Post: ALL BO2 1.19 Medals
04-29-2015, 05:05 PM #1
En3RGyMoDz
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Heyyyyyy Hi, I'M En3RGy Ninja and to day i relase all medals 1.19 :P
All credits to B777x
    class Offset
{ // credist to B777x
public static uint
DoubleKill = 0x26FCDAE + 0x80, //0x80 size 1.18 to 1.19
TripleKill = 0x26FCDB4 + 0x80,
FuryKill = 0x26FCDBA + 0x80,
FrenzyKill = 0x26FCDC0 + 0x80,
SuperKill = 0x26FCDC6 + 0x80,
MegaKill = 0x26FCDCC + 0x80,
UltraKill = 0x026FCDD2 + 0x80,
KillChain = 0x26FCDD8 + 0x80,
Nuclaer = 0x26FCD66 + 0x80,
Unstoppable = 0x26FCD72 + 0x80,
Brutal = 0x026FCD60 + 0x80,
Bloodthirsty = 0x26FCD6C + 0x80,
Relentless = 0x26FCD5A + 0x80,
Ruthless = 0x26FCD54 + 0x80,
Merciless = 0x26FCD4E + 0x80,
Shared_Swarm = 0x26FCE68 + 0x80,
Shared_AGR = 0x26FCE26 + 0x80,
Shared_Counter_UAV = 0x26FCE32 + 0x80,
Shared_Deatch_Machine = 0x26FCE38 + 0x80,
Shared_K9 = 0x26FCE3E + 0x80,
Shared_EMP = 0x26FCE44 + 0x80,
Shared_Stealth_Chopper = 0x26FCE4A + 0x80,
Shared_Escort_Drone =0x026FCE50 + 0x80,
Shared_VTOL = 0x26FCE56 + 0x80,
Shared_Guardian = 0x26FCE5C + 0x80,
Shared_Hunter_Killer = 0x26FCE62 + 0x80,
Shared_War_Machine = 0x26FCE6E + 0x80,
Shared_Lightning_Strike = 0x26FCE74 + 0x80,
Shared_Dragon_Fire = 0x26FCE7A + 0x80,
Shared_RCXD = 0x26FCE80 + 0x80,
Shared_Hellstorm = 0x26FCE86 + 0x80,
Shared_Lodestar = 0x26FCE8C + 0x80,
Shared_VSAT = 0x26FCE92 + 0x80,
Shared_Sentry_Gun = 0x26FCE98 + 0x80,
Shared_Warthog = 0x26FCE9E + 0x80,
Shared_UAV = 0x26FCEA4 + 0x80,
Stick = 0x26FCEAA + 0x80,
BuzzKill = 0x26FCEB0 + 0x80,
Cropduster = 0x26FCEB6 + 0x80,
Quad_Feed = 0x26FCEC2 + 0x80,
Victor = 0x26FCEC8 + 0x80,
Double_Down = 0x26FCECE + 0x80,
Bouncer = 0x26FCB8C + 0x80,
Assisted_Suicide = 0x26FCB92 + 0x80,
Back_Stabber = 0x26FCB98 + 0x80,
Skewered = 0x26FCB9E + 0x80,
Bomber = 0x26FCBA4 + 0x80,
Bankshot = 0x26FCBAA + 0x80,
Hijacker = 0x26FCBB0 + 0x80,
Wipeout = 0x26FCBB6 + 0x80,
Comeback = 0x26FCBBC + 0x80,
Strength_and_Honor = 0x26FCBC2 + 0x80,
Deadeye = 0x26FCBC8 + 0x80,
Decimated = 0x26FCBCE + 0x80,//
Clutch_HQ = 0x26FCBD4 + 0x80,
Hero = 0x26FCBDA + 0x80,
Clutch_SD = 0x26FCBE0 + 0x80,
Drone_Hunter = 0x26FCBE6 + 0x80,
Fuzzbuster = 0x26FCBEC + 0x80,
Shadow_Catcher = 0x26FCBF2 + 0x80,
Demolished = 0x26FCBF8 + 0x80,
Big_Game_Hunter = 0x26FCBFE + 0x80,
Burn_Out = 0x26FCC04 + 0x80,
Rejected = 0x26FCC0A + 0x80,
Exterminator = 0x26FCC10 + 0x80,
TKO = 0x26FCC16 + 0x80,
Flyswatter = 0x26FCC1C + 0x80,
Road_Rage = 0x26FCC22 + 0x80,
Intercepted = 0x26FCC28 + 0x80,
Uppercut = 0x26FCC2E + 0x80,
Scrapped = 0x26FCC34 + 0x80,
Hogtied = 0x26FCC3A + 0x80,
No_Tip = 0x26FCC40 + 0x80,
Blackout = 0x26FCC46 + 0x80,
Warbeast = 0x26FCC4C + 0x80,
Elimination = 0x26FCC52 + 0x80,
EliminationSD = 0x26FCC58 + 0x80,
Last_Man_Standing = 0x26FCC5E + 0x80,
First_Blood = 0x26FCC6A + 0x80,
Playmaker = 0x26FCC70 + 0x80,
Close_Call = 0x26FCC76 + 0x80,
Hackathon = 0x26FCC7C + 0x80,
Hacked = 0x26FCC82 + 0x80,
Chopped_Up = 0x26FCC88 + 0x80,
Silent_Killer = 0x26FCC94 + 0x80,
Wingman = 0x26FCC9A + 0x80,
Death_From_Above = 0x26FCCA0 + 0x80,
Secure = 0x26FCCAC + 0x80,
Humiliation = 0x26FCCB8 + 0x80,
Clean_Up = 0x26FCCBE + 0x80,
Efficiency = 0x26FCCC4 + 0x80,
Afterlife = 0x26FCCCA + 0x80,
Savior = 0x26FCCD0 + 0x80,
One_Shot = 0x26FCCD6 + 0x80,
Dropshot = 0x26FCCDC + 0x80,
Survivor = 0x26FCCE2 + 0x80,
Aggression = 0x26FCCE8 + 0x80,
Avenger = 0x26FCCEE + 0x80,
Pancake = 0x26FCCF4 + 0x80,
Bait_Taken = 0x26FCCFA + 0x80,
Underdog = 0x26FCD00 + 0x80,
Takedown = 0x26FCD0C + 0x80,
Denied = 0x26FCD12 + 0x80,
Heist = 0x26FCD18 + 0x80,
Gunslinger = 0x26FCD1E + 0x80,
Regicide = 0x26FCD24 + 0x80,
Bankrupted = 0x26FCD2A + 0x80,
Switch_Hitter = 0x26FCD30 + 0x80,
Combo_Breaker = 0x26FCD36 + 0x80,
DeniedBomb = 0x26FCD3C + 0x80,
TakedownBomb = 0x26FCD42 + 0x80,
DeniedFlag = 0x26FCD48 + 0x80,
Regicide_GGame = 0x26FCD78 + 0x80,
Frugal = 0x26FCD7E + 0x80,
Hardpoint_Secure = 0x26FCD84 + 0x80,
Backfire = 0x26FCD06 + 0x80,
Long_Shot = 0x26FCD8A + 0x80,
Shield_Bash = 0x26FCD90 + 0x80,
Cooked = 0x26FCD96 + 0x80,
Bullseye = 0x26FCD9C + 0x80,
Falling_Skies = 0x26FCDA2 + 0x80,
Gun_Expert = 0x26FCDA8 + 0x80,
HeadShot = 0x26FCA44;
}
Last edited by Black Panther ; 05-16-2015 at 06:52 PM.

The following 5 users say thank you to En3RGyMoDz for this useful post:

/SneakerStreet/, AcnxMods, iHaxel, Mx444, trollman111
04-29-2015, 07:08 PM #2
xbold
Haxor!
Originally posted by En3RGyMoDz View Post
Heyyyyyy Hi, I'M En3RGy Ninja and to day i relase all medals 1.19 :P
All credits to Bx777
    class Offset
{ // credist to Bx777
public static uint
DoubleKill = 0x26FCDAE + 0x80, //0x80 size 1.18 to 1.19
TripleKill = 0x26FCDB4 + 0x80,
FuryKill = 0x26FCDBA + 0x80,
FrenzyKill = 0x26FCDC0 + 0x80,
SuperKill = 0x26FCDC6 + 0x80,
MegaKill = 0x26FCDCC + 0x80,
UltraKill = 0x026FCDD2 + 0x80,
KillChain = 0x26FCDD8 + 0x80,
Nuclaer = 0x26FCD66 + 0x80,
Unstoppable = 0x26FCD72 + 0x80,
Brutal = 0x026FCD60 + 0x80,
Bloodthirsty = 0x26FCD6C + 0x80,
Relentless = 0x26FCD5A + 0x80,
Ruthless = 0x26FCD54 + 0x80,
Merciless = 0x26FCD4E + 0x80,
Shared_Swarm = 0x26FCE68 + 0x80,
Shared_AGR = 0x26FCE26 + 0x80,
Shared_Counter_UAV = 0x26FCE32 + 0x80,
Shared_Deatch_Machine = 0x26FCE38 + 0x80,
Shared_K9 = 0x26FCE3E + 0x80,
Shared_EMP = 0x26FCE44 + 0x80,
Shared_Stealth_Chopper = 0x26FCE4A + 0x80,
Shared_Escort_Drone =0x026FCE50 + 0x80,
Shared_VTOL = 0x26FCE56 + 0x80,
Shared_Guardian = 0x26FCE5C + 0x80,
Shared_Hunter_Killer = 0x26FCE62 + 0x80,
Shared_War_Machine = 0x26FCE6E + 0x80,
Shared_Lightning_Strike = 0x26FCE74 + 0x80,
Shared_Dragon_Fire = 0x26FCE7A + 0x80,
Shared_RCXD = 0x26FCE80 + 0x80,
Shared_Hellstorm = 0x26FCE86 + 0x80,
Shared_Lodestar = 0x26FCE8C + 0x80,
Shared_VSAT = 0x26FCE92 + 0x80,
Shared_Sentry_Gun = 0x26FCE98 + 0x80,
Shared_Warthog = 0x26FCE9E + 0x80,
Shared_UAV = 0x26FCEA4 + 0x80,
Stick = 0x26FCEAA + 0x80,
BuzzKill = 0x26FCEB0 + 0x80,
Cropduster = 0x26FCEB6 + 0x80,
Quad_Feed = 0x26FCEC2 + 0x80,
Victor = 0x26FCEC8 + 0x80,
Double_Down = 0x26FCECE + 0x80,
Bouncer = 0x26FCB8C + 0x80,
Assisted_Suicide = 0x26FCB92 + 0x80,
Back_Stabber = 0x26FCB98 + 0x80,
Skewered = 0x26FCB9E + 0x80,
Bomber = 0x26FCBA4 + 0x80,
Bankshot = 0x26FCBAA + 0x80,
Hijacker = 0x26FCBB0 + 0x80,
Wipeout = 0x26FCBB6 + 0x80,
Comeback = 0x26FCBBC + 0x80,
Strength_and_Honor = 0x26FCBC2 + 0x80,
Deadeye = 0x26FCBC8 + 0x80,
Decimated = 0x26FCBCE + 0x80,//
Clutch_HQ = 0x26FCBD4 + 0x80,
Hero = 0x26FCBDA + 0x80,
Clutch_SD = 0x26FCBE0 + 0x80,
Drone_Hunter = 0x26FCBE6 + 0x80,
Fuzzbuster = 0x26FCBEC + 0x80,
Shadow_Catcher = 0x26FCBF2 + 0x80,
Demolished = 0x26FCBF8 + 0x80,
Big_Game_Hunter = 0x26FCBFE + 0x80,
Burn_Out = 0x26FCC04 + 0x80,
Rejected = 0x26FCC0A + 0x80,
Exterminator = 0x26FCC10 + 0x80,
TKO = 0x26FCC16 + 0x80,
Flyswatter = 0x26FCC1C + 0x80,
Road_Rage = 0x26FCC22 + 0x80,
Intercepted = 0x26FCC28 + 0x80,
Uppercut = 0x26FCC2E + 0x80,
Scrapped = 0x26FCC34 + 0x80,
Hogtied = 0x26FCC3A + 0x80,
No_Tip = 0x26FCC40 + 0x80,
Blackout = 0x26FCC46 + 0x80,
Warbeast = 0x26FCC4C + 0x80,
Elimination = 0x26FCC52 + 0x80,
EliminationSD = 0x26FCC58 + 0x80,
Last_Man_Standing = 0x26FCC5E + 0x80,
First_Blood = 0x26FCC6A + 0x80,
Playmaker = 0x26FCC70 + 0x80,
Close_Call = 0x26FCC76 + 0x80,
Hackathon = 0x26FCC7C + 0x80,
Hacked = 0x26FCC82 + 0x80,
Chopped_Up = 0x26FCC88 + 0x80,
Silent_Killer = 0x26FCC94 + 0x80,
Wingman = 0x26FCC9A + 0x80,
Death_From_Above = 0x26FCCA0 + 0x80,
Secure = 0x26FCCAC + 0x80,
Humiliation = 0x26FCCB8 + 0x80,
Clean_Up = 0x26FCCBE + 0x80,
Efficiency = 0x26FCCC4 + 0x80,
Afterlife = 0x26FCCCA + 0x80,
Savior = 0x26FCCD0 + 0x80,
One_Shot = 0x26FCCD6 + 0x80,
Dropshot = 0x26FCCDC + 0x80,
Survivor = 0x26FCCE2 + 0x80,
Aggression = 0x26FCCE8 + 0x80,
Avenger = 0x26FCCEE + 0x80,
Pancake = 0x26FCCF4 + 0x80,
Bait_Taken = 0x26FCCFA + 0x80,
Underdog = 0x26FCD00 + 0x80,
Takedown = 0x26FCD0C + 0x80,
Denied = 0x26FCD12 + 0x80,
Heist = 0x26FCD18 + 0x80,
Gunslinger = 0x26FCD1E + 0x80,
Regicide = 0x26FCD24 + 0x80,
Bankrupted = 0x26FCD2A + 0x80,
Switch_Hitter = 0x26FCD30 + 0x80,
Combo_Breaker = 0x26FCD36 + 0x80,
DeniedBomb = 0x26FCD3C + 0x80,
TakedownBomb = 0x26FCD42 + 0x80,
DeniedFlag = 0x26FCD48 + 0x80,
Regicide_GGame = 0x26FCD78 + 0x80,
Frugal = 0x26FCD7E + 0x80,
Hardpoint_Secure = 0x26FCD84 + 0x80,
Backfire = 0x26FCD06 + 0x80,
Long_Shot = 0x26FCD8A + 0x80,
Shield_Bash = 0x26FCD90 + 0x80,
Cooked = 0x26FCD96 + 0x80,
Bullseye = 0x26FCD9C + 0x80,
Falling_Skies = 0x26FCDA2 + 0x80,
Gun_Expert = 0x26FCDA8 + 0x80,
HeadShot = 0x26FCA44;
}


Already release i think ^^
04-29-2015, 11:24 PM #3
En3RGyMoDz
Do a barrel roll!
Originally posted by xbold View Post
Already release i think ^^


where?
04-30-2015, 05:06 AM #4
FRINZ
I’m too L33T
good job u monkey rancoon Enzo
Last edited by FRINZ ; 04-30-2015 at 05:07 AM. Reason: cuz
05-16-2015, 06:22 PM #5
are these for 1.18 and +0x80 for 1.19. Doublekill
0x26FCDAE = 1.18?
0x26FCE2E = 1.19?
05-16-2015, 10:31 PM #6
XxBlud23xX
< ^ > < ^ >
Originally posted by trollman111 View Post
are these for 1.18 and +0x80 for 1.19. Doublekill
0x26FCDAE = 1.18?
0x26FCE2E = 1.19?


You don't need to add it Smile
Just put it in like this PS3.SetMemory(0x26FCDAE + 0x80, byte);
05-17-2015, 09:14 AM #7
Originally posted by DEXBLUD23 View Post
You don't need to add it Smile
Just put it in like this PS3.SetMemory(0x26FCDAE + 0x80, byte);


ok thanks
05-29-2015, 10:57 AM #8
Reyz
Banned
Originally posted by En3RGyMoDz View Post
Heyyyyyy Hi, I'M En3RGy Ninja and to day i relase all medals 1.19 :P
All credits to B777x
    class Offset
{ // credist to B777x
public static uint
DoubleKill = 0x26FCDAE + 0x80, //0x80 size 1.18 to 1.19
TripleKill = 0x26FCDB4 + 0x80,
FuryKill = 0x26FCDBA + 0x80,
FrenzyKill = 0x26FCDC0 + 0x80,
SuperKill = 0x26FCDC6 + 0x80,
MegaKill = 0x26FCDCC + 0x80,
UltraKill = 0x026FCDD2 + 0x80,
KillChain = 0x26FCDD8 + 0x80,
Nuclaer = 0x26FCD66 + 0x80,
Unstoppable = 0x26FCD72 + 0x80,
Brutal = 0x026FCD60 + 0x80,
Bloodthirsty = 0x26FCD6C + 0x80,
Relentless = 0x26FCD5A + 0x80,
Ruthless = 0x26FCD54 + 0x80,
Merciless = 0x26FCD4E + 0x80,
Shared_Swarm = 0x26FCE68 + 0x80,
Shared_AGR = 0x26FCE26 + 0x80,
Shared_Counter_UAV = 0x26FCE32 + 0x80,
Shared_Deatch_Machine = 0x26FCE38 + 0x80,
Shared_K9 = 0x26FCE3E + 0x80,
Shared_EMP = 0x26FCE44 + 0x80,
Shared_Stealth_Chopper = 0x26FCE4A + 0x80,
Shared_Escort_Drone =0x026FCE50 + 0x80,
Shared_VTOL = 0x26FCE56 + 0x80,
Shared_Guardian = 0x26FCE5C + 0x80,
Shared_Hunter_Killer = 0x26FCE62 + 0x80,
Shared_War_Machine = 0x26FCE6E + 0x80,
Shared_Lightning_Strike = 0x26FCE74 + 0x80,
Shared_Dragon_Fire = 0x26FCE7A + 0x80,
Shared_RCXD = 0x26FCE80 + 0x80,
Shared_Hellstorm = 0x26FCE86 + 0x80,
Shared_Lodestar = 0x26FCE8C + 0x80,
Shared_VSAT = 0x26FCE92 + 0x80,
Shared_Sentry_Gun = 0x26FCE98 + 0x80,
Shared_Warthog = 0x26FCE9E + 0x80,
Shared_UAV = 0x26FCEA4 + 0x80,
Stick = 0x26FCEAA + 0x80,
BuzzKill = 0x26FCEB0 + 0x80,
Cropduster = 0x26FCEB6 + 0x80,
Quad_Feed = 0x26FCEC2 + 0x80,
Victor = 0x26FCEC8 + 0x80,
Double_Down = 0x26FCECE + 0x80,
Bouncer = 0x26FCB8C + 0x80,
Assisted_Suicide = 0x26FCB92 + 0x80,
Back_Stabber = 0x26FCB98 + 0x80,
Skewered = 0x26FCB9E + 0x80,
Bomber = 0x26FCBA4 + 0x80,
Bankshot = 0x26FCBAA + 0x80,
Hijacker = 0x26FCBB0 + 0x80,
Wipeout = 0x26FCBB6 + 0x80,
Comeback = 0x26FCBBC + 0x80,
Strength_and_Honor = 0x26FCBC2 + 0x80,
Deadeye = 0x26FCBC8 + 0x80,
Decimated = 0x26FCBCE + 0x80,//
Clutch_HQ = 0x26FCBD4 + 0x80,
Hero = 0x26FCBDA + 0x80,
Clutch_SD = 0x26FCBE0 + 0x80,
Drone_Hunter = 0x26FCBE6 + 0x80,
Fuzzbuster = 0x26FCBEC + 0x80,
Shadow_Catcher = 0x26FCBF2 + 0x80,
Demolished = 0x26FCBF8 + 0x80,
Big_Game_Hunter = 0x26FCBFE + 0x80,
Burn_Out = 0x26FCC04 + 0x80,
Rejected = 0x26FCC0A + 0x80,
Exterminator = 0x26FCC10 + 0x80,
TKO = 0x26FCC16 + 0x80,
Flyswatter = 0x26FCC1C + 0x80,
Road_Rage = 0x26FCC22 + 0x80,
Intercepted = 0x26FCC28 + 0x80,
Uppercut = 0x26FCC2E + 0x80,
Scrapped = 0x26FCC34 + 0x80,
Hogtied = 0x26FCC3A + 0x80,
No_Tip = 0x26FCC40 + 0x80,
Blackout = 0x26FCC46 + 0x80,
Warbeast = 0x26FCC4C + 0x80,
Elimination = 0x26FCC52 + 0x80,
EliminationSD = 0x26FCC58 + 0x80,
Last_Man_Standing = 0x26FCC5E + 0x80,
First_Blood = 0x26FCC6A + 0x80,
Playmaker = 0x26FCC70 + 0x80,
Close_Call = 0x26FCC76 + 0x80,
Hackathon = 0x26FCC7C + 0x80,
Hacked = 0x26FCC82 + 0x80,
Chopped_Up = 0x26FCC88 + 0x80,
Silent_Killer = 0x26FCC94 + 0x80,
Wingman = 0x26FCC9A + 0x80,
Death_From_Above = 0x26FCCA0 + 0x80,
Secure = 0x26FCCAC + 0x80,
Humiliation = 0x26FCCB8 + 0x80,
Clean_Up = 0x26FCCBE + 0x80,
Efficiency = 0x26FCCC4 + 0x80,
Afterlife = 0x26FCCCA + 0x80,
Savior = 0x26FCCD0 + 0x80,
One_Shot = 0x26FCCD6 + 0x80,
Dropshot = 0x26FCCDC + 0x80,
Survivor = 0x26FCCE2 + 0x80,
Aggression = 0x26FCCE8 + 0x80,
Avenger = 0x26FCCEE + 0x80,
Pancake = 0x26FCCF4 + 0x80,
Bait_Taken = 0x26FCCFA + 0x80,
Underdog = 0x26FCD00 + 0x80,
Takedown = 0x26FCD0C + 0x80,
Denied = 0x26FCD12 + 0x80,
Heist = 0x26FCD18 + 0x80,
Gunslinger = 0x26FCD1E + 0x80,
Regicide = 0x26FCD24 + 0x80,
Bankrupted = 0x26FCD2A + 0x80,
Switch_Hitter = 0x26FCD30 + 0x80,
Combo_Breaker = 0x26FCD36 + 0x80,
DeniedBomb = 0x26FCD3C + 0x80,
TakedownBomb = 0x26FCD42 + 0x80,
DeniedFlag = 0x26FCD48 + 0x80,
Regicide_GGame = 0x26FCD78 + 0x80,
Frugal = 0x26FCD7E + 0x80,
Hardpoint_Secure = 0x26FCD84 + 0x80,
Backfire = 0x26FCD06 + 0x80,
Long_Shot = 0x26FCD8A + 0x80,
Shield_Bash = 0x26FCD90 + 0x80,
Cooked = 0x26FCD96 + 0x80,
Bullseye = 0x26FCD9C + 0x80,
Falling_Skies = 0x26FCDA2 + 0x80,
Gun_Expert = 0x26FCDA8 + 0x80,
HeadShot = 0x26FCA44;
}


I might add this to my tool depending on if i have time. alot of these medals :\
05-29-2015, 12:18 PM #9
B777x
Hurah!
Originally posted by Reyz View Post
I might add this to my tool depending on if i have time. alot of these medals :\


you can make array/list for the offsets/names and load it using database
^ faster then numeric + label for every medal Smile
^ you can make the array/list using Find&Replace function in the notepad Smile
05-29-2015, 06:51 PM #10
iDEXModzYT
At least I can fight
Can someone make a tool and release it with this? Thnkz

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