Post: Spawn Bunker error
10-05-2014, 11:14 AM #1
/SneakerStreet/
At least I can fight
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU can someone pls tell me how to fix this bad syntax??

BunkerThread()

{
if(self.SneakerbunkerIsSpwaned == false)
{
self.SneakerbunkerIsSpawned = true; <---------bad syntax in this line
self.iPrintln("Sneakers Bunker: ^2Spawned");
self thread Sneakerbunker();
}
else
{
self iprintln("Bunker is already ^1Spawned");
}
}



Thanks in advanceSmile
10-05-2014, 11:28 AM #2
/SneakerStreet/
At least I can fight
i fixed it after a big research
10-05-2014, 12:19 PM #3
seb5594
Proud Former Admin
Originally posted by SneakerStreet View Post
i fixed it after a big research


If you have a problem again and it's solved, please report the thread Smile
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