Page 1 of 3 1 2 3 Last
THREAD: MW3 Start, End And Length Offsets For Modding!
  1. 11-05-2011, 05:33 PM
    #1
    nay1995's Avatar
    nay1995
    The Master
    nay1995's Avatar
    nay1995
    The Master
    1,738
    Posts
    11,905
    Reputation
    Feb 2010
    NextGenUpdate
    Ok im not going to hack the game my self until i have finished it legit, but until the game has come out, i have decompressed the same way as mw2 and here are the offsets.

    Please Note Before Start: These are only for patch_mp.ff, i will be updating this to support other ff files from mw3 after i finish mw3 if not don so already!

    -------------------------------------------------------------------
    Update: For the uk version, Read.

    ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    00039da4 = 00039da6 in uk patch
    00050ad2 = 00050ad4 in uk patch

    Also:

    More UK files to try:
    00066424.dat
    0005c2a7.dat
    00024e49.dat
    0002118a.dat

    To find the .gsc's in these files, simply:

    1) Open the file in hxd and goto the top and click search/find.
    2) Find .
    3) Now keep pressing f3 until you find just 4 by them selves, e.g.
    good =
    bad =
    4) Now look near the and you will see x, remember the offset (at the left hand side) of where it is.
    5) Press f3 again, now highlight from the end of the new up to the x.
    6) Now copy all the highlighted text into a clean file and save as anything.gsc.
    7) Then decompress this and boom, your .gsc/file is ready to edit/view.

    This is the best i can explain without pictures.
    ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

    UNKNOWN_GSC_1
    Spoiler:

    00039da4.dat:
    start offset: 9AB2
    end offset: B8B6


    UNKNOWN_GSC_2
    Spoiler:

    00039da4.dat:
    start offset: B8CF
    end offset: BFB8


    UNKNOWN_GSC_3
    Spoiler:

    00039da4.dat:
    start offset: BFD1
    end offset: DE9B


    UNKNOWN_GSC_4
    Spoiler:

    00039da4.dat:
    start offset: DEB4
    end offset: FFFF

    and

    00050ad2.dat:
    start offset: 0
    end offset: 1757


    maps\mp\gametypes\oic
    Spoiler:

    00050ad2.dat:
    start offset: 1782
    end offset: 2679


    maps\mp\gametypes\sab
    Spoiler:

    00050ad2.dat:
    start offset: 26A4
    end offset: 4730


    maps\mp\gametypes\sd
    Spoiler:

    00050ad2.dat:
    start offset: 475A
    end offset: 66C5


    maps\mp\gametypes\tdef
    Spoiler:

    00050ad2.dat:
    start offset: 66F1
    end offset: 7A43


    maps\mp\gametypes\tjugg
    Spoiler:

    00050ad2.dat:
    start offset: 7A70
    end offset: 8E6D


    There are more .gsc's in 00050ad2.dat, but they are un needed!
    -------------------------------------------------------------------

    some .gsc's are unknown yet but its a start

    Also i did this with blus disc because its on ngu, and there wasn't a english version, but im sure the english ones will be nearly the same if not the same

    Im english BTW!

    Please Note: If you have noticed the header size is the same as mw2 (78DA).

    I know i stress this alot but i really want people to know, i do not hack games untill i have finished a game legit, also i would like mw3 to stay legit, in other words no hackers, i know i have released this but that doesnt mean ruin mine and other peoples games, but i guess i cannot stop anyone, i wish i could but i cant so think about this please!
    Last edited by nay1995; 11-05-2011 at 07:16 PM.

  2. Sponsored Links
  3. The Following 9 Users Say Thank You to nay1995 For This Useful Post:

    , , , , , , , ,

  4. 11-05-2011, 05:44 PM
    #2
    5,499
    Posts
    34,263
    Reputation
    Mar 2011
    NextGenUpdate
    Originally Posted by nay View Post
    Ok im not going to hack the game my self until i have finished it legit, but until the game has come out, i have decompressed the same way as mw2 and here are the offsets.


    -------------------------------------------------------------------
    00039da4.dat:
    start offset: 9AB2
    end offset: B8B6

    00039da4.dat:
    start offset: B8CF
    end offset: BFB8
    -------------------------------------------------------------------

    im not sure what .gsc it is yet but its a start

    also i got this from the blus disc because its on ngu, and there wasn't a english version.

    Please Note: also if you have noticed the header size is the same as mw2 (78DA).
    Thank You Nay.
  5. 11-05-2011, 05:45 PM
    #3
    Brentdevent's Avatar
    Brentdevent
    I defeated!
    Brentdevent's Avatar
    Brentdevent
    I defeated!
    603
    Posts
    307
    Reputation
    Nov 2010
    NextGenUpdate
    This will be helpfull
  6. 11-05-2011, 05:45 PM
    #4
    TheFallen's Avatar
    TheFallen
    Former Dark Night
    TheFallen's Avatar
    TheFallen
    Former Dark Night
    2,333
    Posts
    23,254
    Reputation
    Sep 2010
    NextGenUpdate
    Originally Posted by nay View Post
    ...
    NVM
    10 char
    Last edited by TheFallen; 11-05-2011 at 05:52 PM.

  7. 11-05-2011, 05:48 PM
    #5
    DEREKTROTTER's Avatar
    DEREKTROTTER
    You're Goddamn Right
    DEREKTROTTER's Avatar
    DEREKTROTTER
    You're Goddamn Right
    9,696
    Posts
    130,042
    Reputation
    Feb 2010
    NextGenUpdate
    that isnt even a gsc, i dont believe there are are any GSCs in the patch_mp - just calls to the .self
  8. The Following User Says Thank You to DEREKTROTTER For This Useful Post:


  9. 11-05-2011, 05:48 PM
    #6
    Big Poppa Bren's Avatar
    Big Poppa Bren
    Treasure hunter
    Big Poppa Bren's Avatar
    Big Poppa Bren
    Treasure hunter
    853
    Posts
    3,054
    Reputation
    Dec 2009
    NextGenUpdate
    78DA is the standard -15 compression for zlib blocks. highly, highly, extremly unlikely that iw have made the same mistakes in the scripts as mw2.
  10. 11-05-2011, 05:51 PM
    #7
    DEREKTROTTER's Avatar
    DEREKTROTTER
    You're Goddamn Right
    DEREKTROTTER's Avatar
    DEREKTROTTER
    You're Goddamn Right
    9,696
    Posts
    130,042
    Reputation
    Feb 2010
    NextGenUpdate
    my folder, as far as i got with it - [Only registered and activated users can see links. ]

    see if anyone can get anything from it
  11. 11-05-2011, 05:58 PM
    #8
    BuC-ShoTz's Avatar
    BuC-ShoTz
    TeamMvK?
    BuC-ShoTz's Avatar
    BuC-ShoTz
    TeamMvK?
    810
    Posts
    17,292
    Reputation
    Jan 2009
    NextGenUpdate
    i can extract all of them with the correct names, there is also some with # names.
    does'nt seem we will be able to do anything with those files.
  12. 11-05-2011, 05:59 PM
    #9
    DEREKTROTTER's Avatar
    DEREKTROTTER
    You're Goddamn Right
    DEREKTROTTER's Avatar
    DEREKTROTTER
    You're Goddamn Right
    9,696
    Posts
    130,042
    Reputation
    Feb 2010
    NextGenUpdate
    check this by craigchrist - [Only registered and activated users can see links. ]
  13. The Following User Says Thank You to DEREKTROTTER For This Useful Post:


  14. 11-05-2011, 06:18 PM
    #10
    nay1995's Avatar
    nay1995
    The Master
    nay1995's Avatar
    nay1995
    The Master
    1,738
    Posts
    11,905
    Reputation
    Feb 2010
    NextGenUpdate
    wll i say there .gsc, ive opened them and the look like what you said "there calling to the self", but anyway maybee there will be a brake through, note: ive updated since last post.

    ---------- Post added at 06:18 PM ---------- Previous post was at 06:12 PM ----------

    oh yeah i have a quick question for you derek that is off topic but anyway, have you bought cod elite from the psn store?
Page 1 of 3 1 2 3 Last

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •