Post: [1.13] All Client Jetpack Mod
03-05-2014, 12:37 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); UPDATED FOR 1.13
Updates Everywhere! lol. Anyways, I updated this as well as my button monitoring.

To use this, you're going to need a form of button handling. You must login or register to view this content. works great You must login or register to view this content.

Script:

    
public uint findPS(int client)
{
return 0xF444B0 + ((uint)client * 0x3700);
}

public void JetPack(int client)
{
float jH = Debug.Extension.ReadFloat(findPS(client));
jH += 100;
Debug.Extension.WriteFloat(findPS(client), jH);
}


That's it Smile and here is how to use it, in a timer or background worker!

    
if (ButtonPressed(0, Buttonz.Cross))
JetPack(0);


If you do not have a definition for Write/Read Float, I suggest using PS3Lib, it's helpful.

Credits:
    
Me - Making it.


I also, Do not allow this script on any other website!
Last edited by Black Panther ; 06-08-2014 at 07:54 PM. Reason: Updated to 1.13

The following 12 users say thank you to Black Panther for this useful post:

br0wniiez, coreconfusion, D3skm, Esker, ImPokerz, iNDMx, Notorious, xProvXKiller, RatchetBooty, Raz0rMind, Fatality, xROccOx
03-05-2014, 12:42 AM #2
Raz0rMind
I love BadChoicesZ
Originally posted by AlmightySo View Post
1.09 Updates Everywhere! lol. Anyways, I updated this as well as my button monitoring.

To use this, you're going to need a form of button handling. You must login or register to view this content. works great You must login or register to view this content.

Script:

    
public uint findPS(int client)
{
return 0xF43B30 + ((uint)client * 0x3700);
}

public void JetPack(int client)
{
float jH = PS3.Extension.ReadFloat(findPS(client), 2);
jH += 130;
PS3.Extension.WriteFloat(findPS(client), jH);
}


That's it Smile and here is how to use it, in a timer or background worker!

    
if (ButtonPressed(0, Buttonz.Cross))
JetPack(0);


If you do not have a definition for Write/Read Float, I suggest using PS3Lib, it's helpful.

Credits:
    
Raz0rMind
Me - Making it.


I also, Do not allow this script on any other website!


Nice work, friend. :yes:
03-05-2014, 12:43 AM #3
Originally posted by Raz0rMind View Post
Nice work, friend. :yes:

Thanks Winky Winky
03-05-2014, 12:48 AM #4
Notorious
Caprisuns Is Back
Originally posted by AlmightySo View Post
1.09 Updates Everywhere! lol. Anyways, I updated this as well as my button monitoring.

To use this, you're going to need a form of button handling. You must login or register to view this content. works great You must login or register to view this content.

Script:

    
public uint findPS(int client)
{
return 0xF43B30 + ((uint)client * 0x3700);
}

public void JetPack(int client)
{
float jH = PS3.Extension.ReadFloat(findPS(client), 2);
jH += 130;
PS3.Extension.WriteFloat(findPS(client), jH);
}


That's it Smile and here is how to use it, in a timer or background worker!

    
if (ButtonPressed(0, Buttonz.Cross))
JetPack(0);


If you do not have a definition for Write/Read Float, I suggest using PS3Lib, it's helpful.

Credits:
    
Raz0rMind
Me - Making it.


I also, Do not allow this script on any other website!


just needed this!

The following user thanked Notorious for this useful post:

03-05-2014, 01:09 AM #5
Reus_BVB
League Champion
Good job bro +rep Winky Winky

The following user thanked Reus_BVB for this useful post:

03-05-2014, 03:29 AM #6
Originally posted by SAantiR32 View Post
Good job bro +rep Winky Winky


Thanks :p
03-05-2014, 04:46 PM #7
Esker
Samurai Poster
Originally posted by AlmightySo View Post
1.09 Updates Everywhere! lol. Anyways, I updated this as well as my button monitoring.

To use this, you're going to need a form of button handling. You must login or register to view this content. works great You must login or register to view this content.

Script:

    
public uint findPS(int client)
{
return 0xF43B30 + ((uint)client * 0x3700);
}

public void JetPack(int client)
{
float jH = PS3.Extension.ReadFloat(findPS(client), 2);
jH += 130;
PS3.Extension.WriteFloat(findPS(client), jH);
}


That's it Smile and here is how to use it, in a timer or background worker!

    
if (ButtonPressed(0, Buttonz.Cross))
JetPack(0);


If you do not have a definition for Write/Read Float, I suggest using PS3Lib, it's helpful.

Credits:
    
Raz0rMind
Me - Making it.


I also, Do not allow this script on any other website!


Nice
03-12-2014, 03:46 PM #8
RatchetBooty
Former Staff
I think you should fix this part: float jH = PS3.Extension.ReadFloat(findPS(client), 2);
It should be float jH = PS3.Extension.ReadFloat(findPS(client)); If you do the code you did at the top it will give you an error because it only takes 1 argument.

The following user thanked RatchetBooty for this useful post:

BISOON
03-12-2014, 04:14 PM #9
Originally posted by RatchetBooty View Post
I think you should fix this part: float jH = PS3.Extension.ReadFloat(findPS(client), 2);
It should be float jH = PS3.Extension.ReadFloat(findPS(client)); If you do the code you did at the top it will give you an error because it only takes 1 argument.


Oh yeah, I used a different function for read float my bad
04-03-2014, 07:15 PM #10
Updated to 1.10

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