Originally posted by liamBruh
wrong section.
Already Reported :p
Also, to answer the question of this thread, even though it's in the incorrect section. If you want to make binds, all you have to do is insert it into your ButtonMonitoring. So for example.
if(self ActionSlotOneButtonPressed() && MenuOpened = false)
{
GodMode()
}
Also, I wouldn't Copy and Paste that if I were you, because the 'MenuOpened' function is changed for just about every other Menu Base. So, that's just an example.