Post: Reason why neon green guns glitch works
06-17-2011, 03:36 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); must read the "mystery glitch solved! (tut) to understand******

when you are doing the glitch and you get to the part where you choose "none" as your camo selection you are in the process of switching between "lan" and "player match" so the server is still reading whether your lan party = true for online gameplay or your player match classes = true for online gameplay. and until its done reading that they are both set to true.... (this is why my old gold guns glitch used to work.) so when you choose none as your camo, you still have your camo in your player match custom classes and it screws with the server and with the meshing and sorta just craps out a half made camo. the neon green camo is a layer of every type of camo meshing, i believe its the first layer. ok so if you understood any of what i just said it should answer some of your questions on how my neon gun glitch works, and if you have any further questions pm me. :420:
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The following 2 users say thank you to xtwixv3 for this useful post:

Dark Spirits, SMarT
06-18-2011, 05:46 AM #2
SMarT
Error… Cat invasion!
Good to know... I guess I got it because I'm stoned as well! :420:
No offense intended. I just think things like that are easier to understand after a smoke :derp:
06-18-2011, 06:07 AM #3
hollywoodcoolgu
Bounty hunter
yeah its randomly happened to my friend 2
06-18-2011, 07:41 AM #4
LuckyAiden
Samurai Poster
Originally posted by xtwixv3 View Post
must read the "mystery glitch solved! (tut) to understand******

when you are doing the glitch and you get to the part where you choose "none" as your camo selection you are in the process of switching between "lan" and "player match" so the server is still reading whether your lan party = true for online gameplay or your player match classes = true for online gameplay. and until its done reading that they are both set to true.... (this is why my old gold guns glitch used to work.) so when you choose none as your camo, you still have your camo in your player match custom classes and it screws with the server and with the meshing and sorta just craps out a half made camo. the neon green camo is a layer of every type of camo meshing, i believe its the first layer. ok so if you understood any of what i just said it should answer some of your questions on how my neon gun glitch works, and if you have any further questions pm me. :420:


We get green camo for online ? If I get a killcam my gun will be green ? Because I already got a bug one day I was seeing RPGs and every second weapon on the back of my teammates in a weird camo
06-18-2011, 05:31 PM #5
black123456789
Bounty hunter
I was doing the perk glitch this happend i was like wtf

---------- Post added at 01:31 PM ---------- Previous post was at 01:30 PM ----------

Originally posted by Blowlist. View Post
We get green camo for online ? If I get a killcam my gun will be green ? Because I already got a bug one day I was seeing RPGs and every second weapon on the back of my teammates in a weird camo


Nope only you can see the green on your gun
06-18-2011, 05:41 PM #6
LuckyAiden
Samurai Poster
Originally posted by black123456789 View Post
I was doing the perk glitch this happend i was like wtf

---------- Post added at 01:31 PM ---------- Previous post was at 01:30 PM ----------



Nope only you can see the green on your gun


Useless ^^ Thanks for replying
06-18-2011, 05:43 PM #7
black123456789
Bounty hunter
Originally posted by Blowlist. View Post
Useless ^^ Thanks for replying

No problem
06-19-2011, 12:47 AM #8
It's cool when people send msgs on how you get it
06-19-2011, 12:49 AM #9
Originally posted by xtwixv3 View Post
must read the "mystery glitch solved! (tut) to understand******

when you are doing the glitch and you get to the part where you choose "none" as your camo selection you are in the process of switching between "lan" and "player match" so the server is still reading whether your lan party = true for online gameplay or your player match classes = true for online gameplay. and until its done reading that they are both set to true.... (this is why my old gold guns glitch used to work.) so when you choose none as your camo, you still have your camo in your player match custom classes and it screws with the server and with the meshing and sorta just craps out a half made camo. the neon green camo is a layer of every type of camo meshing, i believe its the first layer. ok so if you understood any of what i just said it should answer some of your questions on how my neon gun glitch works, and if you have any further questions pm me. :420:


Sort of correct, but the reason why it's green is due to the fact that the hex offsets for the cammos are different in a lan game then they are in a player game. So when the game goes to read the cammo, it's given an unknown cammo which appears green
06-19-2011, 02:25 AM #10
Originally posted by FourzerotwoFAIL View Post
Sort of correct, but the reason why it's green is due to the fact that the hex offsets for the cammos are different in a lan game then they are in a player game. So when the game goes to read the cammo, it's given an unknown cammo which appears green

ahh yess, but the servers also reads the meshing files (via hex) and the meshing is different from lan and player match, the unknown camo part is wrong tho, camo is applied in layer exmpl. mesh 3 on top of mesh 2 on top of mesh 1 and u get the camo, now mesh one for lan may be mesh 2 for player match, so in the prcess of switching it is appling the meshes and the wrong mesh is placed on top so u get a misconfigured camo and it reads as an error message, black ops camo error messagew default is neon green collored with neon yellow "error" (if u have the neon green camo rotate your player and u will start to see the yellow error msg) and that is the full reason

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