Post: Real Weapon Balance Pass Changes!
11-19-2015, 08:34 PM #1
ResistTheSun
In Flames Much?
(adsbygoogle = window.adsbygoogle || []).push({}); Treyarch are vague when it comes to patch notes about weapons don't worry!
Wizards which normally keep Drif0r and various people up to date on numbers plus mechanics have given us some information. Not every change is on the list things like the Dingo/HVK are unknown.

Plus note these changes are for November 13th.

Marvel4 is the source found this on Reddit.

XR-2: Fire time increased by 6.06%
XR-2: Hipspread standing maximum increased by 7.69%

M8A7: Fire time decreased by 13.33%

VMP: ADS time increased by 9.29%
VMP: Hipspread standing maximum increased by 11.11%

Weevil: 4HK range increased by 6.66%

Pharo: 3HK range decreased by 37.5%

Razorback: Range increased by 20%

BRM and 48 Dredge: ADS time increased by 5.11%

Gorgon: Magazine size decreased by 20%
Gorgon: ADS time increased by 10%
Gorgon: ADS centerspeed decreased by 22.58%
Gorgon: Hip centerspeed decreased by 18.75%
Gorgon: ADS movement speed decreased by 12.5%
Gorgon: ADS movement speed when firing increased by 25%
Gorgon: Hipspread standing minimum increased by 33.33%
Gorgon: Hipspread standing maximum increased by 20%
Gorgon: Idle amount increased by 14.29%
Gorgon: Viewkick pitch maximum increased by 10%
Gorgon: Viewkick minimum magnitude increased by 33.33%
Gorgon: Viewkick yaw decreased by 10%

Locus: ADS time decreased by 2.86%
Locus: Idle amount decreased by 33.33%

KRM-262: 1HK range increased by 12.5%
KRM-262: 1-2HK range increased by 7.69%

Haymaker 12: 3-4HK range decreased by 33.22%
Haymaker 12: Fire time increased by 9.29%

Argus: ADS time decreased by 13.6%
Argus: Damage maximum increased by 11.11%

L-CAR 9: 3HK range decreased by 20%

Scythe: Magazine size decreased by 20%

Quickdraw (LMG): ADS time increased by 14.29%


Don't get why the Gorgon or Haymaker was nerfed but who cares.

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