Post: Call of duty World War II Update 1.05
11-11-2017, 01:44 PM #1
Wosley
Discord: Wosley#6447
(adsbygoogle = window.adsbygoogle || []).push({}); Update:

Additional patch notes for Nazi Zombies have been released. Post has been updated to include these changes.

Original Story:

As promised by Sledgehammer Games, a new Call of Duty: WWII title update has made its way out! Clocking in at 1.36GB on the PlayStation 4, it only says “bug fixes” in the update history for now.

Curious what’s new? You’re not the only one! Here’s the long list of tweaks rolled out just now (via the Activision forums)that includes a few weapon tuning as well. It touches on some of the “known issues” by Activision.


COSad Awesome WWII MULTIPLAYER UPDATES

Connectivity improvements and optimizations
Fixed de-ranking issues
Addressed an issue where players encountered an infinite load screen
Leaderboard stability improvements and bug fixes
General UI improvements
Loading optimizations
Splitscreen functionality improvements
Added new unlock inventory stars to indicate when new items are added
Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
Espionage Basic Training – Reduced painted time from 10 to 6 seconds. Made it so only bullet damage paints you.
Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
Fixed infinite flamethrower bug
XP Earn rate tuned in Operation Neptune
Fix issue of shotgun variants not appearing
Emblem Editor and visualization improvements
GameBattles Improvements
Fixed Gridiron Ball exploits


COSad Awesome WWII MULTIPLAYER WEAPON TUNING UPDATES

BUFFs

Walther Toggle Action Shotgun – Damage increased at extremely close range
Bren LMG – Increased damage per shot
LMG Bipod – Sped up ADS time when in Bipod stance


NERFs

BAR Rifle – decreased fire rate and widened hip fire spread
STG44 Rifle – widened hip fire spread
FG42 Rifle – increased recoil and widened hip fire spread
Machine Pistol – decreased damage ranges
SNIPER CLASS – Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights


COSad Awesome WWII NAZI ZOMBIES UPDATES

Zombie Map Exploit Fix – clipping into a zombie spawn closet using revive mechanic in Laboratory
Fixed Klaus pathing
Fixed out of world exploit – The Final Reich


Unfortunately, it seems the issue where you’re the only one in Headquarters is still on-going. We’ll give the multiplayer a spin to see what changes have been made that might not have been included in the patch notes.

Hopefully, this means the error when entering Prestige has been fixed at the very least. Don’t forget to check out our Airborne class guide to gain some valuable tips!



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Last edited by Wosley ; 11-11-2017 at 01:50 PM.
11-11-2017, 01:59 PM #2
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by Wosley View Post
Update:

Additional patch notes for Nazi Zombies have been released. Post has been updated to include these changes.

Original Story:

As promised by Sledgehammer Games, a new Call of Duty: WWII title update has made its way out! Clocking in at 1.36GB on the PlayStation 4, it only says “bug fixes” in the update history for now.

Curious what’s new? You’re not the only one! Here’s the long list of tweaks rolled out just now (via the Activision forums)that includes a few weapon tuning as well. It touches on some of the “known issues” by Activision.


COSad Awesome WWII MULTIPLAYER UPDATES

Connectivity improvements and optimizations
Fixed de-ranking issues
Addressed an issue where players encountered an infinite load screen
Leaderboard stability improvements and bug fixes
General UI improvements
Loading optimizations
Splitscreen functionality improvements
Added new unlock inventory stars to indicate when new items are added
Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
Espionage Basic Training – Reduced painted time from 10 to 6 seconds. Made it so only bullet damage paints you.
Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
Fixed infinite flamethrower bug
XP Earn rate tuned in Operation Neptune
Fix issue of shotgun variants not appearing
Emblem Editor and visualization improvements
GameBattles Improvements
Fixed Gridiron Ball exploits


COSad Awesome WWII MULTIPLAYER WEAPON TUNING UPDATES

BUFFs

Walther Toggle Action Shotgun – Damage increased at extremely close range
Bren LMG – Increased damage per shot
LMG Bipod – Sped up ADS time when in Bipod stance


NERFs

BAR Rifle – decreased fire rate and widened hip fire spread
STG44 Rifle – widened hip fire spread
FG42 Rifle – increased recoil and widened hip fire spread
Machine Pistol – decreased damage ranges
SNIPER CLASS – Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights


COSad Awesome WWII NAZI ZOMBIES UPDATES

Zombie Map Exploit Fix – clipping into a zombie spawn closet using revive mechanic in Laboratory
Fixed Klaus pathing
Fixed out of world exploit – The Final Reich


Unfortunately, it seems the issue where you’re the only one in Headquarters is still on-going. We’ll give the multiplayer a spin to see what changes have been made that might not have been included in the patch notes.

Hopefully, this means the error when entering Prestige has been fixed at the very least. Don’t forget to check out our Airborne class guide to gain some valuable tips!



Source : You must login or register to view this content.


they NERFED the BAR? fucking batards!
11-11-2017, 02:02 PM #3
Wosley
Discord: Wosley#6447
Originally posted by LiFe View Post
they NERFED the BAR? fucking batards!


I guess this gonna be another Patch of Duty
11-11-2017, 02:17 PM #4
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by Wosley View Post
I guess this gonna be another Patch of Duty


fucking shit lol

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