Post: Xbox new patch notes
01-26-2013, 10:18 AM #1
glitchplz
Samurai Poster
(adsbygoogle = window.adsbygoogle || []).push({}); So the new patch notes are out for the xbox.
What do you guys think?


Originally posted by another user

Game Update Notes: Jan. 26, 2012

New Features & Feature Improvements
Added support for Live Streaming in all Public Match playlists.
Added League Best from Season 1 to Player Card.
If you played in multiple series and/or multiple teams then your highest division and rank will be displayed. The League Best will span all seasons. If you finish with a higher division rank in Season 2 then your new League Best will be displayed after Season 2.
Added a Cumulative Daily Pool instead of a Weekly Pool in League Play. 200 Rank Points are added to a player’s pool every day. Points that are not used are rolled into the next day.
Added 2 new pages to the Combat Record (the Combat Summary and Medals).
Implemented sorting of Medals in the After Action Report.
Lowered HUD threshold for the "low health" overlay to increase player’s awareness of low health.
Added a “Go to Top” button for the League Leaderboard.

Issues Addressed
Matchmaking modified to never return games outside of player’s own continent, unless the Connection Type in Search Preferences is set to “Any”.
Addressed an issue where the UAV would not trigger if called in while aiming down sight.
Addressed an issue where the Master Demolition challenge did not unlock when the requirements were complete.
Addressed issue with the headshot sound not playing in final Killcams and Theater Demos.
Fixed an issue in League Play where “Career Wins” for a Series were not displayed during placement in the Lobby Career Overview.
Updated the After Action Report in League Play so that bonus points are not summed with the ladder points in points earned for the match.
Removed the ability to make dual wield attachment combos in Elite Create a Class and addressed an issue where these classes were appearing as missing in game.
Corrected mode description message displayed on YouTube when Live Streaming Public Match Core game modes.
Stocks on SMGs no longer allow a player to move faster while ADS than when moving normally.
Shotgun crosshairs will no longer turn red if an enemy is out of the shotgun’s maximum damage range.
Fixed an issue where bullets would not fire straight immediately after aiming down the sight while moving at the same time.
Improved turret tracking to eliminate false positives when checking line of sight.
Turrets now have smoother tracking when targeting players.
Improved bot pathing on multiple maps.
Current League Info is now getting updated properly in the Player Identity.
Manual sorting on League Teams removed as the results are now returned correctly.
Improved the Scoreboard to make friend Playercard information more accessible.
Addressed multiple UI issues.
Players can no longer earn credit towards a Prestige Equipment challenge through “friendly” flashbangs, concussions, and shock charges.
Fixed Select Fire weapons reverting back to their default fire method when using certain Scorestreaks and not calling them in.
Addressed an exploit where the game allowed access to the Custom Games Settings while believing the game was Public Matchmaking, allowing XP.
Fixed UI errors when linking Live Stream.
Score and points are no longer awarded if a player destroys their own turret in Hardcore FFA.
Improved image alignment when Stereoscopic 3D is enabled.
Addressed an issue where players were able to plant numerous Assault Shields.
Addressed an issue where the Stealth Helicopter was able to drop below the map in Drone.
Players are no longer able to get infinite Black Hats by immediately using another Black Hat.
Addressed an issue where it was possible for a player to equip two Assault Shields at the same time.
Players Spectating a One in the Chamber game no longer earn Survivor Bonus Points.
A player can no longer earn Medals for multi-kills if they continue to kill quickly after dying and re-spawning.
Various minor map fixes were made across multiple maps.

Gameplay Balancing

Scorestreaks:
Death Machine: 3 hit kill range increased.
Dragonfire: health increased, gun spread reduced.
AGR: ground speed increased, reduced machine gun close range damage.
Warthog: reduced missile delay.
Lodestar: reduced missile speed and AOE radius.
Swarm: drone re-spawn delay increased.

Perks:
Hard Wired: Players with hard wired are now completely unaffected by EMP grenades.

Equipment:
Trophy System: increased range.

SMGs:
All + Silencers: reduced range.

Assault Rifles:
All: reduced idle sway.
M27: reduced amount of bullets to headshot kill at all ranges, increased 4-hit kill range.
Type25: reduced amount of bullets to headshot kill at all ranges, slightly reduced maximum hip fire spread.
SCAR: reduced amount of bullets to headshot kill at all ranges, slightly reduced maximum hip fire spread.
SIG556: penetration increased from medium to large, increased maximum number of bullets to kill at long distance and reduced burst delay.
TAR21: increased 3-hit kill range.
SMR: slight increase to damage so that 2 hit kills can still happen with minor penetration, headshot multiplier increased at long distance.
FAL OSW + Select Fire: increased recoil.
FAL OSW: increased hip spread.

LMGs:
All: ADS in and out time reduced.

Shotguns:
SRM1216: slightly increased short range damage.

Pistols:
Executioner: increased medium range damage.



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01-26-2013, 11:20 AM #2
Hickey
League Champion
any news when this is out for the ps3 ?
01-26-2013, 12:34 PM #3
DeadStormP
I am error
dude i already struggle shooting long range with my smgs lol and now they are reducing it!!! ( Face Palm)
01-26-2013, 01:07 PM #4
HomelandSec
League Champion
Long list of good updates, going to see what they did with the weapons.
01-26-2013, 01:10 PM #5
cave_windro1
Bounty hunter
Originally posted by DeadStormP View Post
dude i already struggle shooting long range with my smgs lol and now they are reducing it!!! ( Face Palm)


SMGs aren't suppose to shoot half way across the map ( even though i want them to :mmmSmile
01-26-2013, 02:20 PM #6
Couple of observations –

Nothing on the prestige glitch??.....ok

Loved the m27 already and now….wow, ditto with the scar

Fal gets it’s second added recoil and the smar gets a buff?? Guess what gun’s getting a buff after everyone switches to it

ADS in and out time reduced for all LMG’s was a good call however…………shouldn’t apply when using the target finder. Think they really messed up with this one

Expect to see more dragonfires in the air

Reduced machine gun range at close damage for AGR???? When player controlled I really can’t see this as a need, when it’s computer controlled was the biggest difference and that is simply because the AI automatically targets the head. Not sure about this one

Biggest omission IMO……….no change in Awareness and Dead Silence as in, they are still completely useless???? WOW
Last edited by coho24 ; 01-26-2013 at 02:23 PM.
01-26-2013, 02:34 PM #7
Porter_Justice
Cake is a lie
So nerfed SMG with silencer AND LODESTAR/SWARM???? Why don't they just add Stealth Bomber from MW3 for these noobs getting beasted?

All people did was moan and cry about campers yet you wanna hurt those of us running around with silenced SMGs flanking the hell out the enemy? I will try and maintain positive mood though lol.

Oh but they buff Dragonfire because only pros use that. SMH
Last edited by Porter_Justice ; 01-26-2013 at 06:02 PM.

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01-26-2013, 02:44 PM #8
Originally posted by Justice View Post
So nerfed SMG with silencer AND LODESTAR/SWARM???? Why don't they just add Stealth Bomber from MW3 for these noobs getting beasted?

All people did was moan and cry about campers yet you wanna hurt those of us running around with silenced SMGs flanking the hell out the enemy? I will try and maintain positive mood though lol.

Completely agree.......SMG's are the weapon of choice because of map design, not because they are overpowered.
01-26-2013, 02:54 PM #9
fdz
Do a barrel roll!
Originally posted by Justice View Post
So nerfed SMG with silencer AND LODESTAR/SWARM???? Why don't they just add Stealth Bomber from MW3 for these noobs getting beasted?

All people did was moan and cry about campers yet you wanna hurt those of us running around with silenced SMGs flanking the hell out the enemy? I will try and maintain positive mood though lol.


true! i always end up in a match with a bunch of campers while i use my smg's to rush... now that they are nerfing them i dont know how the hell i'm going to deal with those players... plus the lodestar nerf really pisses me off cause i work hard to get it and now it wont be as deadly as it was... but hey its treyarch...
01-26-2013, 04:32 PM #10
ResistTheSun
In Flames Much?
Dear god! Treyarch taken some time looking at the numbers have you not.

Overall a very good patch Smile

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