buttonBind()
{
self endon("disconnect");
level endon("game_ended");
for(;
{
if( self actionslotthreebuttonpressed() && self getStance("prone"))//PRESS DPAD LEFT WHILE PRONE TO ACTIVATE
{
//Thread function here
wait .2;
}
wait .05;
}
}
buttonBind()
{
self endon("disconnect");
level endon("game_ended");
for(;
{
if( self actionslotthreebuttonpressed() && self getStance("prone"))//PRESS DPAD LEFT WHILE PRONE TO ACTIVATE
{
//Thread function here
wait .2;
}
wait .05;
}
}
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