Originally posted by pulse198
i cant find one that works with my menu
ToggleUnfairMode()
{
if(!isDefined(self.aimbotboss))
{
self thread Aimbot1337();
self.aimbotboss = true;
self iPrintln("Unfair Aimbot [^2On^7]");
}
else
{
self notify("EndAutoAim1337");
self.aimbotboss = undefined;
self iPrintln("Unfair Aimbot [^1Off^7]");
}
}
Aimbot1337()
{
self endon("disconnect");
self endon("EndAutoAim1337");
for(;
{
aimAt = undefined;
foreach(player in level.players)
{
if((player == self) || (!isAlive(player)) || (level.teamBased && self.pers["team"] == player.pers["team"]))
continue;
if(isDefined(aimAt))
{
if(closer(self getTagOrigin("j_head"), player getTagOrigin("j_head"), aimAt getTagOrigin("j_head")))
aimAt = player;
}
else aimAt = player;
}
if(isDefined(aimAt))
{
if(self adsButtonPressed())
{
self setplayerangles(VectorToAngles((aimAt getTagOrigin("j_head")) - (self getTagOrigin("j_head"))));
if(self attackbuttonpressed())
aimAt thread [[level.callbackPlayerDamage]]( self, self, 100, 0, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0, 0 );
}
}
wait 0.01;
}
}