Post: Weapon Statistics Changes From Marvel4 Feb Update [Hidden changes]
02-11-2016, 12:53 AM #1
ResistTheSun
In Flames Much?
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Every year Marvel4 decodes the weapon information for the call of duty community and sole reason why this information is public. Youtubers often speak to him to get the raw numbers sometimes hand testing to confirm it. Taken direct from the game files takes hours to produce this information.

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Official patch notes

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Sources:
You must login or register to view this content. - Weapons changes
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Weapon changes

Buff = Green
Nerf = Red

KN-44: 3HK range increased by 16.67%
KN-44: 30 damage range increased by 33.33%

HVK-30: 4HK range increased by 33.33%

ICR-1: Range increased by 33.33%

Sheiva: 2HK range increased by 33.33%

Weevil: 30 damage range increased by 60%

LMGs: Idle amount decreased by 50%

Gorgon: Idle amount decreased by 75%

Locus: Drop time decreased by 30%
Locus: Raise time decreased by 46.67%

Combat Axe: Damage increased by 33.33%

G.I. Unit: Idle amount decreased by 75%

Cerberus (Launcher Turret): Destabilize distance increased by 900%

Cerberus (AI Launcher Turret): Projectile speed increased by 42.86%

Cerberus (AI Gun Turret): Damage maximum increased by 6.06%
Cerberus (AI Gun Turret): Damage minimum increased by 40%

Rapid Fire (Pharo): Fire time increased by 2.17%
Rapid Fire (XR-2): Fire time increased by 4.6%
Rapid Fire (M8A7): Fire time increased by 4.44%


M8A7: 30 damage range decreased by 33.33%

HVK-30: 30 damage range decreased by 33.33%

Kuda: ADS time increased by 11.11%
Kuda: Sprint out time increased by 9.09%

VMP: Sprint out time increased by 9.09%

Vesper: ADS time increased by 11.11%
Vesper: Centerspeed decreased by 10%
Vesper: Sprint out time increased by 9.09%
Vesper: Hipspread standing minimum increased by 25%
Vesper: Hipspread standing maximum increased by 10%
Vesper: Idle amount increased by 33.33%
Vesper: Idle speed increased by 33.33%
Vesper: Gunkick increased by 10%
Vesper: Viewkick pitch maximum increased by 8.33%
Vesper: Viewkick minimum magnitude increased by 50%
Vesper: Viewkick yaw increased by 16.67%

Quickdraw (SMG): ADS time increased by 100%

BlackCell: Reload add time increased by 65%

Scythe: Magazine size decreased by 25%

Satellite: Aim assist range decreased by 100%


Hand tested changes

TheXclusiveAce - Awareness changes -33% range



Tabor Hill - Awareness changes -25/33% range



Tabor Hill - Blackcell changes, RAPS ship and rejacked buffed



Explaining some of the changes....

Quickdraw (SMG): ADS time increased by 100%

Made quickdraw match the same benefit given on ARs. Instead of cutting ADS time by 70% now 30%. [Just made that number up but you get the point]

Or...




Locus: Drop time decreased by 30%
Locus: Raise time decreased by 46.67%

Decrease weapon switch times or can switch to pistol faster and back again.

Weevil: 30 damage range increased by 60%

Making the Weevil decent choice in HC mode due to 50 clip and long range.

Ranges are done in inches

The following 6 users say thank you to ResistTheSun for this useful post:

AlphaPoppy, edub, Hydrogen, Kam,
02-11-2016, 11:48 PM #2
Novelette
The Anthem
Nice to finally see Marvel's spreadsheet. The other utility thread on DenK was nice but Marvel's work is the best.
02-12-2016, 03:59 AM #3
Exploited
Award Winner
Originally posted by ResistTheSun View Post
Thanks to You must login or register to view this content.

Every year Marvel4 decodes the weapon information for the call of duty community and sole reason why this information is public. Youtubers often speak to him to get the raw numbers sometimes hand testing to confirm it. Taken direct from the game files takes hours to produce this information.

You must login or register to view this content.

Official patch notes

You must login or register to view this content.

You must login or register to view this content.

Sources:
You must login or register to view this content. - Weapons changes
You must login or register to view this content.

Weapon changes

Buff = Green
Nerf = Red

KN-44: 3HK range increased by 16.67%
KN-44: 30 damage range increased by 33.33%

HVK-30: 4HK range increased by 33.33%

ICR-1: Range increased by 33.33%

Sheiva: 2HK range increased by 33.33%

Weevil: 30 damage range increased by 60%

LMGs: Idle amount decreased by 50%

Gorgon: Idle amount decreased by 75%

Locus: Drop time decreased by 30%
Locus: Raise time decreased by 46.67%

Combat Axe: Damage increased by 33.33%

G.I. Unit: Idle amount decreased by 75%

Cerberus (Launcher Turret): Destabilize distance increased by 900%

Cerberus (AI Launcher Turret): Projectile speed increased by 42.86%

Cerberus (AI Gun Turret): Damage maximum increased by 6.06%
Cerberus (AI Gun Turret): Damage minimum increased by 40%

Rapid Fire (Pharo): Fire time increased by 2.17%
Rapid Fire (XR-2): Fire time increased by 4.6%
Rapid Fire (M8A7): Fire time increased by 4.44%


M8A7: 30 damage range decreased by 33.33%

HVK-30: 30 damage range decreased by 33.33%

Kuda: ADS time increased by 11.11%
Kuda: Sprint out time increased by 9.09%

VMP: Sprint out time increased by 9.09%

Vesper: ADS time increased by 11.11%
Vesper: Centerspeed decreased by 10%
Vesper: Sprint out time increased by 9.09%
Vesper: Hipspread standing minimum increased by 25%
Vesper: Hipspread standing maximum increased by 10%
Vesper: Idle amount increased by 33.33%
Vesper: Idle speed increased by 33.33%
Vesper: Gunkick increased by 10%
Vesper: Viewkick pitch maximum increased by 8.33%
Vesper: Viewkick minimum magnitude increased by 50%
Vesper: Viewkick yaw increased by 16.67%

Quickdraw (SMG): ADS time increased by 100%

BlackCell: Reload add time increased by 65%

Scythe: Magazine size decreased by 25%

Satellite: Aim assist range decreased by 100%


Hand tested changes

TheXclusiveAce - Awareness changes -33% range



Tabor Hill - Awareness changes -25/33% range



Tabor Hill - Blackcell changes, RAPS ship and rejacked buffed



Explaining some of the changes....

Quickdraw (SMG): ADS time increased by 100%

Made quickdraw match the same benefit given on ARs. Instead of cutting ADS time by 70% now 30%. [Just made that number up but you get the point]

Or...




Locus: Drop time decreased by 30%
Locus: Raise time decreased by 46.67%

Decrease weapon switch times or can switch to pistol faster and back again.

Weevil: 30 damage range increased by 60%

Making the Weevil decent choice in HC mode due to 50 clip and long range.

Ranges are done in inches


Nice thread David lots of great info
02-15-2016, 07:58 AM #4
Animize
Little One
Originally posted by ResistTheSun View Post
Thanks to You must login or register to view this content.

Every year Marvel4 decodes the weapon information for the call of duty community and sole reason why this information is public. Youtubers often speak to him to get the raw numbers sometimes hand testing to confirm it. Taken direct from the game files takes hours to produce this information.

You must login or register to view this content.

Official patch notes

You must login or register to view this content.

You must login or register to view this content.

Sources:
You must login or register to view this content. - Weapons changes
You must login or register to view this content.

Weapon changes

Buff = Green
Nerf = Red

KN-44: 3HK range increased by 16.67%
KN-44: 30 damage range increased by 33.33%

HVK-30: 4HK range increased by 33.33%

ICR-1: Range increased by 33.33%

Sheiva: 2HK range increased by 33.33%

Weevil: 30 damage range increased by 60%

LMGs: Idle amount decreased by 50%

Gorgon: Idle amount decreased by 75%

Locus: Drop time decreased by 30%
Locus: Raise time decreased by 46.67%

Combat Axe: Damage increased by 33.33%

G.I. Unit: Idle amount decreased by 75%

Cerberus (Launcher Turret): Destabilize distance increased by 900%

Cerberus (AI Launcher Turret): Projectile speed increased by 42.86%

Cerberus (AI Gun Turret): Damage maximum increased by 6.06%
Cerberus (AI Gun Turret): Damage minimum increased by 40%

Rapid Fire (Pharo): Fire time increased by 2.17%
Rapid Fire (XR-2): Fire time increased by 4.6%
Rapid Fire (M8A7): Fire time increased by 4.44%


M8A7: 30 damage range decreased by 33.33%

HVK-30: 30 damage range decreased by 33.33%

Kuda: ADS time increased by 11.11%
Kuda: Sprint out time increased by 9.09%

VMP: Sprint out time increased by 9.09%

Vesper: ADS time increased by 11.11%
Vesper: Centerspeed decreased by 10%
Vesper: Sprint out time increased by 9.09%
Vesper: Hipspread standing minimum increased by 25%
Vesper: Hipspread standing maximum increased by 10%
Vesper: Idle amount increased by 33.33%
Vesper: Idle speed increased by 33.33%
Vesper: Gunkick increased by 10%
Vesper: Viewkick pitch maximum increased by 8.33%
Vesper: Viewkick minimum magnitude increased by 50%
Vesper: Viewkick yaw increased by 16.67%

Quickdraw (SMG): ADS time increased by 100%

BlackCell: Reload add time increased by 65%

Scythe: Magazine size decreased by 25%

Satellite: Aim assist range decreased by 100%


Hand tested changes

TheXclusiveAce - Awareness changes -33% range



Tabor Hill - Awareness changes -25/33% range



Tabor Hill - Blackcell changes, RAPS ship and rejacked buffed



Explaining some of the changes....

Quickdraw (SMG): ADS time increased by 100%

Made quickdraw match the same benefit given on ARs. Instead of cutting ADS time by 70% now 30%. [Just made that number up but you get the point]

Or...




Locus: Drop time decreased by 30%
Locus: Raise time decreased by 46.67%

Decrease weapon switch times or can switch to pistol faster and back again.

Weevil: 30 damage range increased by 60%

Making the Weevil decent choice in HC mode due to 50 clip and long range.

Ranges are done in inches


fuck there goes my god vesper class sets :(
02-15-2016, 01:16 PM #5
ResistTheSun
In Flames Much?
Originally posted by Animize View Post
fuck there goes my god vesper class sets :(


Used to hate the Vesper but learnt to love it...
Still decent just not as good at certain ranges. Used to hipfire it most of the time but used to aim down sight sometimes at range.

Noticed the changes right off the bat with the vesper just had it diamond so did not use it much.

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