Post: Zombies Priority List
12-10-2010, 03:44 AM #1
TairyHesticles
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[size=+2]Why am I posting this? [/size]


This was requested to me by a few users in my previous guides. Don't hate if it doesn't help you, it might be useful for others that don't play zombies much. Thanks, and enjoy. :y:

Originally posted by sahay1996 View Post
best gun to upgradee on kino de totenn ?


Originally posted by jahames View Post
You should make a priority of weapons that should be pack a punched. Thanks for the guides btw.


Originally posted by ClutchTinyTim View Post
Yeah but what do you think is the best guns?


Also, THIS IS MY OPINION.

[multipage=What to Buy and When.]

*This is assuming the power is on.

1)Juggernog $2500
2x Health

2)Mystery Box $950 per use
Gives Random Weapon

3)Pack-A-Punch $5000
Upgraded Guns

4)Speed Cola $3000
Faster Reload, Move faster

5)Quick Revive $1500
Revivie teammates in half the time

6)Double Tap Root Beer $2000
Shoot 30% Faster

7)Bowie Knife $3000
Knife does more damage

8.) 2x Claymores $1000
Proximity Activated Explosive

[multipage=Top 20 Guns to Upgrade.]

*This portion recommends which guns to upgrade first, assuming you have them. Guns that rank higher should be upgraded first, IMO.

1)Thundergun=Zeus Cannon
2x Ammo in Clip and Reserve, More Damage and Range

2)Winters Howl=Winters Fury
Bigger Magazine, Longer Freeze Time, Increased damage.

3)Ray Gun=Porters X2 Ray Gun
Damage doubled, Spare ammo increased, Magazine capacity doubled.

4) Crossbow=Awful Lawton
Increased damage, now the rounds fired will attract zombies (just like Monkeys, though these explosive bolts explode a little sooner).

5)RPK=R115 Resonator
Increased damage, increased rate of fire, 0.25x extra rounds per mag, 0.25x extra spare rounds.

6)Commando=Predator
40 Round magazine, 320 Carried ammo, Dual Mags, Damage Increase.

7)Ballistic Knife=The Krause Refibrillator
Increased damage, now holds 9 spare blades, shooting a downed ally with it will revive them (instant revival upon being hit).

8.)HK21=H115 Oscillator
Increased damage, each mag holds 25 more rounds, extra 100 spare ammo.

9)Galil=Lamentation
Increased damage, gets a custom red dot sight, almost double spare ammo.

10)M1911=Mustang & Sally
Becomes dual pistols that fire grenades semi-automatically.

11)AUG=AUG-50M3
Increased damage, adds a Masterkey attachment (shotgun, with 6 shells loaded and 30 spare), increased rate of fire, about 1.4x extra spare ammo.

12)MP40=The Afterburner
64 Round Magazine, Slight rate of fire increase, Increased damage.

13)Famas=G16-GL35
Gets a custom red dot sight, increased damage, each mag holds 1.5x more ammo.

14)M16=SkullCrusher
Increased damage, gets an underbarrel grenade launcher (has 9 grenades), becomes full-auto.

15)AK47u=AK74fu2
Custom Red Dot, Bigger Magazine, More Damage.

16)MPK5=MP115 Kollider
Bigger Magazine, More Damage.

17)SPAZ-12 = SPAZ-24- Increased damage, increased rate of fire, faster reload speed (the reload animation loads all 24 shells by only putting in one), holds 3x as many shells, holds 3x more spare ammo.

18.)Stakeout=Raid
Bigger Magazine, Reloads 2 Shells at a time, Longer Range, Higher Damage with grip.

19)Spectre=Phantom
Increased damage, gets a custom reflex sight, 1.5x mag size, holds more spare ammo.

20)G11=G115 Generator
Increased damage, fully automatic, scope has no sway any more.


[multipage=Untested/Unranked Guns.]

Python=Cobra
Increased damage, recoil settles more quickly, each cylinder holds twice as many rounds, gains speed reloader.

CZ75=Calamity
Increased damage, becomes full automatic, each mag holds an extra 5 rounds.

CZ75 Dual Wield=Calamity & Jane
Increased damage, both fire full-auto, both have 20 round mags, 0.5x more spare ammo.

HS10=Typhoid & Mary
Increased damage, becomes dual HS-10s, both reload faster, each holds a couple more rounds than the regular HS-10 and spare ammo becomes a little more than doubled.

China Lake=China Beach
Increased damage, faster reload speed (the reload animation only requires reloading one grenade and 5 will be loaded), holds 5 rounds, double spare ammo.

M72 LAW=M72 Anarchy
Increased damage, now holds 10 rockets at once firing semi-auto with 2x spare ammo.

PM63=Tokyo & Rose
Dual Wield.

MPL=MPL-LF
Bigger Magazine, Custom Red Dot.

M14 = Mnesia
Doubled Magazine, Higher Damage, gains grip.

FN FAL=EPC WN
Gets a custom red dot sight, increased damage, fires in 3-round bursts, each mag holds 1.5x more ammo, double spare ammo.

Olympia=Hades
Higher Power, Longer Range, Incendiary Rounds.

Dragunov= D115 Disassembler
Increased damage, scope now has variable zoom.

L96A1=L115 Isolator
Increased damage, scope now has variable zoom.

[multipage=Edit Log/Other Guides]

I hope you enjoyed reading this thread and you find it helpful. If I receive any more helpful information or something I feel needs to be included I will edit it into this log. All times go off of Central US Time Zone.

-Posted on 12/09/10 at 9:45 PM
-Edited on 12/09/10 at 9:48 PM Reason- Minor Typos
-Edited on 12/09/10 at 9:52 PM Reason- Added Quotes
-Edited on 12/20/10 at 6:05 PM Reason- Added Quotes

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Last edited by TairyHesticles ; 12-21-2010 at 12:04 AM.

The following 4 users say thank you to TairyHesticles for this useful post:

192.168.1.1, Gio-_-Goi_1, Pedobear, yougotcut
12-10-2010, 04:14 AM #2
192.168.1.1
Slave of the sky.
Originally posted by TairyHesticles View Post
[multipage=Why I am Posting This.]

This was requested to me by a few users in my previous guides. Don't hate if it doesn't help you, it might be useful for others that don't play zombies much. Thanks, and enjoy. :y:





Also, THIS IS MY OPINION.

[multipage=What to Buy and When.]

*This is assuming the power is on.

1)Juggernog $2500
2x Health

2)Mystery Box $950 per use
Gives Random Weapon

3)Pack-A-Punch $5000
Upgraded Guns

4)Speed Cola $3000
Faster Reload, Move faster

5)Quick Revive $1500
Revivie teammates in half the time

6)Double Tap Root Beer $2000
Shoot 30% Faster

7)Bowie Knife $3000
Knife does more damage

8.) 2x Claymores $1000
Proximity Activated Explosive

[multipage=Top 20 Guns to Upgrade.]

*This portion recommends which guns to upgrade first, assuming you have them. Guns that rank higher should be upgraded first, IMO.

1)Thundergun=Zeus Cannon
2x Ammo in Clip and Reserve, More Damage and Range

2)Winters Howl=Winters Fury
Bigger Magazine, Longer Freeze Time, Increased damage.

3)Ray Gun=Porters X2 Ray Gun
Damage doubled, Spare ammo increased, Magazine capacity doubled.

4) Crossbow=Awful Lawton
Increased damage, now the rounds fired will attract zombies (just like Monkeys, though these explosive bolts explode a little sooner).

5)RPK=R115 Resonator
Increased damage, increased rate of fire, 0.25x extra rounds per mag, 0.25x extra spare rounds.

6)Commando=Predator
40 Round magazine, 320 Carried ammo, Dual Mags, Damage Increase.

7)Ballistic Knife=The Krause Refibrillator
Increased damage, now holds 9 spare blades, shooting a downed ally with it will revive them (instant revival upon being hit).

8.)HK21=H115 Oscillator
Increased damage, each mag holds 25 more rounds, extra 100 spare ammo.

9)Galil=Lamentation
Increased damage, gets a custom red dot sight, almost double spare ammo.

10)M1911=Mustang & Sally
Becomes dual pistols that fire grenades semi-automatically.

11)AUG=AUG-50M3
Increased damage, adds a Masterkey attachment (shotgun, with 6 shells loaded and 30 spare), increased rate of fire, about 1.4x extra spare ammo.

12)MP40=The Afterburner
64 Round Magazine, Slight rate of fire increase, Increased damage.

13)Famas=G16-GL35
Gets a custom red dot sight, increased damage, each mag holds 1.5x more ammo.

14)M16=SkullCrusher
Increased damage, gets an underbarrel grenade launcher (has 9 grenades), becomes full-auto.

15)AK47u=AK74fu2
Custom Red Dot, Bigger Magazine, More Damage.

16)MPK5=MP115 Kollider
Bigger Magazine, More Damage.

17)SPAZ-12 = SPAZ-24- Increased damage, increased rate of fire, faster reload speed (the reload animation loads all 24 shells by only putting in one), holds 3x as many shells, holds 3x more spare ammo.

18.)Stakeout=Raid
Bigger Magazine, Reloads 2 Shells at a time, Longer Range, Higher Damage with grip.

19)Spectre=Phantom
Increased damage, gets a custom reflex sight, 1.5x mag size, holds more spare ammo.

20)G11=G115 Generator
Increased damage, fully automatic, scope has no sway any more.


[multipage=Untested/Unranked Guns.]

Python=Cobra
Increased damage, recoil settles more quickly, each cylinder holds twice as many rounds.

CZ75=Calamity
Increased damage, becomes full automatic, each mag holds an extra 5 rounds.

CZ75 Dual Wield=Calamity & Jane
Increased damage, both fire full-auto, both have 20 round mags, 0.5x more spare ammo.

HS10=Typhoid & Mary
Increased damage, becomes dual HS-10s, both reload faster, each holds a couple more rounds than the regular HS-10 and spare ammo becomes a little more than doubled.

China Lake=China Beach
Increased damage, faster reload speed (the reload animation only requires reloading one grenade and 5 will be loaded), holds 5 rounds, double spare ammo.

M72 LAW=M72 Anarchy
Increased damage, now holds 10 rockets at once firing semi-auto with 2x spare ammo.

PM63=Tokyo & Rose
Dual Wield.

MPL=MPL-LF
Bigger Magazine, Custom Red Dot.

M14 = Mnesia
Doubled Magazine, Higher Damage, gains grip.

FN FAL=EPC WN
Gets a custom red dot sight, increased damage, fires in 3-round bursts, each mag holds 1.5x more ammo, double spare ammo.

Olympia=Hades
Higher Power, Longer Range, Incendiary Rounds.

Dragunov= D115 Disassembler
Increased damage, scope now has variable zoom.

L96A1=L115 Isolator
Increased damage, scope now has variable zoom.

[multipage=Edit Log/Other Guides]

I hope you enjoyed reading this thread and you find it helpful. If I receive any more helpful information or something I feel needs to be included I will edit it into this log. All times go off of Central US Time Zone.

-Posted on 12/09/10 at 9:45 PM
-Edited on 12/09/10 at 9:48 PM Reason- Minor Typos
-Edited on 12/09/10 at 9:52 PM Reason- Added Quotes

You must login or register to view this content.

You must login or register to view this content.


Well put together m8 :y:

The following user thanked 192.168.1.1 for this useful post:

Fire.
12-10-2010, 07:17 AM #3
Anthony.
Trolololololol
You missed Mustang & Sally. :p
12-10-2010, 04:20 PM #4
Wolf 13
Bounty hunter
BTW the cobra also gets a speed reloader
12-10-2010, 04:23 PM #5
Originally posted by OMFGitsANTHONY View Post
You missed Mustang & Sally. :p


It's there.

#10

The following user thanked yougotcut for this useful post:

TairyHesticles
12-10-2010, 09:41 PM #6
TairyHesticles
Add Me on PSN/X-Box Live!
Originally posted by OMFGitsANTHONY View Post
You missed Mustang & Sally. :p


No you missed #10 on the PAP list. =D
12-10-2010, 10:27 PM #7
Anthony.
Trolololololol
Originally posted by tairyhesticles View Post
no you missed #10 on the pap list. =d

ohhoohohho lololol
12-11-2010, 01:38 AM #8
plasma_lemon
Climbing up the ladder
I posted a thread like this last week :(

But this one is much better and organized =D thanks! Very helpful

The following user thanked plasma_lemon for this useful post:

TairyHesticles
12-11-2010, 01:43 AM #9
Anyone gameshare classic maps??
12-11-2010, 02:14 PM #10
You should do/find guides for Kino & "Five" as well as the original 4 maps from W@W.

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