Post: Will AW or future CoDs have the same level of mods as CoD4?
10-29-2014, 10:05 PM #1
DragonZA
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); Just wondering. Do you think they will?
Last edited by DragonZA ; 10-29-2014 at 10:08 PM.
10-29-2014, 10:37 PM #2
Originally posted by DragonZA View Post
Just wondering. Do you think they will?


Well consider this. People keep on hopping on the bandwagon for BO2 mods, be it GSC, RTM, or SPRX, but the BO1 section is dead as shit, and I don't think Ghosts is getting much action either. Considering I've yet to see any worthwhile mods for MW3, and people say AW uses the same engine, I doubt there will ever be as many mods as pre-BO1 CoDs.
10-29-2014, 10:39 PM #3
BrutalExHale
NextGenUpdate Elite
Originally posted by Zombie
Well consider this. People keep on hopping on the bandwagon for BO2 mods, be it GSC, RTM, or SPRX, but the BO1 section is dead as shit, and I don't think Ghosts is getting much action either. Considering I've yet to see any worthwhile mods for MW3, and people say AW uses the same engine, I doubt there will ever be as many mods as pre-BO1 CoDs.


I don't know if I'm right or not but I'm pretty sure Advanced warfare made a whole new engine just for that game.

Edit: Call Of Duty: Advanced Warfare' Will Feature Brand-New Engine

Anyone who thought that the Call of Duty game engine has started to show its age will finally, at long last, be getting a reprieve. The series ran the same (albeit improved) engine throughout the entirety of the Xbox 360/ PS3 generation, and those fans that notice this sort of thing took that as one of the biggest problems with the series — that Activision was essentially re-skinning the same game over and over. Sledgehammer Games’ Call of Duty: Advanced Warfare is the first title in the series built specifically for the Xbox One and PS4, and it’s going to be powered by brand-new tech.

“We’ve had two and a half years to create brand-new tech to control and support this game,” Sledgehammer audio director Don Veca told Game Informer. “It’s something like 10 times the memory since this is next-gen. With all this extra memory and new mixing technology, we don’t have to compress everything. We can make things longer and let them breathe.”

It’s good news, especially for anyone who thought Call of Duty: Ghosts didn’t really look like a next-gen game. It’s a new console generation now, and this series will have to fight harder than it has to maintain its position as the most powerful AAA console game. There are a whole lot of PS4s and Xbox Ones out there (more PS4s) — their owners will want to see games that make good use of that new hardware.

The engine, hopefully, won’t be the only thing about Call of Duty: Advanced Warfare brings to the table. Details are scant so far, but those exoskeletons featured so prominently in the trailer have the potential to change the way players move around the game world, bringing in a little bit of the free-running mobility found in Respawn’s Titanfall. Between super-soldiers, energy weapons and Kevin Spacey, there’s more positive internet buzz for this title than I’ve seen for Call of Duty in a long time, but Sledgehammer has an unenviable task. It has to take the biggest franchise in gaming and establish it as a dominant force in a new console generation — Call of Duty: Modern Warfare served as a clarion call that defined shooters throughout the Xbox 360/PS3 generation, and Activision wants to do it again.

One does wonder, however, how the new engine will fare on older consoles — this title might be next-gen first, but it will still be coming out on PS3 and Xbox 360. Call of Duty likes setting records, but Activision won’t be able to do that with the install base on Xbox One and PS4. Pleasing the audiences of those very different machines won’t be easy.
Last edited by BrutalExHale ; 10-29-2014 at 10:44 PM.
10-29-2014, 10:42 PM #4
DragonZA
Save Point
Originally posted by Zombie
Well consider this. People keep on hopping on the bandwagon for BO2 mods, be it GSC, RTM, or SPRX, but the BO1 section is dead as shit, and I don't think Ghosts is getting much action either. Considering I've yet to see any worthwhile mods for MW3, and people say AW uses the same engine, I doubt there will ever be as many mods as pre-BO1 CoDs.


Shit. :(
10-29-2014, 10:53 PM #5
DragonZA
Save Point
Originally posted by zFantasyRemake View Post
I don't know if I'm right or not but I'm pretty sure Advanced warfare made a whole new engine just for that game.

Edit: Call Of Duty: Advanced Warfare' Will Feature Brand-New Engine

Anyone who thought that the Call of Duty game engine has started to show its age will finally, at long last, be getting a reprieve. The series ran the same (albeit improved) engine throughout the entirety of the Xbox 360/ PS3 generation, and those fans that notice this sort of thing took that as one of the biggest problems with the series — that Activision was essentially re-skinning the same game over and over. Sledgehammer Games’ Call of Duty: Advanced Warfare is the first title in the series built specifically for the Xbox One and PS4, and it’s going to be powered by brand-new tech.

“We’ve had two and a half years to create brand-new tech to control and support this game,” Sledgehammer audio director Don Veca told Game Informer. “It’s something like 10 times the memory since this is next-gen. With all this extra memory and new mixing technology, we don’t have to compress everything. We can make things longer and let them breathe.”

It’s good news, especially for anyone who thought Call of Duty: Ghosts didn’t really look like a next-gen game. It’s a new console generation now, and this series will have to fight harder than it has to maintain its position as the most powerful AAA console game. There are a whole lot of PS4s and Xbox Ones out there (more PS4s) — their owners will want to see games that make good use of that new hardware.

The engine, hopefully, won’t be the only thing about Call of Duty: Advanced Warfare brings to the table. Details are scant so far, but those exoskeletons featured so prominently in the trailer have the potential to change the way players move around the game world, bringing in a little bit of the free-running mobility found in Respawn’s Titanfall. Between super-soldiers, energy weapons and Kevin Spacey, there’s more positive internet buzz for this title than I’ve seen for Call of Duty in a long time, but Sledgehammer has an unenviable task. It has to take the biggest franchise in gaming and establish it as a dominant force in a new console generation — Call of Duty: Modern Warfare served as a clarion call that defined shooters throughout the Xbox 360/PS3 generation, and Activision wants to do it again.

One does wonder, however, how the new engine will fare on older consoles — this title might be next-gen first, but it will still be coming out on PS3 and Xbox 360. Call of Duty likes setting records, but Activision won’t be able to do that with the install base on Xbox One and PS4. Pleasing the audiences of those very different machines won’t be easy.


If I recall correctly, I read somewhere that the engine is not brand new; it's just built upon the IW engine/a heavily modified IW engine.

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BrutalExHale
10-29-2014, 10:56 PM #6
Originally posted by zFantasyRemake View Post
I don't know if I'm right or not but I'm pretty sure Advanced warfare made a whole new engine just for that game.

Edit: Call Of Duty: Advanced Warfare' Will Feature Brand-New Engine

Anyone who thought that the Call of Duty game engine has started to show its age will finally, at long last, be getting a reprieve. The series ran the same (albeit improved) engine throughout the entirety of the Xbox 360/ PS3 generation, and those fans that notice this sort of thing took that as one of the biggest problems with the series — that Activision was essentially re-skinning the same game over and over. Sledgehammer Games’ Call of Duty: Advanced Warfare is the first title in the series built specifically for the Xbox One and PS4, and it’s going to be powered by brand-new tech.

“We’ve had two and a half years to create brand-new tech to control and support this game,” Sledgehammer audio director Don Veca told Game Informer. “It’s something like 10 times the memory since this is next-gen. With all this extra memory and new mixing technology, we don’t have to compress everything. We can make things longer and let them breathe.”

It’s good news, especially for anyone who thought Call of Duty: Ghosts didn’t really look like a next-gen game. It’s a new console generation now, and this series will have to fight harder than it has to maintain its position as the most powerful AAA console game. There are a whole lot of PS4s and Xbox Ones out there (more PS4s) — their owners will want to see games that make good use of that new hardware.

The engine, hopefully, won’t be the only thing about Call of Duty: Advanced Warfare brings to the table. Details are scant so far, but those exoskeletons featured so prominently in the trailer have the potential to change the way players move around the game world, bringing in a little bit of the free-running mobility found in Respawn’s Titanfall. Between super-soldiers, energy weapons and Kevin Spacey, there’s more positive internet buzz for this title than I’ve seen for Call of Duty in a long time, but Sledgehammer has an unenviable task. It has to take the biggest franchise in gaming and establish it as a dominant force in a new console generation — Call of Duty: Modern Warfare served as a clarion call that defined shooters throughout the Xbox 360/PS3 generation, and Activision wants to do it again.

One does wonder, however, how the new engine will fare on older consoles — this title might be next-gen first, but it will still be coming out on PS3 and Xbox 360. Call of Duty likes setting records, but Activision won’t be able to do that with the install base on Xbox One and PS4. Pleasing the audiences of those very different machines won’t be easy.


Did you not read SC's thread? He confirmed it's just Infinity Ward's engine.

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network10
10-30-2014, 12:39 AM #7
SC58
Former Staff
Originally posted by Zombie
Did you not read SC's thread? He confirmed it's just Infinity Ward's engine.


It's there Engine but updated like all other Cod's plus SH now calls this Engine S1 like how IW calls there that, Nothing really different in them just few new things like past Cod's.
10-30-2014, 02:49 AM #8
It said that it's a brand new engine on the PS4/Xbox One, not for PS3 and Xbox 360.

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