Post: [SOLVED] Displaying shaders
05-20-2016, 05:58 PM #1
seanhellen
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); Hi all. Does anyone know a way to display a shader within the map, rather than onscreen? I have tried the createicon/setpoint way, but that just put it on the screen. The closest I have got is using setwaypoint, but when you get to the shader, it is tiny and not very good. So...

-is there a way of showing a shader at a certain point on the map or
-is there a way of making the setwaypoint method icon a bit bigger. Using the icon size in the setwaypoint function didnt do a lot

Tia Smile
Last edited by seanhellen ; 05-29-2016 at 03:35 PM.
05-20-2016, 08:33 PM #2
Originally posted by seanhellen View Post
Hi all. Does anyone know a way to display a shader within the map, rather than onscreen? I have tried the createicon/setpoint way, but that just put it on the screen. The closest I have got is using setwaypoint, but when you get to the shader, it is tiny and not very good. So...

-is there a way of showing a shader at a certain point on the map or
-is there a way of making the setwaypoint method icon a bit bigger. Using the icon size in the setwaypoint function didnt do a lot

Tia Smile


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seanhellen
05-21-2016, 07:14 PM #3
seanhellen
Are you high?
Thanks. Will have a study Smile
05-22-2016, 11:18 AM #4
seanhellen
Are you high?
Originally posted by John View Post
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Thanks mate, this worked :yes:

Please close - sorted Smile
Last edited by seanhellen ; 05-29-2016 at 03:35 PM.

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