Post: [TUT] How To Make A "Rebug" Debug EBOOT.BIN For Zombie [1.15]
05-27-2013, 05:24 PM #1
xD3VHΛX
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Hi NGU,

Today I make a tut to show you how to make a debug EBOOT.BIN for Rebug users and Zombie Mod :evil:
I do that because the EBOOT.BIN released is flagged :cry:

UPDATED FOR 1.15

Requierments :

HXD
t6mp_ps3fself.elf
make_fself.exe
And a brain Happy


- Ok first, open the t6mp_ps3f.elf in HXD


- Go the this offset : 0x00452510


[ATTACH=CONFIG]24737[/ATTACH]


- Change the value
    41
by
    40



[ATTACH=CONFIG]24738[/ATTACH]



- You can NOP this offset : 0x00027FEC


[ATTACH]24735[/ATTACH]


- Change the value
    41 82 08 F0
by
    60 00 00 00



[ATTACH=CONFIG]24736[/ATTACH]


- Now you can change the draw_fps text here 0x008D2510

- Save the file

- Encrypt the elf with "make_fself.exe"
Code for encrypt in the CMD
    make_fself.exe t6mp_ps3f.elf EBOOT.BIN


Put the EBOOT in your PS3 and have fun :love:


Tut made by D3VHAX
Last edited by xD3VHΛX ; 09-18-2013 at 06:49 PM. Reason: update

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The following user groaned xD3VHΛX for this awful post:

FM|T Enstone
05-27-2013, 05:43 PM #2
Nice, I don't know why people didn't release this earlier... BO2 is destroyed anyways
05-27-2013, 05:47 PM #3
angelo27093
Bounty hunter
thanks m8
05-27-2013, 05:59 PM #4
Sonoro
I like anteaters
There is ABSOLUTELY no sense to do this my friend. Just give offsets to change and some stupid screenshot to illustrate it.
At least explain how it's done.
Anyways, this works by forcing the game to call the startZombies function . Be more specific next time, cheers.

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Asian, primetime43, SmokeyMagicModz,
05-27-2013, 06:10 PM #5
Tustin
Balls of Steel
Originally posted by xD3 View Post
Hi NGU,

Today I make a tut to show you how to make a debug EBOOT.BIN for Rebug users and Zombie Mod :evil:
I do that because the EBOOT.BIN released is flagged :cry:

Requierments :

HXD
t6mp_ps3fself.elf
make_fself.exe
And a brain Happy


- Ok first, open the t6mp_ps3f.elf in HXD

- Now go the this offset : 27BFC


[ATTACH]24735[/ATTACH]


- Change the value
    41 82 08 F0
by
    60 00 00 00



[ATTACH=CONFIG]24736[/ATTACH]



- Now go the this offset : 44FC20


[ATTACH=CONFIG]24737[/ATTACH]


- Change the value
    41
by
    40



[ATTACH=CONFIG]24738[/ATTACH]


- Save the file

- Encrypt the elf with "make_fself.exe"
Code for encrypt in the CMD
    make_fself.exe t6mp_ps3f.elf EBOOT.BIN


Put the EBOOT in your PS3 and have fun :love:


Tut made by D3VHAX

You should've included what functions/dvars you change to get it to work. That way people can do this on their own each update. Having these offsets means you can only use this for 1.11.

The following 6 users say thank you to Tustin for this useful post:

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05-27-2013, 06:39 PM #6
xD3VHΛX
Do a barrel roll!
if people come in to use dvars, they can to easely recalculate the differences with the values !

Bye

The following 3 users say thank you to xD3VHΛX for this useful post:

network10, SmokeyMagicModz, ZeiiKeN
05-27-2013, 06:47 PM #7
ZeiiKeN
Group 935
Not mind the haters.

Damn, have you forgotten the essential thing?, The importance is to share.

The following 3 users say thank you to ZeiiKeN for this useful post:

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05-27-2013, 07:08 PM #8
Tustin
Balls of Steel
Originally posted by ZeiiKeN View Post
Not mind the haters.

Damn, have you forgotten the essential thing?, The importance is to share.

No one is "hating." Just giving him advice on what to put in the post. Winky Winky

The following 2 users say thank you to Tustin for this useful post:

SmokeyMagicModz, WeJailbreakYou
06-25-2013, 10:26 PM #9
weli
Bounty hunter
Originally posted by DMT
Hi NGU,

Today I make a tut to show you how to make a debug EBOOT.BIN for Rebug users and Zombie Mod :evil:
I do that because the EBOOT.BIN released is flagged :cry:

Requierments :

HXD
t6mp_ps3fself.elf
make_fself.exe
And a brain Happy


- Ok first, open the t6mp_ps3f.elf in HXD

- Now go the this offset : 27BFC


[ATTACH]24735[/ATTACH]


- Change the value
    41 82 08 F0
by
    60 00 00 00



[ATTACH=CONFIG]24736[/ATTACH]



- Now go the this offset : 44FC20


[ATTACH=CONFIG]24737[/ATTACH]


- Change the value
    41
by
    40



[ATTACH=CONFIG]24738[/ATTACH]

- Now you can change the draw_fps

- Save the file

- Encrypt the elf with "make_fself.exe"
Code for encrypt in the CMD
    make_fself.exe t6mp_ps3f.elf EBOOT.BIN


Put the EBOOT in your PS3 and have fun :love:


Tut made by D3VHAX


well , m8 :

I just search in my files which included in patch 1.11

so what I couldn't find is this one " t6mp_ps3fself.elf "

although , I just got " t6mp_ps3f.self " and I converted it to ".elf " file but I still couldn't find this offset " 27BFC
" in HxD

is there any thing wrong I did it ?!
07-01-2013, 03:33 AM #10
1.12 update:

offset= 451290

YW Happy
Last edited by svenfire99 ; 07-01-2013 at 06:31 AM.

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