Post: [RELEASE] Black Ops 2 - GSC Studio
09-25-2014, 10:13 PM #1
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Black Ops 2 - GSC Studio


For PS3/XBOX/PC


Today i show you my old project now finished for the public



History:

I started to create this project 6 months ago, when i saw dtx12's compiler for the first time.
I decided to convert it to console (Just Little Endian to Big Endian), it worked, but the compiler was not finished (some code wasn't working, like the return of a 'waittil' for a player) but i started to make an editor for myself, and test some stuff.
During these months, when i had the time i worked on it, but not everyday.
Recently, i saw the compiler finished and converted to console, then i said "Why not release my editor finally?" and it's done, in a BETA version.
Some bugs can occur, if you find a bug, tell me. This program was a bit hard to do, because i had to join 4 differents API for be able to connect on each targets.
The app is crypted, i need to think yet if i release the source or not, then i've obfuscated it for the moment.
If someone reverses it, it's not a problem i don't care because when i'm programming c#, it's not to keep the code secret, then if someone needs help (offsets ect) just ask me.
This application should have been published 1 months ago, but i didn't have the time, and i tried to find the maximum of bugs before a release.
I hope this program will help people to doing research much easier for GSC's.


Features :

- Add/Rename/Delete a GSC from a project.
- Auto updater to know when an update come out.
- Create projects with the possibility to create multiple virtual GSC's to have your code clean and organized.
- Edits GSC's with the editor and with the syntax of the 'GSC'.
- Export your project to a compiled GSC.
- Inject an external GSC already compiled.
- Inject your GSC projects directly to the selected target.
- Load the last project on startup. (can be disabled)
- Popup completion helper on key pressed, available for each variable using 'self' and 'level', it works also for functions. (can be disabled)
- Predefined functions (like iprintln ect) for completion, will be updated the next time, it's just in BETA.
- Setting menu to change the font of the editor, the font size, and enable/disable some functions like the popup completion.
- Setup to use the application more easily.
- Syntax checker for your project.
- Themes are available in 'White' (unfinished) and 'Black' (Initial)
- Works on Multiplayer and Zombies.
- Works on PS3 (TMAPI/CCAPI), XBOX (JTAG/RGH/XDK), PC (Steam/Redacted) and offline (for edits).


How to use it ?:

- Connect to your desired target.
- Create a new project (ctrl+o), select the mode multiplayer or zombie.
- Save the entire project (ctrl+maj+s), and inject (ctrl+i).
- Start a game, that's all.
- Look the video (or just the part 'Overview' at 4:23) for more examples.


Important:

- If you have a problem (crash or something else) screenshot the error, and tell me exactly when happens the error to fix it quickly.
- Don't inject a project if you are in-game, <b>inject it in pre-game</b>, else the game will be frozen.
- If you want inject a compiled gsc create the same folder than the gsc, like this : maps/mp/_art.gsc, and drop the "maps" to the popup, that's just an exemple.
- To give the project easily, select the options "Export the project to share" and give the file, people need to click on "Inject a .gscr file...".


Latest version: 16.2.15.0

Latest changelog :

– Support CCAPI 2.60+
– Support any steam/redacted updates.
– Some internal changes.

Credit(s): dtx12 (compiler), Kokole and Nukem.

Thanks: FM|T ZoRo, FM|T Capetlevrai, FM|T Enstone (Testing/Suggestions)

Notes :

- If the installation fail, disable your antivirus, the program is a bit protected to hide the code source.
- if the app won't run, install the .NET Framework 4.5.


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(Don't re-upload exe's)
Last edited by James reborn ; 05-03-2018 at 02:52 PM. Reason: Updated DL Link and Virus Scan / Reopening Thread./Removed dead video link.

The following 246 users say thank you to iMCSx for this useful post:

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03-26-2015, 03:44 PM #434
help me pls
03-26-2015, 11:59 PM #435
xRaW
xI2aW-
Anyone got a fix for when it just gets stuck on Compilation... for PC version of the game (Steam) got no luck and couldnt find a solution on this thread. Running both the application and the game as admin, firewall turned off and anti virus. no luck
03-27-2015, 12:50 AM #436
LegitGamer264
Vault dweller
Originally posted by xRaW View Post
Anyone got a fix for when it just gets stuck on Compilation... for PC version of the game (Steam) got no luck and couldnt find a solution on this thread. Running both the application and the game as admin, firewall turned off and anti virus. no luck


Depending on the GSC menu size, it may take awhile to compile. Take Brain Burst v1 for example, that took a long time to compile and Inject.
03-27-2015, 02:02 AM #437
xRaW
xI2aW-
Originally posted by LegitGamer264 View Post
Depending on the GSC menu size, it may take awhile to compile. Take Brain Burst v1 for example, that took a long time to compile and Inject.


I am using the default project so the gsc size is 799 bytes lmfao, so this certainly has nothing to do with the time to compile. Besides i sat there for 10minutes waiting and no luck (Works fine on PS3) but steam version no luck
03-27-2015, 03:48 PM #438
LegitGamer264
Vault dweller
Originally posted by xRaW View Post
I am using the default project so the gsc size is 799 bytes lmfao, so this certainly has nothing to do with the time to compile. Besides i sat there for 10minutes waiting and no luck (Works fine on PS3) but steam version no luck


I haven't tried the steam version. I play on Redacted. That works for me. I can try the steam version when I get home from school and see what happens.
03-27-2015, 05:16 PM #439
xRaW
xI2aW-
Originally posted by LegitGamer264 View Post
I haven't tried the steam version. I play on Redacted. That works for me. I can try the steam version when I get home from school and see what happens.


alright, well im gonna download the redacted version, idk maybe it wont work since i only have multiplayer installed ? maybe i dont know
03-27-2015, 05:59 PM #440
LegitGamer264
Vault dweller
Originally posted by xRaW View Post
alright, well im gonna download the redacted version, idk maybe it wont work since i only have multiplayer installed ? maybe i dont know


If you need help with Redacted, tell me your Skype. I can help when I get home from school,
03-27-2015, 08:52 PM #441
xRaW
xI2aW-
Originally posted by LegitGamer264 View Post
If you need help with Redacted, tell me your Skype. I can help when I get home from school,


Am all good, i got it working for redacted, Steam version just doesnt work though, thanks for the help anyways
03-27-2015, 09:10 PM #442
LegitGamer264
Vault dweller
Originally posted by xRaW View Post
Am all good, i got it working for redacted, Steam version just doesnt work though, thanks for the help anyways


you are welcome

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