Post: [UPDATED] Trap God II [1.16 Mod Menu]
04-01-2014, 12:02 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I've decided to release this to you guys, my new mod menu for Zombies 1.16. It's pretty cut and dry, but I had a lot of fun making it, and playing with it (By myself :Fa: ) Okay, let me describe it for you guys, since I don't have a video of it.

What it looks like

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Video thanks to psnmoddin, check his youtube out!
You must login or register to view this content.

You must login or register to view this content. (The image above is cut off :/)

This is what it looks like when not playing split screen. I tried to make the split screen version as best as I could, but no matter what, it is going to be off on the screen :/.

This is what the tool looks like

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Pretty boring, I know :|

What it has in it (So far)
    
Account Menu
- Level 50
- Unlock All
- Master Prestige

Main Mods
- Toggle Godmode
- Toggle Ammo
- Max Points
- Toggle Skate Mod
- Toggle 3rd Person
- Save Position
- Load Position
- Jetpack
- x2 Speed
- Checkerboard (I like it with the menu )
- Clone Player
- Human Centipied

Weapon Mods
-Give Different Primaries
-Give Different Secondaries

Menu Themes
-Change Menu Colors
-Flashing Menu Theme

Host Menu
-Toggle Jump
-Toggle Lobby Speed
-Teleport All Clients
- Toggle Lag
- Freeze Clients
- Put everybody in last stand
-Toggle force host
- Toggle body/zombie colors
- Toggle FOV

Clients Menu
- Verify Client
- Unverify client
- Kill Client
- Kick Client
- Take all their points
- Take their weapons

Menu Features
-Smooth Scrolling
-Elements Fade in and out


That's all of it in this Update I plan on adding more and more custom mods into this, like bunkers and gamemodes.

Bugs
When using this, please report any bugs you occur. One already known, is that sometimes the menu text goofs up when you enter or exit a sub menu. It doesn't happen alot, to fix just open and close a different menu and it should be better. This happens because of the functions I'm using for menu text.

How to use

To use this, load up the tool while in a zombies game, and connect with the big button. You should be able to store and run the menu once the button turns green. If you're playing split screen, click that you're playing split screen.

To open/Close - R3, To Scroll - L1/R1, To Select - Square

I think that's about it... please tell me how you like this and I will make my improvements and even more :y:

Credits
    
Bad Luck Brian
SC58
Seb5594
Imcs
Xx JaMes xX
Fishy
Mango
Snay
AlmightySo


Also, you're going to need to use THIS eboot to use the menu!

You must login or register to view this content.

I feel like I'm missing something? Idk.

Here's the download and virus scan.

You must login or register to view this content.
You must login or register to view this content.

Also, if someone could record it, that'd be very appreciated :wub:

EDIT
I only tested this menu on Tranzit and I played it on a different map and the scrollbar didn't show up, so if this happens to you, tell me so I can find a hud element that works on all maps. So please bear with me Smile


UPDATE 1.1

I've updated this menu to fix the 'No Scroller'bug, all you do is check the map of whatever you're playing and press start in-game and boom! It works Smile Here is the download:

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Last edited by Black Panther ; 04-04-2014 at 11:44 AM.

The following 30 users say thank you to Black Panther for this useful post:

-SuperMan, br0wniiez, ByteSource, Chadinator, D3skm, EliteHackzPS3, Esker, Ethan, HackersForHire, iNDMx, ItsLollo1000, xTc, Mango_Knife, Marco_Legend, Miyata, NGU-xNiicKzHD, NickBeHaxing, Notorious, xProvXKiller, RaGE_LoLo69, SC58, SnaY, Source Code, Sticky, Xcutioner, xFTW xTeAz, xxAussiefella69, zSunriseModz
04-01-2014, 12:40 PM #11
Shi wonder fanciful Zombie Mod of thanks
04-01-2014, 02:06 PM #12
Originally posted by D3skm View Post
Shi wonder fanciful Zombie Mod of thanks


Um excuse me?Smile
04-01-2014, 02:56 PM #13
Looks amazing, Cant wait to get a recording of it Happy

The following user thanked xxAussiefella69 for this useful post:

04-01-2014, 03:32 PM #14
Originally posted by xxAussiefella69 View Post
Looks amazing, Cant wait to get a recording of it Happy

Okay, record it in Tranzit I have to fix the HUD elem bug for each map so it's should be fixed by the end of the day
04-01-2014, 04:26 PM #15
Originally posted by AlmightySo View Post
Um excuse me?Smile

I'm Sorry
Keep up the good work

The following user thanked D3skm for this useful post:

04-01-2014, 05:34 PM #16
georwar
Save Point
Not Working Windows 8 pro whit media center
Call of Duty Black Ops 2 UP0002 BLUS31140

************** Texto de la excepción **************
System.DllNotFoundException: No se puede cargar el archivo DLL 'PS3TMAPI.dll': No se puede encontrar el módulo especificado. (Excepción de HRESULT: 0x8007007E)
en PS3TMAPI.InitTargetCommsX86()
en PS3TMAPI.InitTargetComms()
en MenuLibrary.PS3.Connect()
en MenuLibrary.Debug.Init()
en WindowsFormsApplication12.Form1.button1_Click(Object sender, EventArgs e)
en System.Windows.Forms.Control.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
en System.Windows.Forms.Control.WndProc(Message& m)
en System.Windows.Forms.ButtonBase.WndProc(Message& m)
en System.Windows.Forms.Button.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18449 built by: FX451RTMGDR
Código base: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
WindowsFormsApplication12
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/Trap%20God%20II%20-%20By%20AlmightySo.exe
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18046 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18022 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18045 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
MenuLibrary
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/Trap%20God%20II%20-%20By%20AlmightySo.exe
----------------------------------------
PS3TMAPI_NET
Versión del ensamblado: 420.1.14.7
Versión Win32: 420.1.14.7
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/PS3TMAPI_NET.DLL
----------------------------------------
mscorlib.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18010 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_es_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18010 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Texto de la excepción **************
System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
en MenuLibrary.PS3.Connect()
en MenuLibrary.Debug.Init()
en WindowsFormsApplication12.Form1.button1_Click(Object sender, EventArgs e)
en System.Windows.Forms.Control.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
en System.Windows.Forms.Control.WndProc(Message& m)
en System.Windows.Forms.ButtonBase.WndProc(Message& m)
en System.Windows.Forms.Button.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18449 built by: FX451RTMGDR
Código base: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
WindowsFormsApplication12
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/Trap%20God%20II%20-%20By%20AlmightySo.exe
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18046 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18022 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18045 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
MenuLibrary
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/Trap%20God%20II%20-%20By%20AlmightySo.exe
----------------------------------------
PS3TMAPI_NET
Versión del ensamblado: 420.1.14.7
Versión Win32: 420.1.14.7
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/PS3TMAPI_NET.DLL
----------------------------------------
mscorlib.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18010 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_es_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18010 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
System.Xml
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18058 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Last edited by georwar ; 04-01-2014 at 05:49 PM.
04-01-2014, 08:29 PM #17
Originally posted by georwar View Post
Not Working Windows 8 pro whit media center
Call of Duty Black Ops 2 UP0002 BLUS31140

************** Texto de la excepción **************
System.DllNotFoundException: No se puede cargar el archivo DLL 'PS3TMAPI.dll': No se puede encontrar el módulo especificado. (Excepción de HRESULT: 0x8007007E)
en PS3TMAPI.InitTargetCommsX86()
en PS3TMAPI.InitTargetComms()
en MenuLibrary.PS3.Connect()
en MenuLibrary.Debug.Init()
en WindowsFormsApplication12.Form1.button1_Click(Object sender, EventArgs e)
en System.Windows.Forms.Control.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
en System.Windows.Forms.Control.WndProc(Message& m)
en System.Windows.Forms.ButtonBase.WndProc(Message& m)
en System.Windows.Forms.Button.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18449 built by: FX451RTMGDR
Código base: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
WindowsFormsApplication12
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/Trap%20God%20II%20-%20By%20AlmightySo.exe
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18046 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18022 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18045 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
MenuLibrary
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/Trap%20God%20II%20-%20By%20AlmightySo.exe
----------------------------------------
PS3TMAPI_NET
Versión del ensamblado: 420.1.14.7
Versión Win32: 420.1.14.7
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/PS3TMAPI_NET.DLL
----------------------------------------
mscorlib.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18010 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_es_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18010 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Texto de la excepción **************
System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
en MenuLibrary.PS3.Connect()
en MenuLibrary.Debug.Init()
en WindowsFormsApplication12.Form1.button1_Click(Object sender, EventArgs e)
en System.Windows.Forms.Control.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
en System.Windows.Forms.Control.WndProc(Message& m)
en System.Windows.Forms.ButtonBase.WndProc(Message& m)
en System.Windows.Forms.Button.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18449 built by: FX451RTMGDR
Código base: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
WindowsFormsApplication12
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/Trap%20God%20II%20-%20By%20AlmightySo.exe
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18046 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18022 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18045 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
MenuLibrary
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/Trap%20God%20II%20-%20By%20AlmightySo.exe
----------------------------------------
PS3TMAPI_NET
Versión del ensamblado: 420.1.14.7
Versión Win32: 420.1.14.7
Código base: file:///C:/Users/Georwar/Desktop/Trap%20God%20II/PS3TMAPI_NET.DLL
----------------------------------------
mscorlib.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18010 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_es_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18010 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
System.Xml
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.18058 built by: FX45RTMGDR
Código base: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
That's weird never had that problem. But the huge ass message wasn't neccesary
04-01-2014, 10:07 PM #18
Esker
Samurai Poster
Originally posted by almightyso View Post
i've decided to release this to you guys, my new mod menu for zombies 1.16. It's pretty cut and dry, but i had a lot of fun making it, and playing with it (by myself :fa: ) okay, let me describe it for you guys, since i don't have a video of it.

what it looks like

You must login or register to view this content.




video thanks to psnmoddin, check his youtube out!
You must login or register to view this content.

You must login or register to view this content. (the image above is cut off :/)

this is what it looks like when not playing split screen. I tried to make the split screen version as best as i could, but no matter what, it is going to be off on the screen :/.

this is what the tool looks like

You must login or register to view this content.
pretty boring, i know :|

what it has in it (so far)
    
account menu
- level 50
- unlock all
- master prestige

main mods
- toggle godmode
- toggle ammo
- max points
- toggle skate mod
- toggle 3rd person
- save position
- load position
- jetpack
- x2 speed
- checkerboard (i like it with the menu )
- clone player
- human centipied

weapon mods
-give different primaries
-give different secondaries

menu themes
-change menu colors
-flashing menu theme

host menu
-toggle jump
-toggle lobby speed
-teleport all clients
- toggle lag
- freeze clients
- put everybody in last stand
-toggle force host
- toggle body/zombie colors
- toggle fov

clients menu
- verify client
- unverify client
- kill client
- kick client
- take all their points
- take their weapons

menu features
-smooth scrolling
-elements fade in and out


that's all of it in this update i plan on adding more and more custom mods into this, like bunkers and gamemodes.

bugs
when using this, please report any bugs you occur. One already known, is that sometimes the menu text goofs up when you enter or exit a sub menu. It doesn't happen alot, to fix just open and close a different menu and it should be better. This happens because of the functions i'm using for menu text.

how to use

to use this, load up the tool while in a zombies game, and connect with the big button. You should be able to store and run the menu once the button turns green. If you're playing split screen, click that you're playing split screen.

To open/close - r3, to scroll - l1/r1, to select - square

i think that's about it... Please tell me how you like this and i will make my improvements and even more :y:

credits
    
bad luck brian
sc58
seb5594
imcs
xx james xx
fishy
mango
snay
almightyso


also, you're going to need to use this eboot to use the menu!

You must login or register to view this content.

i feel like i'm missing something? Idk.

Here's the download and virus scan.

You must login or register to view this content.
[url=https://www.virustotal.com/en/file/3eb78867e43a15d701a8d246818089d8fff1463d57f0c0f5d2 2e99df959da669/analysis/1396310321/]virusscan (8/51 due to encryption)[/url]

also, if someone could record it, that'd be very appreciated :wub:

edit
i only tested this menu on tranzit and i played it on a different map and the scrollbar didn't show up, so if this happens to you, tell me so i can find a hud element that works on all maps. So please bear with me Smile


update 1.1

i've updated this menu to fix the 'no scroller'bug, all you do is check the map of whatever you're playing and press start in-game and boom! It works Smile here is the download:

You must login or register to view this content.


haha great stuff man!

The following user thanked Esker for this useful post:

04-01-2014, 10:49 PM #19
Notorious
Caprisuns Is Back
Originally posted by AlmightySo View Post
I've decided to release this to you guys, my new mod menu for Zombies 1.16. It's pretty cut and dry, but I had a lot of fun making it, and playing with it (By myself :Fa: ) Okay, let me describe it for you guys, since I don't have a video of it.

What it looks like

You must login or register to view this content.




Video thanks to psnmoddin, check his youtube out!
You must login or register to view this content.

You must login or register to view this content. (The image above is cut off :/)

This is what it looks like when not playing split screen. I tried to make the split screen version as best as I could, but no matter what, it is going to be off on the screen :/.

This is what the tool looks like

You must login or register to view this content.
Pretty boring, I know :|

What it has in it (So far)
    
Account Menu
- Level 50
- Unlock All
- Master Prestige

Main Mods
- Toggle Godmode
- Toggle Ammo
- Max Points
- Toggle Skate Mod
- Toggle 3rd Person
- Save Position
- Load Position
- Jetpack
- x2 Speed
- Checkerboard (I like it with the menu )
- Clone Player
- Human Centipied

Weapon Mods
-Give Different Primaries
-Give Different Secondaries

Menu Themes
-Change Menu Colors
-Flashing Menu Theme

Host Menu
-Toggle Jump
-Toggle Lobby Speed
-Teleport All Clients
- Toggle Lag
- Freeze Clients
- Put everybody in last stand
-Toggle force host
- Toggle body/zombie colors
- Toggle FOV

Clients Menu
- Verify Client
- Unverify client
- Kill Client
- Kick Client
- Take all their points
- Take their weapons

Menu Features
-Smooth Scrolling
-Elements Fade in and out


That's all of it in this Update I plan on adding more and more custom mods into this, like bunkers and gamemodes.

Bugs
When using this, please report any bugs you occur. One already known, is that sometimes the menu text goofs up when you enter or exit a sub menu. It doesn't happen alot, to fix just open and close a different menu and it should be better. This happens because of the functions I'm using for menu text.

How to use

To use this, load up the tool while in a zombies game, and connect with the big button. You should be able to store and run the menu once the button turns green. If you're playing split screen, click that you're playing split screen.

To open/Close - R3, To Scroll - L1/R1, To Select - Square

I think that's about it... please tell me how you like this and I will make my improvements and even more :y:

Credits
    
Bad Luck Brian
SC58
Seb5594
Imcs
Xx JaMes xX
Fishy
Mango
Snay
AlmightySo


Also, you're going to need to use THIS eboot to use the menu!

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I feel like I'm missing something? Idk.

Here's the download and virus scan.

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Also, if someone could record it, that'd be very appreciated :wub:

EDIT
I only tested this menu on Tranzit and I played it on a different map and the scrollbar didn't show up, so if this happens to you, tell me so I can find a hud element that works on all maps. So please bear with me Smile


UPDATE 1.1

I've updated this menu to fix the 'No Scroller'bug, all you do is check the map of whatever you're playing and press start in-game and boom! It works Smile Here is the download:

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This is sick as FUCK! Nice Job :yes:

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