Originally posted by whothedaddy1990
It Can Be You Just Got Use Your Brain & Not All 75 Gsc's Are Needed :stop: In The v3 They Only Used A Couple Because Most The Gsc's Was Aboutt 300,000 File Size Haaha
Dude how come you always post shit like "Oh yeah it can be done" but it's been a year since I made that last thread and you've seem to hav done nothing besides increase your post count with these useless threads no offence to OP!
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Lets be realistic here guys this will never happen unless we can find someone who knows how to properly increase the size of a GSC without overwriting important strings which is basically anyone who has ported a mod menu to PS3 like the guy who ported physics and flex v2 obviously knew how to do this but getting to contact him on here is impossible.
Other thing we can do is find someone who knows how a GSC Injector works and knows how RTE (Real Time Editing) fucntions. Basically we need a tool like GSC Studio for Black Ops 2....But for World At War of course.
Other thing we can do is get the patch.ff for physics and flex v2 and attempt to input into that but of course it won't fit inside the patch.ff which means our only option is to remove functions from the mod menu so it'll fit which will take a-lot of work of course since nearly very GSC is connected so we will need to re adjust functions and threads.
Also to OP please don't use FFComplier it doesn't increase GSC sizes it just allows you to continue adding text but it'll overwrite strings which will cause memory errors so it's pointless. Even disabling these error pop ups will not allow you to play properly, you won't be able to use DLC either.