Post: Shotgun classes
11-25-2015, 02:06 PM #1
ResistTheSun
In Flames Much?
(adsbygoogle = window.adsbygoogle || []).push({}); Below are perks and attachments I found useful on shotguns. Shotguns can be shutdown by any good player more a troll/joke weapon in this game used to camp buildings.

KRM quickdraw or laser

Brecci attachment extended mag

Haymaker attachments extended mag with fast mags

Argus attachments quickdraw with stock

Found Sixth Sense to be useful, afterburner, Tracker, Scavenger, Awareness and dead silence.
Gung Ho or Blast Suppressor is okay however found that going full sound whore mode worked best for myself.
Sixth sense with Tracker plus Awareness and dead silence is likely to be best FFA class in the game.

Scavenger with concussions can be used to help close the gap and get headshots. My best advice is to keep control of building near high traffic areas. Argus has longest range but found it hardest to use out of every shotgun. Can see pistol being useful as backup option but given how went for camos on shotguns had no room for it.

Depends what mode you play but found being passive/aggressive worked in FFA if you want camos.

Do have diamond shotguns now Smile
Not the best player in the world don’t claim to be.

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