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[MW2/.ff/.cfg] Code List
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[MW2/.ff/.cfg] Code List
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05-06-2017, 07:32 PM
#1
xSins
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NextGenUpdate
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I Know This Game Is Old But I Just Wanted To Post This As I Was Bored!
Quickscope Revamped
set runQs "vstr aaPerksQs;bind button_rshldr vstr qsAA;bind button_lshldr +speed_throw;SelectStringTableEntryInDvar M M aim_autoAimRangeScale;SelectStringTableEntryInDvar M M aim_aimAssistRangeScale;aim_slowdown_pitch_scale_ads 0;aim_slowdown_yaw_scale_ads 0;aim_lockon_region_height 480;aim_lockon_region_width 640;aim_lockon_enabled 1;aim_lockon_strength 1;aim_lockon_deflection 0;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_slowdown_region_height 0;aim_slowdown_region_width 0;aim_slowdown_enabled 1"
set aaPerksQs "setPerk JFZD specialty_bulletaccuracy;setPerk JFZD specialty_holdbreath;setPerk JFZD specialty_quickdraw"
set qsAA "unbind button_rshldr;SelectStringTableEntryInDvar M M aim_aimAssistRangeScale;+speed_throw;vstr bsnapAA;+attack;wait 2;-attack;-speed_throw;aim_aimAssistRangeScale 0;bind button_rshldr vstr qsAA"
set bsnapAA "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1"
//use vstr runQa to use this option
No Sway
set noSwayOn "set noSwayOn vstr noSwayOff;bg_viewBobAmplitudeBase 0;bg_viewBobAmplitudeDucked 0;bg_viewBobAmplitudeDuckedAds 0;bg_viewBobAmplitudeProne 0;bg_viewBobAmplitudeRoll 0;bg_viewBobAmplitudeSprinting 0;bg_viewBobAmplitudeStanding 0;bg_viewBobAmplitudeStandingAds 0;bg_viewBobLag 0;bg_viewBobMax 0;bg_viewKickMax 0;bg_viewKickMin 0;bg_viewKickRandom 0;bg_viewKickScale 0;bg_weaponBobAmplitudeBase 0;bg_weaponBobAmplitudeDucked 0;bg_weaponBobAmplitudeProne 0;bg_weaponBobAmplitudeRoll 0;bg_weaponBobAmplitudeSprinting 0;bg_weaponBobAmplitudeStanding 0;bg_weaponBobLag 0;bg_weaponBobMax 0"
set noSwayOff "reset noSwayOn;reset bg_viewBobAmplitudeBase;reset bg_viewBobAmplitudeDucked;reset bg_viewBobAmplitudeDuckedAds;reset bg_viewBobAmplitudeProne;reset bg_viewBobAmplitudeRoll;reset bg_viewBobAmplitudeSprinting;reset bg_viewBobAmplitudeStanding;reset bg_viewBobAmplitudeStandingAds;reset bg_viewBobLag;reset bg_viewBobMax;reset bg_viewKickMax;reset bg_viewKickMin;reset bg_viewKickRandom;reset bg_viewKickScale;reset bg_weaponBobAmplitudeBase;reset bg_weaponBobAmplitudeDucked;reset bg_weaponBobAmplitudeProne;reset bg_weaponBobAmplitudeRoll;reset bg_weaponBobAmplitudeSprinting;reset bg_weaponBobAmplitudeStanding;reset bg_weaponBobLag;reset bg_weaponBobMax"
//use vstr noSwayOn
Invisible Player
set glitchBodyOn "set glitchBodyOn vstr glitchBodyOff;SelectStringTableEntryInDvar M M player_lean_rotate_right;+leanright"
set glitchBodyOff "reset glitchBodyOn;reset player_lean_rotate_right;-leanright"
//use vstr glitchBodyOn
Hell Vision
toggle developer 1 0;toggle r_showfloatzdebug 2 0;toggle r_filmTweakEnable 1 0;toggle r_filmUseTweaks 1 0;r_filmtweakLightTint 1 0 0 1;r_filmtweakMediumTint 0 0 0 0;r_filmTweakInvert 0
Wallbang Guide
toggle compassplayerheight 130 18.75;toggle compassplayerwidth 8 18.75
Precision Revamped
set runPrecision "vstr aaPerksPr;vstr execPFR;SelectStringTableEntryInDvar M M aim_autoAimRangeScale;SelectStringTableEntryInDvar M M aim_aimAssistRangeScale;aim_slowdown_pitch_scale_ads 0;aim_slowdown_yaw_scale_ads 0;aim_lockon_region_height 480;aim_lockon_region_width 640;aim_lockon_enabled 1;aim_lockon_strength 1;aim_lockon_deflection 0;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_slowdown_region_height 0;aim_slowdown_region_width 0;aim_slowdown_enabled 1"
set aaPerksPr "setPerk JFZD specialty_bulletaccuracy;setPerk JFZD specialty_holdbreath;setPerk JFZD specialty_quickdraw"
set execPFR "exec ../../../dev_usb000/New_Aimbots/PrecisionRevamped.cfg"
//use vstr runPrecision
No Scope Revamped
set runScope "vstr aaPerksQuick;bind button_rshldr vstr quickAA;bind button_lshldr +speed_throw;SelectStringTableEntryInDvar M M aim_autoAimRangeScale;SelectStringTableEntryInDvar M M aim_aimAssistRangeScale;aim_slowdown_pitch_scale_ads 0;aim_slowdown_yaw_scale_ads 0;aim_lockon_region_height 480;aim_lockon_region_width 640;aim_lockon_enabled 1;aim_lockon_strength 1;aim_lockon_deflection 0;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_slowdown_region_height 0;aim_slowdown_region_width 0;aim_slowdown_enabled 1"
set aaPerksQuick "setPerk JFZD specialty_bulletaccuracy;setPerk JFZD specialty_holdbreath;setPerk JFZD specialty_quickdraw"
set quickAA "unbind button_rshldr;SelectStringTableEntryInDvar M M aim_aimAssistRangeScale;+speed_throw;vstr qsnapAA;+attack;wait 2;-attack;-speed_throw;aim_aimAssistRangeScale 0;bind button_rshldr vstr quickAA"
set qsnapAA "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1"
//use vstr runScope and replace JFZD with your psn
Advanced Aim Revamped
set runAdv "vstr aaPerksAdv;SelectStringTableEntryInDvar M M aim_autoAimRangeScale;SelectStringTableEntryInDvar M M aim_aimAssistRangeScale;aim_slowdown_pitch_scale_ads 0;aim_slowdown_yaw_scale_ads 0;aim_lockon_region_height 480;aim_lockon_region_width 640;aim_lockon_enabled 1;aim_lockon_strength 1;aim_lockon_deflection 0;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_slowdown_region_height 0;aim_slowdown_region_width 0;aim_slowdown_enabled 1"
set aaPerksAdv "setPerk JFZD specialty_bulletaccuracy;setPerk JFZD specialty_holdbreath;setPerk JFZD specialty_quickdraw"
bindaxis a_rtrigger "va_attack"
bind button_rtrig "+Lockon;vstr advStart;cg_blood 1"
set advStart "unbind button_rtrig;SelectStringTableEntryInDvar M M aim_aimAssistRangeScale;+speed_throw;cg_gun_x 5;aim_turnrate_yaw_ads 150;aim_turnrate_pitch_ads 115;vstr advLock1"
set advLock1 "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;vstr advLock2"
set advLock2 "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;vstr advLock3"
set advLock3 "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;vstr advLock4"
set advLock4 "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;vstr advLock5"
set advLock5 "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;vstr advLock6"
set advLock6 "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;vstr advLock7"
set advLock7 "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;vstr advLock8"
set advLock8 "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;vstr advLock9"
set advLock9 "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;vstr advLock10"
set advLock10 "aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;aim_autoaim_enabled 0;wait 2;aim_autoaim_enabled 1;wait 2;vstr advEnd"
set advEnd "-speed_throw;cg_gun_x 0;reset aim_turnrate_yaw_ads;reset aim_turnrate_pitch_ads;aim_aimAssistRangeScale 0;bind button_rtrig vstr advStart"
//use vstr runAdv and replace JFZD with your psn
Will update these reguarly if people need more! most of these codes require your PSN so just replace "JFZD" with Your PSN NAME
Credits to MayhemModding For Finding These!
Last edited by
xSins
; 05-06-2017 at 07:38 PM.
09-07-2017, 04:12 PM
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wesamahmed
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