Originally posted by ODLeslie
When I spawn an entity from the current map i'm on in ( we'll use "
veh_t6_nuketown_2020_car01_whole"
/ Nuketown car as an example ), it spawns both a blown up and a normal / not blown up model together into the game.
Curious as to why and how can this be resolved so that it's just the normal, not blown up model?
Photo:
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Cheers in advanced, been out of GSC for about a year, not as familiar with it as i used to be.
veh_t6_nuketown_2020_car01_clean
veh_t6_nuketown_2020_car01_whole
veh_t6_nuketown_2020_car02_clean
veh_t6_nuketown_2020_car02_whole
I assume you would need to use the 'clean' model
lmk!