will find it then! I did not know about that Zombie Mod but it probably used the same way as me to have Magic Bullets.
    There is also a fuction that does this specific job:
    PHP Code:
    MagicBullet( <weaponName>, <sourceLoc>, <destLoc> )
    ModuleWeapons
    SP Only

    Summary
    :
    Fire a 'magic bullet'from the source location towards the destination point.


    Example:
    MagicBullet"mosin_nagant_sniper"self.origintarget.origin )


    Required Args:
    : <weaponNameThe name of the weapon
    : <startThe bullet tracer starting point
    : <endThe end point 
    But this gives unknown function for COD4. And I tried to find the prototype of this function looking at the MW2 files but I could never find it. I think they made it in MW2 as a compiler built in function, same as println() , or setorigin(). These ones does not exist in raw files, they are part of IW engine, so we cannot see the code or modify them.

    But I found an alternative way to have the exact same result as Magic Bullets and this has nothing to do with the function above
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  9. #8
    There's 0nly 1..
    DlBSY993's Avatar

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by Amanda View Post
    So, here it is
    There is a way to have real Magic Bullets for COD4!
    Here is a video proof that MagicBullets for COD4 really work:



    I used these MagicBullets for my Ultimate Pave Low, ( similar to Elitemossy's Super AC130 / Attack LittleBird ).
    The Magic Bullets are fully functional:
    • We can set their spawn point
    • We can set their target origin
    • We can have RPG or GLs as Magic Bullets, since there are no other launchers in COD4
    • We can set any other weapon as Magic Bullet ( excluding equipment ) and they do damage the enemy, but unfortunatelly you cannot see or hear them.
    • We can shoot Magic Bullets from the sky directly to the chosen enemies or any other position in map!


    I believe some of you will easily guess, or already know how this method works, but if you don't and you really want to know I may post the code if you like it
    For once i was way ahead on this one.. :derp: I forgot you could use gl's though i only had Rpg's on my patch.
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  10. #9
    My controller's wireless?
    coolguy12345's Avatar

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by IELIITEMODZX View Post
    that menu is still being made so there is no DL.
    Ohh, sorry never knew.
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  11. #10
    Ronald McDonald
    IELIITEMODZX's Avatar

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by Amanda View Post


    I believe that you will find it then! I did not know about that Zombie Mod but it probably used the same way as me to have Magic Bullets.
    There is also a fuction that does this specific job:
    PHP Code:
    MagicBullet( <weaponName>, <sourceLoc>, <destLoc> )
    ModuleWeapons
    SP Only

    Summary
    :
    Fire a 'magic bullet'from the source location towards the destination point.


    Example:
    MagicBullet"mosin_nagant_sniper"self.origintarget.origin )


    Required Args:
    : <weaponNameThe name of the weapon
    : <startThe bullet tracer starting point
    : <endThe end point 
    But this gives unknown function for COD4. And I tried to find the prototype of this function looking at the MW2 files but I could never find it. I think they made it in MW2 as a compiler built in function, same as println() , or setorigin(). These ones does not exist in raw files, they are part of IW engine, so we cannot see the code or modify them.

    But I found an alternative way to have the exact same result as Magic Bullets and this has nothing to do with the function above
    i was playing a zombie mod like 4mounths ago and there was a ac130 mod in there and it used RPG bullets for the 105mm, but i cant remember the mod

    ---------- Post added at 02:45 PM ---------- Previous post was at 02:43 PM ----------

    Quote Originally Posted by xBlackberryHaze View Post
    You know what font type she used for that menu base? Thanks, lol.
    i think its just "default" but all in caps :/
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