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Hi all. Does anyone know a way to display a shader within the map, rather than onscreen? I have tried the createicon/setpoint way, but that just put it on the screen. The closest I have got is using setwaypoint, but when you get to the shader, it is tiny and not very good. So...
-is there a way of showing a shader at a certain point on the map or
-is there a way of making the setwaypoint method icon a bit bigger. Using the icon size in the setwaypoint function didnt do a lot
Tia