Post: Simple Facts About Infections
07-02-2011, 02:26 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Ok Ive had requests from alot of people about what they can and can't make an infection to give to others.... so i figured i make this simple post. If you have something you would like me to share in this thread please let me know in a post. Thanks NGU!

A simple clean infection looks like this ... this is without any type of cmd.

    ui_mapname "mp_terminal/or any mapname;bind BUTTON_BACK;bind dpad_down xblive_privatematch 0;onlinegame 1;"


Now after online game you can put just about every dvar there is... For instance uav infection would look something like this

    ui_mapname "mp_terminal/or any mapname;bind BUTTON_BACK;bind dpad_down xblive_privatematch 0;onlinegame 1;scr_game_forceuav 1"
and its literally as simple as that...

You may also add more than 1 dvars/cvars like so... This is with force uav and clanname

    ui_mapname "mp_terminal/or any mapname;bind BUTTON_BACK;bind dpad_down xblive_privatematch 0;onlinegame 1;scr_game_forceuav 1;set clanname {<3};"


To stay safe and out of memory free i suggest not adding more than 5.

Here's a list of most dvars you can use.. Codes thanks to Blackstorm
    
set sv_hostname "Host name here"
set bg_fallDamageMaxHeight 99999
set bg_fallDamageMinHeight 999999
set xblive_playEvenIfDown 1
set scr_deleteexplosivesonspawn 0
set scr_maxPerPlayerExplosives 999
set party_hostmigration 0
set party_host 1
set party_iamhost 1
set migrationPingTime 0
set bandwidthtest_enable 0
set bandwidthtest_ingame_enable 0
set partymigrate_pingtest_timeout 0
set partymigrate_timeout 0
set partymigrate_pingtest_retry 0
set g_kickHostIfIdle 0
set badhost_endGameIfISuck 0
set badhost_maxDoISuckFrames 0
set badhost_maxHappyPingTime 9999
set badhost_minTotalClientsForHappyTest 9999
set bandwidthtest_enable 0
set cg_footsteps 1
set g_compassShowEnemies 1
set forceuav_debug 1
set compassEnemyFootstepEnabled 1
set compassEnemyFootstepMaxZ 99999
set compassEnemyFootstepMinSpeed 0
set compassRadarUpdateTime 0.001
set compassFastRadarUpdateTime 2
set cg_footsteps 1
set scr_game_forceuav 1
set cg_enemyNameFadeOut 900000
set cg_enemyNameFadeIn 0
set cg_drawThroughWalls 1
set player_burstFireCooldown 0
set cg_drawFPS 2
set perk_extraBreath 999
set player_breath_hold_time 999
set player_meleeHeight 1000
set player_meleeRange 1000
set player_meleeWidth 1000
set cg_drawShellshock 0
set scr_deleteexplosivesonspawn 0
set scr_maxPerPlayerExplosives 999
set cg_hudGrenadeIconMaxRangeFrag 99
set cg_overheadNamesFarDist 2048
set cg_overheadNamesFarScale 1.50
set cg_overheadNamesMaxDist 99999
set cg_footsteps 1
set bg_bulletExplRadius 10000
set bg_bulletExplDmgFactor 100
set clanname {@@}
set cl_showTimeDelta 1
set cl_showServerCommands 1
set compassFastRadarUpdateTime 0.001
set compassRadarUpdateTime 0.001
set compassEnemyFootstepMinSpeed 0
set compassEnemyFootstepMaxZ 99999
set compassEnemyFootstepMaxRange 99999
set compassEnemyFootstepEnabled 1
set compassRadarUpdateTime 0.1
set compassEnemyFootstepEnabled 1
set compassHellfireTargetSpot 1
set compassHideSansObjectivePointer 1
set compass_show_enemies 1
set dynEnt_damageScale 999
set dynEnt_bulletForce 99
set dynEnt_explodeForce 999
set dynEnt_explodingBulletForce 999
set drawLagometer 1
set glass_fall_gravity 0
set heli_barrelMaxVelocity 5000
set heli_barrelSlowdown 0
set laserForceOn 1
set laserRadius 2
set migration_limit 0
set motionTrackerSweepInterval 0.1
set phys_gravity_ragdoll 800
set player_throwbackOuterRadius 999
set player_throwbackInnerRadius 999
set player_lastStandCrawlSpeedScale 10
set player_lastStandBleedoutTime 999
set player_stunWhiteFlash 0
set scr_showspawns 1
set g_maxDroppedWeapons 0
set player_MGUseRadius 0
set player_useRadius 0
set laserRadius 2
set laserForceOn 1
set motionTrackerRange 2500
set motionTrackerPingSize 0.1
set radarjamDistMax 1
set radarjamDistMin 0
set cl_migrationTimeout 320
set cg_drawDamageFlash 0
set player_breath_hold_time 999
set cg_hudGrenadeIconEnabledFlash 1
set player_meleeChargeScale 999
set glass_break 1
set missileGlassShatterVel 65535
set compassRadarPingFadeTime 999
set compassSoundPingFadeTime 999
set compassRadarUpdateTime 0.001
set compassFastRadarUpdateTime 0.001
set compassRadarLineThickness 0
set motionTrackerPingPitchAddPerEnemy 0
set motionTrackerPingPitchBase 1
set motionTrackerPingPitchNearby 2
set motionTrackerPingSize 0.2
set motionTrackerRange 99999
set motionTrackerSweepAngle 90
set motionTrackerSweepInterval 0.001
set motionTrackerSweepSpeed 0.001
set motionTrackerSweepInterval 99999
set motionTrackerSweepSpeed 99999
set drawKillcamDataSize 9999
set scr_killcam_time 9999
set missileMacross 1
set missileExplosionLiftDistance 999
set missileJavTurnRateTop 0
set missileJavClimbCeilingDirect 655773
set missileJavClimbHeightDirect 655773
set missileHellfireUpAccel 65753
set ragdoll_max_life 99999
set party_searchResultsMin 9990
set party_searchResultsLifetime 9990
set party_searchPauseTime 9078
set lobby_partySearchWaitTime 9078
-They are pretty much self explanatory
-BlackStorm dvars


Now if you want to mod anothers stats you are going to use a setplayerdata code...

If you want something like this all you are going to add is ;disconnect; before the code like so...

    ui_mapname "mp_terminal/or any mapname;bind BUTTON_BACK;bind dpad_down xblive_privatematch 0;onlinegame 1;disconnect;setplayerdata prestige 11;"


To add another dvar like a simple say cmd you wanna use the bind button back and you can do something like this..

    ui_mapname "mp_terminal/or any mapname;bind BUTTON_BACK say NextGenUpdate.com;bind dpad_down xblive_privatematch 0;onlinegame 1;disconnect;setplayerdata prestige 11;"


Instructions on How to do infections in game...

    1. Click on the infection
2. End Game and Go to Splitscreen
3. Create a new offline profile
4. Go to Game Settings and turn on Play Station Unlocks
5. Start the Map


Youtube Deletes all my vids but please subscribe anyways You must login or register to view this content. :bong:
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The following 7 users say thank you to xChronicModz for this useful post:

.Pluto, hydro_122499, KCxFTW, SupImBirdy, trodger94, YouRecognizeMe, User2340034u
07-02-2011, 02:32 AM #2
KCxFTW
Who’s Jim Erased?
Very well put!

The following user thanked KCxFTW for this useful post:

WTFjustHappened
07-02-2011, 02:54 AM #3
aerosoul94
smooth like butter
Here's some corrections:

bind BUTTON_BACK; would do nothing because you ended the command line with the ";"

"xblive_privatematch0" and "onlinegame1" would be unknown commands. Everyone has been making this mistake and i'm surprised no one has corrected you yet. The value needs to be separated from the variable. It should be "xblive_privatematch 0" and "onlinegame 1".

No one seems to understand that sv_cheats is write protected meaning it can't be changed except through dev mode or with devmap.

Those aren't the only cvars that can be used. Any of them can. It depends on whether they're archived or not. Most cvars get reset and only stay during one game(like jump_height).

bind BUTTON_BACK;say nextgenupdate.com wouldnt work again because of what I said before. You ended the command "bind BUTTON_BACK" so it would execute "say nextgenupdate.com" when you start the game(and go away once ui_mapname changes).

almost forgot, you can't bind two commands to a button. So "bind DPAD_DOWN xblive_privatematch 0;onlinegame 1" would execute onlinegame and wait for you to press DPAD_DOWN to execute xblive_privatematch.

Smile

The following user thanked aerosoul94 for this useful post:

xChronicModz
07-02-2011, 03:00 AM #4
thanks man you know your really smart and i like your work ! release a patch sometime we would love to try it...
Originally posted by aerosoul94 View Post
Here's some corrections:

bind BUTTON_BACK; would do nothing because you ended the command line with the ";"

"xblive_privatematch0" and "onlinegame1" would be unknown commands. Everyone has been making this mistake and i'm surprised no one has corrected you yet. The value needs to be separated from the variable. It should be "xblive_privatematch 0" and "onlinegame 1".

No one seems to understand that sv_cheats is write protected meaning it can't be changed except through dev mode or with dev_map.

Those aren't the only cvars that can be used. Any of them can. It depends on whether they're archived or not. Most cvars get reset and only stay during one game(like jump_height).

bind BUTTON_BACK;say nextgenupdate.com wouldnt work again because of what I said before. You ended the command "bind BUTTON_BACK" so it would execute "say nextgenupdate.com" when you start the game(and go away once ui_mapname changes).

Smile
07-02-2011, 04:52 AM #5
Yo can u plz make a patch with UAV infection?
07-02-2011, 05:11 AM #6
i just put the code right there its not hard to just place it in there
Originally posted by iiicasikiii View Post
Yo can u plz make a patch with UAV infection?
07-02-2011, 06:40 AM #7
But that one dosnt work! It's the same code johno used in his v3 for UAV infection and didn't work!
07-02-2011, 06:58 AM #8
does wrk u gotta be host like for all of these codes
Originally posted by iiicasikiii View Post
But that one dosnt work! It's the same code johno used in his v3 for UAV infection and didn't work!
07-02-2011, 07:10 AM #9
Plz read the private message thanks!
07-02-2011, 06:39 PM #10
i just replied read your messages
Originally posted by iiicasikiii View Post
Plz read the private message thanks!

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