Post: Black Ops 3 Full Patch Notes 1.17
10-05-2016, 08:29 PM #1
Gryphus
Former Super Moderator
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Clocking in at 1.4GB, this latest Black Ops 3 update file tweaks both the multiplayer and Zombies mode. You can check out the full list of changes in the patch notes below.


MULTIPLAYER



General

  • Improved stability with group invites.
  • Fixed an issue which prevented Scorestreak progress from resetting on death during CWL game modes.
  • Improved stability when switching game modes.
  • Focused development effort to improving overall online networking performance and in-game stability, including but not limited to:

    - Discovered and eliminated a handful of behind-the-scenes errors causing the game to occasionally hitch under certain circumstances.
    - Rewrote a portion of the rendering system to streamline CPU performance.

    Gunsmith
  • Black Market Attachment Variants will no longer be returned to default in Gunsmith after playing a match.


Maps


Rupture


  • Updates to Manticore functionality:
  • Updated Manticore score and XP values.
  • Adjusted 3rd person camera during ADS.
  • Manticore will no longer collide with prone teammates.
  • Adjusted the Kill-Cam when one Manticore kills another Manticore.
  • Annihilator and Gravity Spikes now do more damage to the Manticore.
  • Fixed exploits where players were able to access unintended areas of the map.


Citadel

  • Fixed exploits where players were able to access unintended areas of the map.


Miniature


  • Adjusted the Hardpoint capture zone near the southern ice-box.
  • Lethals, Tacticals, Scorestreaks, and the Uplink Satellite will no longer fall through the pool noodle.
  • Fixed exploits where players were able to access unintended areas of the map.

Outlaw
  • Adjusted the Hardpoint capture zone in the Hotel.


ZOMBIES


Zetsubou No Shima
  • Fixed an issue with spiders not spawning in correctly during natural play.

Gorod Krovi

  • Fixed an issue where players could lose their equipped weapons after being revived.

Revelations

  • Fixed various progression breaks during the Easter Egg.
  • Fixed an issue that would cause the game to freeze at high rounds.
  • Fixed issues relating to hot joining.
  • Fixed an issue with the Level 1 challenge completion.
  • Various collision/map exploit fixes.
  • Fixed an Apothicon Servant exploit.
  • Fixed an issue with the game timer when a player joins a game in progress.
  • Fixed various death barriers throughout the level.
  • Various fixes for the Keeper Protector.
  • Fixed exploits relating to Gobble Gum Usage.
  • Fixed an issue with the AI getting stuck in Verruckt portion of the map.
  • Fixed an exploit with the Ragnarok.
  • The Rift E9 will now do proper damage to the Margwa.
  • Resolved a freeze that would occur during the final Easter Egg boss battle.
  • Fixed an issue where players could die while teleporting.


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Last edited by Gryphus ; 10-05-2016 at 08:33 PM.
10-17-2016, 07:11 PM #2
FRINZ
I’m too L33T
Originally posted by Gryphus View Post
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Clocking in at 1.4GB, this latest Black Ops 3 update file tweaks both the multiplayer and Zombies mode. You can check out the full list of changes in the patch notes below.


MULTIPLAYER



General

  • Improved stability with group invites.
  • Fixed an issue which prevented Scorestreak progress from resetting on death during CWL game modes.
  • Improved stability when switching game modes.
  • Focused development effort to improving overall online networking performance and in-game stability, including but not limited to:

    - Discovered and eliminated a handful of behind-the-scenes errors causing the game to occasionally hitch under certain circumstances.
    - Rewrote a portion of the rendering system to streamline CPU performance.

    Gunsmith
  • Black Market Attachment Variants will no longer be returned to default in Gunsmith after playing a match.


Maps


Rupture


  • Updates to Manticore functionality:
  • Updated Manticore score and XP values.
  • Adjusted 3rd person camera during ADS.
  • Manticore will no longer collide with prone teammates.
  • Adjusted the Kill-Cam when one Manticore kills another Manticore.
  • Annihilator and Gravity Spikes now do more damage to the Manticore.
  • Fixed exploits where players were able to access unintended areas of the map.


Citadel

  • Fixed exploits where players were able to access unintended areas of the map.


Miniature


  • Adjusted the Hardpoint capture zone near the southern ice-box.
  • Lethals, Tacticals, Scorestreaks, and the Uplink Satellite will no longer fall through the pool noodle.
  • Fixed exploits where players were able to access unintended areas of the map.

Outlaw
  • Adjusted the Hardpoint capture zone in the Hotel.


ZOMBIES


Zetsubou No Shima
  • Fixed an issue with spiders not spawning in correctly during natural play.

Gorod Krovi

  • Fixed an issue where players could lose their equipped weapons after being revived.

Revelations

  • Fixed various progression breaks during the Easter Egg.
  • Fixed an issue that would cause the game to freeze at high rounds.
  • Fixed issues relating to hot joining.
  • Fixed an issue with the Level 1 challenge completion.
  • Various collision/map exploit fixes.
  • Fixed an Apothicon Servant exploit.
  • Fixed an issue with the game timer when a player joins a game in progress.
  • Fixed various death barriers throughout the level.
  • Various fixes for the Keeper Protector.
  • Fixed exploits relating to Gobble Gum Usage.
  • Fixed an issue with the AI getting stuck in Verruckt portion of the map.
  • Fixed an exploit with the Ragnarok.
  • The Rift E9 will now do proper damage to the Margwa.
  • Resolved a freeze that would occur during the final Easter Egg boss battle.
  • Fixed an issue where players could die while teleporting.


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patch notes 4 1.18?

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