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So if you wanna change the menu base that are made for multiplayer and convert it to zombies all you have to do is look for this code on the menu base:
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes/_hud_util;
#include maps/mp/_utility;
#include maps/mp/gametypes/_rank;
And change it to:
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes_zm/_hud_util;
#include maps/mp/_utility;
#include maps/mp/zombies/_zm_utility;
And also look for this code:
self welcomeMessage();
and delete it
now you have to look for this code:
welcomeMessage()
{
notifyData = spawnstruct();
notifyData.titleText = "Welcome " + self.name + " To you name"; //Line 1
notifyData.notifyText = "Your Status Is " + verificationToColor(self.status); //Line 2
notifyData.glowColor = (0.04, 0.66, 0.89); //RGB Color array divided by 100
notifyData.duration = 10; //Change Duration
notifyData.font = "objective"; //font
notifyData.hideWhenInMenu = false;
self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);
}
And delete it.
And if you wanna change the menu base that are made for zombies and convert it to multiplayer all you have to do is look for this code on the menu base:
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes_zm/_hud_util;
#include maps/mp/_utility;
#include maps/mp/zombies/_zm_utility;
And change it to:
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes/_hud_util;
#include maps/mp/_utility;
#include maps/mp/gametypes/_rank;
That basically all you have to do i hope this helped you.