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Table of ContentsOFFICIAL BLACK OPS UPDATES AND PATCHES
Latest News:
Patch v1.04 (PHASE 3 - Refer to "Call of Duty Black Ops: Patching Process")
Issues Addressed:
- Resolved several issues with parties getting disbanded unexpectedly.
- Additional measures to prevent the “Transmission error” and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types.
- Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
- Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch.
- Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
- Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
- Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
- Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
- Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
- Contracts will now reset when the player Prestiges.
- Prevention of Valkyrie rocket exploding upon release under rare conditions.
- Prevention of Gunship and Chopper Gunner failing to give player full control under rare conditions.
- Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
- Additional security measures to enhance detection and banning capabilities.
Gameplay Tuning:
- Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
- Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
- Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
- Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
- Subtle increase in sniper rifle accuracy when scoping in.
- Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
- Additional minor reductions in knife lunge.
Patch v1.03 (Now Live!)
- Improved matchmaking to find matches significantly faster
- Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
- Improved host selection to ensure that the best host is always selected in the pre-game lobby
- Improved party system to ensure that parties don’t get broken apart
- Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
- Server-side and game-side changes to decrease the amount of failed Film uploads
- Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
- Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
- Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
- Additional fine-tuning of audio levels and ranges for footsteps and gunfire
- Additional fine-tuning of audio levels for bomb plants/defuses
- Additional online security enhancements
- Optimization to prevent friends list from spamming user while in game – will improve game performance for users with large numbers of friends
Patch v1.02
- Added CP (Cod Points) for Combat Training mode
- Changed the speed of Aim Down Sight for Sniper Rifles
Patch v1.01
- Initial Patch
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Last edited by PHO3NIX~; 12-12-2010 at 05:29 AM.
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Awesome ill be checking this thread every patch release.
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Xbox game play was leaps and bounds better this weekend. No real party connection issues and if it ever became laggy the game always found a better host with out kicking us out of the game.
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THREAD UPDATED
Added info about the latest patch (v1.04) - Which is yet to be released.
Added info to the Server-Sided updates with the latest info revealed by Treyarch.
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is there going to be a patch for the ps3 which allows you to go online with another PS3 account (in Splitscreen online) And when is Patch 1.04 coming ?
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put this in tothis patch will be soon
X360/PS3 - IN PROGRESS
- Improved matchmaking to find matches significantly faster
- Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
- Improved host selection to ensure that the best host is always selected in the pre-game lobby
- Improved party system to ensure that parties don’t get broken apart
- Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
- Server-side and game-side changes to decrease the amount of failed Film uploads
- Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
- Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
- Prevention of Valkyrie rocket exploding upon release under rare conditions
- Prevention of Gunship failing to give player full control under rare conditions
- Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
- Additional fine-tuning of audio levels and ranges for footsteps and gunfire
- Additional fine-tuning of audio levels for bomb plants/defuses
- Additional online security enhancements
- Prevention of a rare issue where a player will get teleported outside the map boundaries under very specific circumstances
- Optimization to prevent friends list from spamming user while in game – will improve game performance for users with large numbers of friends (PS3)
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Click Server-Sided Updates in the first post of this thread, I had that in the thread 1 hour after Treyarch released that info
---------- Post added at 09:33 AM ---------- Previous post was at 09:32 AM ----------
I wish I had something to update this thread with, but Treyarch is an absolute FAIL !!!
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