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After reading thread, It got me thinking about zombies, and how stupid it is getting. Here's a quote that I myself and many others might agree with:
Remember back in the day, on WaW Nach Der Untoten? If you go in with a party of four decent people you can be confident that you will get to at least round 20. And that was without perks or anything to help you. Now on the new maps, If you have a good team at zombies, you'd be lucky to get past 15 in Kino and level 10 on Five.
I don't know if Treyarch thinks that continually making zombies harder and harder is making it fun, but it really isn't. I hate working my ass off in the beginning to get a lot of points, guns, perks, upgrades etc. just to get ****ed over at level 12 and have to restart all over again.
My Idea of a Perfect Zombies Game:
Zombies should be fun. Personally to me, All of the zombies should be weak the whole game, there should just be a lot more of them that come at you. Endless waves of zombies and nothing else. It would be fun to just blow their ****ing brains out, not constantly worrying about shooting at the head on round 10 just to save ammo. It should take like three shots to the chest to kill them so you could just mow down a shit ton of zombies. That would be fun. And everything would be half the price it is now, Prices in zombies are way too expensive. Lastly, going down shouldn't make you lose perks either.
Dogs.
Dogs are ****ing stupid. They shouldn't come every 5 levels, and they shouldn't be mixed in with zombies. Hell, they shouldn't even be in zombies. It's called zombies for a reason. Dogs are just a pain in the ass, the only good thing that comes out of it is the max ammo, and half the time the one dickhead that isn't in your party grabs it before you and your friends can reload.
Crawler Zombies.
Treyarch employees must've been tripping on acid when they thought these things up. I don't know about you, but I ****ing hate these things. I wouldn't mind if maybe there were only 2 or 3 of them per level, but no there's like ****ing 30 of these bastards per level. They get in your way when you try to run from the normal zombies, and if you shoot them there's an annoying ass toxic cloud that ****s up your shit for like 10 seconds.
Mad Scientist.
I think we all know how retarded this idea is. Personally for me, this is the deterrent that keeps me from playing Five.
And apparently in the next map pack, there's flying space monkeys that take your perks.
This is just getting out of hand.
What is your opinion on this? Do you like a challenge when you play? What do you think about all of this stuff they've added and what would you like to see in zombies?
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i remember the first time i played zombies and thought it was about luck!
grow up you get a good plan and stick to it you can go as far as you want. its ment to be a challenge on those high levels DUH!! :wtf:
if it was easy the games would last until you get bored (they do a little now even) and it wouldnt be about skill it would all be about who is the biggest looser that has the time to play a game of zombies lasting 6 hours. /facepalm :derp:
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u cant pass wave 15? lol GFG and stop whining i love zombies just how they are the nova gas crawlers make the game more of a challenge so does the scientist and i agree with you that the zombies shouldnt take 20 upgraded raygun bullets to go down at round 30 i want more zombies that would take at least 2-3 raygun shots and 4-5 RPK or HK bullets to die but all i see is like 40 zombies that when i throw a FCUKING MONKEY MY ****ING GAME GLITCHES AND I GET DOWNED BECUS THERE ARE TOO MANY ZOMBIES AT THE SAME TIME IN MY SCREEN FOR THE GAME TO HANDLE(PS3) i want 200-400 zombies in my screen running to get me and that they go down like real zombies 2-3 bullets to head they'r dead not ****ing 45 bullets to die WTF?
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lol yea "grow up" "plan and stick to it you can go as far as you want"
Where did you have get that hack from?
Lmaoz it is funny when people don't want admit the truth. I'll pay you $100 if you can to round 35 5 times in a row... if it is about that you know what you're doing and not about luck. Do you think that you will get max ammo every round, good weapons every time you have the chance to open the box and you won't get down more than once? Have all that, and will be able to get to round 35+
But forget about all that^ because you don't need anything of that^ as no zombie is gonna attack you from behind, get stuck, or zombies that will surprise you from behind and in front of you at the same time.Because obviously you will do it, because it is all about "knowing what you're doing"
I think you is the one who have to grow up kid, and as I said before, the only map I play for zombies is Kino (meaning I know everything on that map) and I play one match of zombies almost every day thats the only reason why I still have black ops, because i cant play online with that lag. I get to round 25-32 every time I play, so I guess "I know what I'm doing" now why isn't that every time I play I go for example 26, 27, 28, 29, etc...? because you need luck for that, otherwise if you get round 40 today you would get to round 41+ tomorrow etc
And I'm not saying it should be easy, but not everything against you, like Dead Ops, Zombies dont get stronger, faster, less ammo or weapons etc... only more zombies come, at some point you will so many zombies that reload, or anything will cost you the life (if it was in Zombies)
Get it?
Last edited by T-Icey; 01-18-2011 at 11:30 PM.
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:ftw:i think that 4 the higher levels u should still have the same amount of zombies but it should take about the same amount of ammo 2 kill them as it does in the lower levels + i think that u should get more powerups throughout the game:ftw:
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are you pissed?
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If you don't like it don't play it, its that simple
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Ok let me summarize how stupid you are in 1 short paragraph.
Lets start with what you said about getting to level 12 on KDT and level 10 on FIVE. The reason most people don't get to high levels is because they camp. Treyarch wanted to get rid of camping at best as possible on BOZombies. Look at the evidence. In W@W, every map had a "camp spot" in NDT it was the room above where you start. In Verruckt it was by the single window on the balcony(correct me if I am wrong, but from what I know this is where people would camp, I don't really know cause I have only played it a couple times). In SNN it was in the room where the box spawned in front of if you didn't open the stairs and finally in Der Riese it was the dreaded, boring catwalk. I can say with a lot of confidence that they don't want you to camp anymore. In KDT there is no place to camp. Same with FIVE. If you do camp, you'll most likely die at round 15. They want you to THINK and be smart. In KDT every aread of the map is large enough for you to kite all of the zombies. On five, you could either kite around the war room, or try your luck at camping in the PaP room and dying at around round 20. Now for the dogs and scientist. Scientist is insanely easy if you have a skilled and smart team. If you run around the top floor of the war room, the thief takes ages to catch you while all of your other teammates unload relentlessly on the thief. For me, the scientist and dogs are a free max ammo. When dogs come, if 1 teammate has the ultimate and the other teammates have decent accuracy, hop to a corner and just spray for the max ammo. It isn't difficult. However I do agree with the perk stealing space monkeys. The perk stealing idea makes sense however making the monster a space monkey? No. If it were me, I would have made Samantha come after you as a "boss round" and take perks. Yes, it is creepy but the game is rated M for a reason. Finallyy, the crawler zombies. I thought this was a good idea. The only way you could ever die by these things is if you get tunnel vision in the middle of the game. Seriously, they are weaker than regular zombies. I'm almost 100% sure that they do half the damage or a third of the damage. Zombies down you in 2 hits(W/O Jugg) and these crawler things down you in 3/4. Thats preeettty much all I had to say lol.
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