
adverT2(){foreach(p in level.players)p thread DisplayAdvert2();}
DisplayAdvert2(){
self endon("disconnect");
AdvertText=createFontString("objective",2.0);
AdvertText setPoint("CENTER","CENTER",0,0);
AdvertText setText("^1Rules:");
wait 4;
AdvertText setText("[COLOR="Red"]^11[/COLOR]: SPEAK ENGLISH ONLY!");
wait 4;
AdvertText setText("[COLOR="red"]^12[/COLOR]: DO NOT BOTHER "+level.hostis " IN ANYWAY!");
wait 4;
AdvertText setText("[COLOR="red"]^13[/COLOR]: IF YOUR KICKED, DO NOT COME BACK!");
wait 4;
AdvertText setText("^1BREAK ANY RULE AND YOU WILL BE DERANKED!");
wait 4;
AdvertText destroy();
}
:

AdvertText setText("^1Rules:");
wait 5;
AdvertText setText("^11: SPEAK ENGLISH ONLY!");
wait 5;
AdvertText setText("^12: DO NOT BOTHER "+level.hostis" IN ANYWAY!");
wait 5;
AdvertText setText("^13: IF YOUR KICKED, DO NOT COME BACK!");
wait 5;
AdvertText setText("^1BREAK ANY RULE AND YOU WILL BE DERANKED!");
wait 5;
AdvertText setText("^12: DO NOT BOTHER "+level.hostis" IN ANYWAY!");
:

AdvertText setText("^1Rules:");
wait 5;
AdvertText setText("^11: SPEAK ENGLISH ONLY!");
wait 5;
AdvertText setText("^12: DO NOT BOTHER "+level.hostis" IN ANYWAY!");
wait 5;
AdvertText setText("^13: IF YOUR KICKED, DO NOT COME BACK!");
wait 5;
AdvertText setText("^1BREAK ANY RULE AND YOU WILL BE DERANKED!");
wait 5;
AdvertText setText("^12: DO NOT BOTHER "+level.hostis" IN ANYWAY!");
:

AdvertText setText("^1Rules:");
wait 5;
AdvertText setText("^11: SPEAK ENGLISH ONLY!");
wait 5;
AdvertText setText("^12: DO NOT BOTHER "+level.hostis" IN ANYWAY!");
wait 5;
AdvertText setText("^13: IF YOUR KICKED, DO NOT COME BACK!");
wait 5;
AdvertText setText("^1BREAK ANY RULE AND YOU WILL BE DERANKED!");
wait 5;
AdvertText setText("^12: DO NOT BOTHER "+level.hostis" IN ANYWAY!");
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