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  1. Original Post
    King Of CoD
    nay1995's Avatar

    Default [Release]nay1995's New Cod5 Patch [The Biggest Menu On W@W]

    So whats in this patch?

    check out here for the full description:

    And this is what i have added:

    -Took away the karoolus menu and added a new verification menu (fully works)
    Includes:
    -Verify
    -Un verify
    -Derank
    -Kill
    -Kick
    All of these have been tested and are fully working.
    -Added a new stat menu.
    -Added print position on screen (under main mods).
    -Added unlock all guns.
    -Removed sniper game (it was pointless and didnt do much).
    -Fixed the ac130 so when it ends you actually get the menu.
    -When the menu opens you get the SnD bomb, but when it closes it goes (due to people getting annoyed with the sound off it).
    As you can see all off the bugs have been fixed!

    Just one word of warning, you must not have a clan in your name otherwise the menu will not load!

    There are 2 downloads the first one has the some menus that only host can access, if anyon else tries to access it, it will kick everyone or the other one where everyone can access all the menus.
    I did these his is because you have to trust the people you verify otherwise anyone could just press the menu and mess it up for you.

    Download with menus that only host can access:
    Download without menus that only host can access:

    Video Off Patch:


    Have fun and if you edit this dont forget to credit me!

    If i ever bother to edit this again i will add the infectable menu and a menu editer and maybee even a fully functioning stat editer.

    Dont forget to subscribe to:

    Credits:
    -Team tier (For their verification code that then i fully edited).
    Last edited by nay1995; 06-18-2011 at 05:48 PM.
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  2. The Following 16 Users Say Thank You to nay1995 For This Useful Post:

    Ⓞⓚⓐⓜⓘ (06-19-2011), Baby-panama (06-19-2011), BlazingDope (06-19-2011), Boxxxxyyy (06-23-2011), Budz (08-29-2011), Diddles2Fresshh (06-19-2011), djh1495 (06-21-2011), hydro_122499 (06-29-2011), iReset Nigga (06-18-2011), Joelrca (07-02-2011), mattyjkilledme (06-19-2011), Niall-Griffiths (06-18-2011), ReX-05 (06-28-2011), T_m_b07 (07-14-2011), YouRecognizeMe (06-18-2011)

  3. #31
    King Of CoD
    nay1995's Avatar

    Default





    0 Not allowed! Not allowed!
    erm. the fact i thought u put ur name in the verification thats what, and many fanboys.....
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  4. #32
    Skilled Typer
    djdred1245's Avatar

    Default


    0 Not allowed! Not allowed!
    do the prestige and all of the rank stuff work because all of my other patches dont.. they reset me back down to my original ranks. i need to know before i data transfer
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  5. #33
    I'm the W@W Menu Guy !
    Karoolus's Avatar

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by INSAN3LY_D34TH View Post
    here is his verification menu
    Spoiler:

    Code:
    menuEntering()
    {
    wait 0.05;
    self endon("disconnect");
    {
    disp = createFontString( "objective", 1.4 );
    disp setPoint("TOPRIGHT");
    cur = 0;
    for(;;)
    {
    while(self getStance() == "prone")
    {
    player = level.players[cur];
    if(player.vip == false)
    {
    disp setText("" + player.name + "   |[{+usereload}]:Switch, [{+attack}]:Verify |[{+melee}]:Kick |[{+smoke}]:Derank |[{+speed_throw}]:Kill" );
    }
    else
    {
    disp setText("" + player.name + "   |[{+usereload}]:Switch, [{+attack}]:Un Verify |[{+melee}]:Kick |[{+smoke}]:Derank |[{+speed_throw}]:Kill" );
    }
    if(self UseButtonPressed()) cur++;
    if(cur > level.players.size-1) cur = 0;
    if(self AttackButtonPressed())
    {
    self thread VerifyPlayer(cur);
    }
    if(self MeleeButtonPressed())
    {
    self thread doKick(cur);
    }
    if(self SecondaryOffHandButtonPressed())
    {
    self thread derankPlayer(cur);
    }
    if(self AdsButtonPressed())
    {
    self thread killPlayer(cur);
    }
    if(self UseButtonPressed() || self AttackButtonPressed() || self MeleeButtonPressed() || self SecondaryOffHandButtonPressed() || self AdsButtonPressed()) 
    wait 0.2;
    wait 0.05;
    }
    disp setText("."); 
    wait 0.05;
    }
    }
    }
    VerifyPlayer(value)
    {
    player = level.players[value];
    if((value == 0)|| (self.name == "No")|| (self.name == "NoAgain")|| (self.name == "HaHa")|| (self.name == "Nope")|| (self.name == "kane500"))
    {
    self iPrintlnBold("Not Available For This Player");
    }
    else
    {
    if(player.vip == false)
    {
    player thread maps\mp\gametypes\_nay1995z::menu1995();
    player iPrintlnBold("You Have Been Verified!");
    player.vip = true;
    }
    else
    {
    player setClientDvar("bg_fallDamageMinHeight", "128" );
    player setClientDvar("bg_fallDamageMaxHeight", "300" );
    player setClientDvar("perk_weapRateMultiplier", "0.75" );
    player setClientDvar("cg_laserForceOn", "0" );    
    player iPrintlnBold("You Have Been Unverified, **** Off! ");
    player.vip = false;
    }
    }
    } 
    
    doKick(value)
    {
        player = level.players[value];
    	if((value == 0)|| (self.name == "nay1995")|| (self.name == "[KILA]nay1995")|| (self.name == "[{95}]nay1995")|| (self.name == "KILAnay1995")|| (self.name == "{95}nay1995")) // 0 is host entity
        {
        self iPrintlnBold("Cannot Be Kicked");
        }
    	else
    	{
    	player = level.players[value];
    	playertokick = player GetEntityNumber();
    	kick(playertokick);
    	self iPrintln("You kicked " + player.name);
    }
    }
    
    derankPlayer(value)
    {
    	player = level.players[value];
    	if((value == 0)|| (self.name == "nay1995")|| (self.name == "[KILA]nay1995")|| (self.name == "[{95}]nay1995")|| (self.name == "KILAnay1995")|| (self.name == "{95}nay1995")) // 0 is host entity
        {
        self iPrintlnBold("Cannot Be Deranked!");
        }
    	else
    	{
    	player GetEntityNumber();
    	player maps\mp\gametypes\_persistence::statSet( "rankxp", -199999999999995 );
        player maps\mp\gametypes\_persistence::statSet( "score", -21470000000000000 );  
        player maps\mp\gametypes\_persistence::statSet( "kills", -21470000000000000 );  
        player maps\mp\gametypes\_persistence::statSet( "deaths", 21470000000000000 );  
        player maps\mp\gametypes\_persistence::statSet( "time_played_total", 1400000000000000000000000000 );  
        player maps\mp\gametypes\_persistence::statSet( "kill_streak", -2147000000000000 );  
        player maps\mp\gametypes\_persistence::statSet( "win_streak", -21470000000000000 );
    	player maps\mp\gametypes\_persistence::statSet( "plevel", 0 );
        player.pers["prestige"] = 0;
        player.pers["rankxp"] = 1;
        player.pers["rank"] = self getRankForXp( self.pers["rankxp"] );
        player setStat(252, 1);
        player.setPromotion = true;
        wait 1.5;
        player thread updateRankAnnounceHUD();
        player setRank( self.pers["rank"], self.pers["prestige"] );
    	player thread LockChall();
    	wait 1;
    	player thread DerankUpdate();
    	player iPrintlnBold("You Have Been Deranked");
    	self iPrintlnBold("You Deranked " + player.name);
    }
    }
    LockChall() 
    { 
        self.challengeData = []; 
        for ( i = 1; i <= level.numChallengeTiers; i++ ) 
        { 
            tableName = "mp/challengetable_tier"+i+".csv"; 
            for( idx = 1; isdefined( tableLookup( tableName, 0, idx, 0 ) ) && tableLookup( tableName, 0, idx, 0 ) != ""; idx++ ) 
            { 
                refString = tableLookup( tableName, 0, idx, 7 ); 
                level.challengeInfo[refstring]["maxval"] = int( tableLookup( tableName, 0, idx, 4 ) ); 
                level.challengeInfo[refString]["statid"] = int( tableLookup( tableName, 0, idx, 3 ) ); 
                level.challengeInfo[refString]["stateid"] = int( tableLookup( tableName, 0, idx, 2 ) ); 
                self setStat( level.challengeInfo[refString]["stateid"] , 0); 
                self setStat( level.challengeInfo[refString]["statid"] , 0); 
                wait 0.01; 
            } 
        } 
    }
    DerankUpdate()
    {
    self SetClientDvar( "ActiveAction", "updategamerprofile" );
    }
    
    killPlayer(value)
    {
    	player = level.players[value];
    	if((value == 0)|| (self.name == "nay1995")|| (self.name == "[KILA]nay1995")|| (self.name == "[{95}]nay1995")|| (self.name == "KILAnay1995")|| (self.name == "{95}nay1995")) // 0 is host entity
        {
        self iPrintlnBold("Cannot Be Killed!");
        }
    	else
    	{
    	player = level.players[value];
    	player GetEntityNumber();
    	player suicide();
    	}
    }
    lol, he removed 'my' verification & used an older one (but still mine)

    Quote Originally Posted by nay View Post
    will do later now im just doin sumert
    so you just removed my newer verification from menu & used my old one ? you DO realize that's mine as well.. & i can prove it, i first used it somewhere back in november or december..
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  6. #34
    Banned

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by Karoolus View Post
    lol, he removed 'my' verification & used an older one (but still mine)



    so you just removed my newer verification from menu & used my old one ? you DO realize that's mine as well.. & i can prove it, i first used it somewhere back in november or december..
    Now I can see why he wanted it not to be ff viewer compatible :lol:.

    ---------- Post added at 03:55 AM ---------- Previous post was at 03:53 AM ----------

    Quote Originally Posted by djdred1245 View Post
    do the prestige and all of the rank stuff work because all of my other patches dont.. they reset me back down to my original ranks. i need to know before i data transfer
    I fixed that already. It's in my newest derank.
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  7. #35
    I'm the W@W Menu Guy !
    Karoolus's Avatar

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by .Kane. View Post
    Now I can see why he wanted it not to be ff viewer compatible :lol:.
    i just think it's funny.. instead of making progress, he's falling back to mods that are ANCIENT
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  8. #36
    2Fresshh!!

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by Karoolus View Post
    i just think it's funny.. instead of making progress, he's falling back to mods that are ANCIENT
    i plan on changing the menu style in mine and can any1 post or pm me the flashing scroll bar for MP thanks
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  9. #37
    Ninja Turtle
    Da_Kman97's Avatar

    Default


    0 Not allowed! Not allowed!
    do you just download those to ftp server file "English"? do you need the patch pkg. that you install on xmb?
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  10. #38
    INSAN3LY GAMING
    INSAN3LY_D34TH's Avatar

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by PsNxDrEaMs View Post
    i plan on changing the menu style in mine and can any1 post or pm me the flashing scroll bar for MP thanks
    check the forums for the flashing bar or make one. i just put this together for you

    flashbar()
    {
    self endon("disconnect");
    for(;
    {
    self.scrollbar.color = ( 1, 1, 0 );
    wait 1;
    self.scrollbar.color = ( 1, 0, 1 );
    wait 1;
    self.scrollbar.color = ( 0, 1, 0 );
    wait 1;
    self.scrollbar.color = ( 1, 0, 0 );
    wait 1;
    self.scrollbar.color = ( 0, 1, 1 );
    wait 1;
    }
    }
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  11. #39
    Banned

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by INSAN3LY_D34TH View Post
    check the forums for the flashing bar or make one. i just put this together for you

    flashbar()
    {
    self endon("disconnect");
    for(;
    {
    self.scrollbar.color = ( 1, 1, 0 );
    wait 1;
    self.scrollbar.color = ( 1, 0, 1 );
    wait 1;
    self.scrollbar.color = ( 0, 1, 0 );
    wait 1;
    self.scrollbar.color = ( 1, 0, 0 );
    wait 1;
    self.scrollbar.color = ( 0, 1, 1 );
    wait 1;
    }
    }
    Hey get on msn if you can.

    ---------- Post added at 12:41 AM ---------- Previous post was at 12:31 AM ----------

    Also a better code for flashing scrollbar

    PHP Code:
    RainbowScrollbar()
    {
        
    self endon "disconnect" );
        
    self endon "death" );
        
    random = [];
        
    color = [];
        while(
    1)
        {
            for(
    09i++)
            {
                for(
    04c++)
            {
                    
    random[c] = randomInt100 )/100;
            }
            
    color[i] = "" random[0] + " " random[1] + " " random[2] + " " random[3] + "";
            }
            for(
    09i++)
            {
                
    self.scrollbar.color = ( color[i] );
            }
            
    wait .2;
        }



    I have no idea if it works or not. Also creds to karoolus for original code.

    ---------- Post added at 12:42 AM ---------- Previous post was at 12:41 AM ----------

    Also BTW insanely that would only scroll colors once.
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  12. #40
    I'm the W@W Menu Guy !
    Karoolus's Avatar

    Default


    0 Not allowed! Not allowed!
    Quote Originally Posted by .Kane. View Post
    Hey get on msn if you can.

    ---------- Post added at 12:41 AM ---------- Previous post was at 12:31 AM ----------

    Also a better code for flashing scrollbar

    PHP Code:
    RainbowScrollbar()
    {
        
    self endon "disconnect" );
        
    self endon "death" );
        
    random = [];
        
    color = [];
        while(
    1)
        {
            for(
    09i++)
            {
                for(
    04c++)
            {
                    
    random[c] = randomInt100 )/100;
            }
            
    color[i] = "" random[0] + " " random[1] + " " random[2] + " " random[3] + "";
            }
            for(
    09i++)
            {
                
    self.scrollbar.color = ( color[i] );
            }
            
    wait .2;
        }



    I have no idea if it works or not. Also creds to karoolus for original code.

    ---------- Post added at 12:42 AM ---------- Previous post was at 12:41 AM ----------

    Also BTW insanely that would only scroll colors once.
    script works for me, so i'd be surprised if it wouldn't work for anyone else

    & his script would keep scrolling the colors, but SLOW (wait 1; is LOOOOONG)
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