Post: Black Ops 2 GSC Info
11-16-2012, 02:22 AM #1
BuC-ShoTz
TeamMvKâ?¢
(adsbygoogle = window.adsbygoogle || []).push({}); Treyarch is now precompiling GSC files stored in the Fast File (.ff).
This is from ps3, i have not looked at the xbox, wii, or pc yet.

UPDATE - Credits aerosol94
GSC Header
    
struct GSCHeader
{
char magic[8]; // 80 47 53 43 0D 0A 00 06
int hash; // unsure of...
int progSec1Offset1;
int progSec4Offset1;
int progSec1Offset2;
int progSec4Offset2;
int progSec2Offset;
int progSec3Offset;
int progTotSize1;
int progTotSize2;
int partialProgSize; // size of progSec 1 and 4
short nameOffset;
short numStrings1;
short numStrings2;
short numStrings3;
int unk1;
char unk2; // might be a boolean
char unk3[3];
};


The gsc header structure is the same as if it was a .cfg file.
    
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F


0027A910 FF FF FF FF 00 00 62 C1 FF FF FF FF ÿÿÿÿ..bÁÿÿÿÿ
0027A920 63 6F 6D 6D 6F 6E 5F 73 63 72 69 70 74 73 2F 75 common_scripts/u
0027A930 74 69 6C 69 74 79 2E 67 73 63 00 tility.gsc.

this is the gsc data that follows^^^.
here is the common_scripts/utility.gsc from the 1.02 patch_mp.ff
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feel free to help map the struct, or try and decompile.
Thread will be updated with new finds.

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Last edited by BuC-ShoTz ; 11-17-2012 at 10:11 PM.

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11-16-2012, 03:14 AM #2
John Leepe
< ^ > < ^ >
Amazing. I wonder if this game is gonna have gsc menus :think:
11-16-2012, 03:19 AM #3
... disregard ...
Last edited by Jakes625 ; 11-16-2012 at 03:35 AM.
11-16-2012, 06:41 AM #4
iOdysseus
Bounty hunter
In that file you posted for download, they reference to Infinity Ward's functions. I only took a glance though.
11-16-2012, 06:51 AM #5
GaLaXy98-q8
Maggbot timeout!
Black Ops 2 Is over

its hacked before they release it lool

Great Now We Can Do Menus Smile

The following 6 users groaned at GaLaXy98-q8 for this awful post:

iTruceFret, ℳaTiCz, GE90, KCxFTW, Taylor, Wild.
11-16-2012, 11:31 AM #6
jakehop22
Coupon Supreme
Originally posted by q8 View Post
Black Ops 2 Is over

its hacked before they release it lool

Great Now We Can Do Menus Smile

Once we can properly decrypt the code and find a way to pack it back into the game engine, possibly Smile.
11-16-2012, 01:03 PM #7
Originally posted by jakehop22 View Post
Once we can properly decrypt the code and find a way to pack it back into the game engine, possibly Smile.


We Can Run the menu Only on CFW
and we will be banned if we play in CFW

But i don't Give A Fuck . Banned Me i dOn't CaRE Sleepy Head

The following user groaned NubzModz for this awful post:

hypn0tize
11-16-2012, 02:51 PM #8
iTruceFret
[move]From now on, call me DRAGON.[/move]
Originally posted by q8 View Post
Black Ops 2 Is over


Not really? It still could take a very long time in order to decrypt this. I'm no expert, nor am I "reverse engineer" but I do believe if this ever happens, it won't get leaked for a very, very, very long time.

---------- Post added at 08:51 AM ---------- Previous post was at 08:50 AM ----------

Originally posted by ShoTz View Post
Treyarch is now precompiling GSC files stored in the Fast File (.ff).


Nice job man. All I can do with this is show you my support. I'd donate some money or something, but it's Christmas. My ass stays broke.
11-16-2012, 08:42 PM #9
Originally posted by x
I Hope an Ff viewver For BO2 Will release quickly Smile


Any Fast File Editor will be released quickly , and for get the GSC File we need the RSA Keys Header Patch.

Only few guys have this.

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11-17-2012, 03:19 AM #10
jakehop22
Coupon Supreme
Originally posted by iMCSx View Post
Any Fast File Editor will be released quickly , and for get the GSC File we need the RSA Keys Header Patch.

Only few guys have this.

Pretty sure the RSA key was posted?
"< 2C 1E 00 00 40 82 00 44 80 61 01 90 2C 03 00 01 40 82 00 38

> 60 00 00 00 60 00 00 00 60 00 00 00 60 00 00 00 60 00 00 00"

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