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This will be short and to the point. All the true statistics of all snipers and some advice on each will be given.
Key
OHK: One Shot Kill
1.5x: Multiplier, will OHK without SP, or with SP and Silencer here.
1.1x: Multiplier, will OHK here with SP and no silencer.
1.0x: Multiplier, will not OHK.
RPM: Rounds per minute
Notes:
-All snipers do 70 damage, silencers lower this to 50 at all ranges. There is no change in sway
-Damage multipliers will be listed as follows: Head, Neck, Chest, Body, Limbs
-Silencers without Stopping Power take away any chance of an OHK.
-Ghillie suits for Urban, Desert, and Arctic can be achieved by getting multiple OHK's.
Intervention M200 (bolt-action)
Damage Multipliers: 1.5, 1.5, 1.5, 1.1, 1.0
RPM: 67 RPM
Penetration: High
Ammo Cap: 5+15
Recoil: Medium, scope moves while cycling the bolt
Stopping Power is recommended, OHK's are important. Inferior to the Barrett, but its bolt-action, and, therefore, awesome.
Barrett .50
Damage Multipliers: 1.5, 1.5, 1.5, 1.1, 1.0
RPM: 600RPM
Penetration: Very High
Ammo Cap: 10+20
Recoil: Very High
Stopping Power can be done without, but helpful. Statistically the best sniper.
Walther WA2000
Damage Multipliers: 1.5, 1.5, 1.5, 1.0, 10
RPM: 444RPM
Penetration: Medium
Ammo Cap: 6+18
Recoil: Low
Stopping Power is useless, unless using a silencer, it has no 1.1 multipliers.
M21 Enhanced Battle Rifle
Damage Multipliers: 1.5, 1.1, 1.1, 1.0, 1.0
RPM: 1200RPM
Penetration: Medium
Ammo Cap: 10+20
Recoil: Very Low
Stopping Power is recommended, unless you want to spam or only do headshots.
NOTE: I DID NOT WRITE THIS GUIDE. THIS IS NOT MINE AND IS SOMEONE ELSES! I HAVE JUST POSTED IT BECAUSE IT IS USEFUL!
Last edited by -Andre-; 07-17-2010 at 02:54 PM.
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Could I ask what order are your multipliers in please?
So is it : 1.5 Head, 1.5 Body...etc?
If so, could you post what multiplier applies to each part of the body please![]()
Other than that, great guide. Thank you for this.
//AC
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Do we really need these? The game has been out for 9 months now, and many guides have been written already.
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good in general but you are wrong in 1 part.
All snipers have the same sway, except for the intervention which has more sway than all the other snipers.
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